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| #ifndef YOLO_LAYER_H
| #define YOLO_LAYER_H
|
| //#include "darknet.h"
| #include "layer.h"
| #include "network.h"
|
| layer make_yolo_layer(int batch, int w, int h, int n, int total, int *mask, int classes, int max_boxes);
| void forward_yolo_layer(const layer l, network_state state);
| void backward_yolo_layer(const layer l, network_state state);
| void resize_yolo_layer(layer *l, int w, int h);
| int yolo_num_detections(layer l, float thresh);
| int get_yolo_detections(layer l, int w, int h, int netw, int neth, float thresh, int *map, int relative, detection *dets, int letter);
| void correct_yolo_boxes(detection *dets, int n, int w, int h, int netw, int neth, int relative, int letter);
|
| #ifdef GPU
| void forward_yolo_layer_gpu(const layer l, network_state state);
| void backward_yolo_layer_gpu(layer l, network_state state);
| #endif
|
| #endif
|
|