// Protocol Buffers - Google's data interchange format
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// Copyright 2008 Google Inc. All rights reserved.
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// https://developers.google.com/protocol-buffers/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef GOOGLE_PROTOBUF_STUBS_SCOPED_PTR_H_
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#define GOOGLE_PROTOBUF_STUBS_SCOPED_PTR_H_
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#include <google/protobuf/stubs/port.h>
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namespace google {
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namespace protobuf {
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// ===================================================================
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// from google3/base/scoped_ptr.h
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namespace internal {
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// This is an implementation designed to match the anticipated future TR2
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// implementation of the scoped_ptr class, and its closely-related brethren,
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// scoped_array, scoped_ptr_malloc, and make_scoped_ptr.
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template <class C> class scoped_ptr;
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template <class C> class scoped_array;
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// A scoped_ptr<T> is like a T*, except that the destructor of scoped_ptr<T>
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// automatically deletes the pointer it holds (if any).
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// That is, scoped_ptr<T> owns the T object that it points to.
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// Like a T*, a scoped_ptr<T> may hold either NULL or a pointer to a T object.
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//
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// The size of a scoped_ptr is small:
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// sizeof(scoped_ptr<C>) == sizeof(C*)
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template <class C>
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class scoped_ptr {
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public:
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// The element type
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typedef C element_type;
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// Constructor. Defaults to initializing with NULL.
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// There is no way to create an uninitialized scoped_ptr.
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// The input parameter must be allocated with new.
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explicit scoped_ptr(C* p = NULL) : ptr_(p) { }
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// Destructor. If there is a C object, delete it.
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// We don't need to test ptr_ == NULL because C++ does that for us.
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~scoped_ptr() {
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enum { type_must_be_complete = sizeof(C) };
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delete ptr_;
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}
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// Reset. Deletes the current owned object, if any.
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// Then takes ownership of a new object, if given.
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// this->reset(this->get()) works.
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void reset(C* p = NULL) {
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if (p != ptr_) {
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enum { type_must_be_complete = sizeof(C) };
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delete ptr_;
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ptr_ = p;
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}
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}
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// Accessors to get the owned object.
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// operator* and operator-> will assert() if there is no current object.
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C& operator*() const {
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assert(ptr_ != NULL);
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return *ptr_;
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}
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C* operator->() const {
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assert(ptr_ != NULL);
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return ptr_;
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}
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C* get() const { return ptr_; }
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// Comparison operators.
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// These return whether two scoped_ptr refer to the same object, not just to
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// two different but equal objects.
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bool operator==(C* p) const { return ptr_ == p; }
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bool operator!=(C* p) const { return ptr_ != p; }
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// Swap two scoped pointers.
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void swap(scoped_ptr& p2) {
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C* tmp = ptr_;
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ptr_ = p2.ptr_;
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p2.ptr_ = tmp;
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}
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// Release a pointer.
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// The return value is the current pointer held by this object.
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// If this object holds a NULL pointer, the return value is NULL.
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// After this operation, this object will hold a NULL pointer,
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// and will not own the object any more.
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C* release() {
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C* retVal = ptr_;
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ptr_ = NULL;
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return retVal;
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}
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private:
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C* ptr_;
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// Forbid comparison of scoped_ptr types. If C2 != C, it totally doesn't
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// make sense, and if C2 == C, it still doesn't make sense because you should
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// never have the same object owned by two different scoped_ptrs.
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template <class C2> bool operator==(scoped_ptr<C2> const& p2) const;
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template <class C2> bool operator!=(scoped_ptr<C2> const& p2) const;
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// Disallow evil constructors
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scoped_ptr(const scoped_ptr&);
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void operator=(const scoped_ptr&);
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};
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// scoped_array<C> is like scoped_ptr<C>, except that the caller must allocate
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// with new [] and the destructor deletes objects with delete [].
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//
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// As with scoped_ptr<C>, a scoped_array<C> either points to an object
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// or is NULL. A scoped_array<C> owns the object that it points to.
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//
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// Size: sizeof(scoped_array<C>) == sizeof(C*)
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template <class C>
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class scoped_array {
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public:
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// The element type
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typedef C element_type;
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// Constructor. Defaults to initializing with NULL.
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// There is no way to create an uninitialized scoped_array.
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// The input parameter must be allocated with new [].
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explicit scoped_array(C* p = NULL) : array_(p) { }
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// Destructor. If there is a C object, delete it.
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// We don't need to test ptr_ == NULL because C++ does that for us.
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~scoped_array() {
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enum { type_must_be_complete = sizeof(C) };
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delete[] array_;
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}
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// Reset. Deletes the current owned object, if any.
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// Then takes ownership of a new object, if given.
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// this->reset(this->get()) works.
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void reset(C* p = NULL) {
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if (p != array_) {
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enum { type_must_be_complete = sizeof(C) };
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delete[] array_;
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array_ = p;
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}
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}
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// Get one element of the current object.
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// Will assert() if there is no current object, or index i is negative.
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C& operator[](std::ptrdiff_t i) const {
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assert(i >= 0);
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assert(array_ != NULL);
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return array_[i];
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}
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// Get a pointer to the zeroth element of the current object.
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// If there is no current object, return NULL.
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C* get() const {
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return array_;
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}
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// Comparison operators.
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// These return whether two scoped_array refer to the same object, not just to
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// two different but equal objects.
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bool operator==(C* p) const { return array_ == p; }
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bool operator!=(C* p) const { return array_ != p; }
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// Swap two scoped arrays.
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void swap(scoped_array& p2) {
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C* tmp = array_;
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array_ = p2.array_;
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p2.array_ = tmp;
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}
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// Release an array.
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// The return value is the current pointer held by this object.
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// If this object holds a NULL pointer, the return value is NULL.
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// After this operation, this object will hold a NULL pointer,
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// and will not own the object any more.
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C* release() {
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C* retVal = array_;
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array_ = NULL;
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return retVal;
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}
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private:
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C* array_;
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// Forbid comparison of different scoped_array types.
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template <class C2> bool operator==(scoped_array<C2> const& p2) const;
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template <class C2> bool operator!=(scoped_array<C2> const& p2) const;
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// Disallow evil constructors
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scoped_array(const scoped_array&);
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void operator=(const scoped_array&);
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};
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} // namespace internal
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// We made these internal so that they would show up as such in the docs,
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// but we don't want to stick "internal::" in front of them everywhere.
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using internal::scoped_ptr;
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using internal::scoped_array;
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} // namespace protobuf
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} // namespace google
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#endif // GOOGLE_PROTOBUF_STUBS_SCOPED_PTR_H_
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