/**
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* zrender
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*
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* @author Kener (@Kener-林峰, kener.linfeng@gmail.com)
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*
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* shape类:handlePolygon,dataRange手柄
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*/
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define(function (require) {
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var Base = require('zrender/shape/Base');
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var PolygonShape = require('zrender/shape/Polygon');
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var zrUtil = require('zrender/tool/util');
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function HandlePolygon(options) {
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Base.call(this, options);
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}
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HandlePolygon.prototype = {
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type : 'handle-polygon',
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/**
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* 创建多边形路径
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* @param {Context2D} ctx Canvas 2D上下文
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* @param {Object} style 样式
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*/
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buildPath : function (ctx, style) {
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PolygonShape.prototype.buildPath(
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ctx, style
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);
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},
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isCover : function (x, y) {
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var originPos = this.transformCoordToLocal(x, y);
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x = originPos[0];
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y = originPos[1];
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// 不能缓存rect!
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var rect = this.style.rect;
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if (x >= rect.x
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&& x <= (rect.x + rect.width)
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&& y >= rect.y
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&& y <= (rect.y + rect.height)
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) {
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// 矩形内
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return true;
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}
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else {
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return false;
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}
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}
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};
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zrUtil.inherits(HandlePolygon, Base);
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return HandlePolygon;
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});
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