/*=============================================================================
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Copyright (c) 2001-2011 Joel de Guzman
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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This is an auto-generated file. Do not edit!
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==============================================================================*/
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#if FUSION_MAX_VECTOR_SIZE <= 10
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#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector10.hpp>
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#elif FUSION_MAX_VECTOR_SIZE <= 20
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#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector20.hpp>
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#elif FUSION_MAX_VECTOR_SIZE <= 30
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#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector30.hpp>
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#elif FUSION_MAX_VECTOR_SIZE <= 40
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#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector40.hpp>
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#elif FUSION_MAX_VECTOR_SIZE <= 50
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#include <boost/fusion/container/vector/detail/cpp03/preprocessed/as_vector50.hpp>
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#else
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#error "FUSION_MAX_VECTOR_SIZE out of bounds for preprocessed headers"
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#endif
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