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| #ifndef ACTIVATION_LAYER_H
| #define ACTIVATION_LAYER_H
|
| #include "activations.h"
| #include "layer.h"
| #include "network.h"
|
| layer make_activation_layer(int batch, int inputs, ACTIVATION activation);
|
| void forward_activation_layer(layer l, network_state state);
| void backward_activation_layer(layer l, network_state state);
|
| #ifdef GPU
| void forward_activation_layer_gpu(layer l, network_state state);
| void backward_activation_layer_gpu(layer l, network_state state);
| #endif
|
| #endif
|
|