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| #ifndef LOCAL_LAYER_H
| #define LOCAL_LAYER_H
|
| #include "cuda.h"
| #include "image.h"
| #include "activations.h"
| #include "layer.h"
| #include "network.h"
|
| typedef layer local_layer;
|
| #ifdef GPU
| void forward_local_layer_gpu(local_layer layer, network_state state);
| void backward_local_layer_gpu(local_layer layer, network_state state);
| void update_local_layer_gpu(local_layer layer, int batch, float learning_rate, float momentum, float decay);
|
| void push_local_layer(local_layer layer);
| void pull_local_layer(local_layer layer);
| #endif
|
| local_layer make_local_layer(int batch, int h, int w, int c, int n, int size, int stride, int pad, ACTIVATION activation);
|
| void forward_local_layer(const local_layer layer, network_state state);
| void backward_local_layer(local_layer layer, network_state state);
| void update_local_layer(local_layer layer, int batch, float learning_rate, float momentum, float decay);
|
| void bias_output(float *output, float *biases, int batch, int n, int size);
| void backward_bias(float *bias_updates, float *delta, int batch, int n, int size);
|
| #endif
|
|