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| #ifndef SHORTCUT_LAYER_H
| #define SHORTCUT_LAYER_H
|
| #include "layer.h"
| #include "network.h"
|
| layer make_shortcut_layer(int batch, int index, int w, int h, int c, int w2, int h2, int c2);
| void forward_shortcut_layer(const layer l, network_state state);
| void backward_shortcut_layer(const layer l, network_state state);
| void resize_shortcut_layer(layer *l, int w, int h);
|
| #ifdef GPU
| void forward_shortcut_layer_gpu(const layer l, network_state state);
| void backward_shortcut_layer_gpu(const layer l, network_state state);
| #endif
|
| #endif
|
|