// Boost.Geometry (aka GGL, Generic Geometry Library)
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// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
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// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
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// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
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// Copyright (c) 2014 Adam Wulkiewicz, Lodz, Poland.
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// This file was modified by Oracle on 2013-2020.
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// Modifications copyright (c) 2013-2020, Oracle and/or its affiliates.
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// Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle
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// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
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// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
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// Use, modification and distribution is subject to the Boost Software License,
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// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_POINT_IN_GEOMETRY_HPP
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#define BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_POINT_IN_GEOMETRY_HPP
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#include <boost/core/ignore_unused.hpp>
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#include <boost/range/begin.hpp>
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#include <boost/range/end.hpp>
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#include <boost/range/size.hpp>
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#include <boost/range/value_type.hpp>
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#include <boost/geometry/core/assert.hpp>
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#include <boost/geometry/algorithms/detail/equals/point_point.hpp>
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#include <boost/geometry/algorithms/detail/interior_iterator.hpp>
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#include <boost/geometry/geometries/concepts/check.hpp>
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#include <boost/geometry/strategies/concepts/within_concept.hpp>
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#include <boost/geometry/strategies/default_strategy.hpp>
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#include <boost/geometry/strategies/relate.hpp>
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#include <boost/geometry/util/range.hpp>
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#include <boost/geometry/views/detail/normalized_view.hpp>
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namespace boost { namespace geometry {
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#ifndef DOXYGEN_NO_DETAIL
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namespace detail { namespace within {
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template <typename Point1, typename Point2, typename Strategy>
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inline bool equals_point_point(Point1 const& p1, Point2 const& p2, Strategy const& strategy)
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{
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return equals::equals_point_point(p1, p2, strategy.get_equals_point_point_strategy());
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}
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// TODO: is this needed?
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inline int check_result_type(int result)
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{
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return result;
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}
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template <typename T>
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inline T check_result_type(T result)
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{
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BOOST_GEOMETRY_ASSERT(false);
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return result;
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}
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template <typename Point, typename Range, typename Strategy> inline
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int point_in_range(Point const& point, Range const& range, Strategy const& strategy)
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{
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boost::ignore_unused(strategy);
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typedef typename boost::range_iterator<Range const>::type iterator_type;
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typename Strategy::state_type state;
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iterator_type it = boost::begin(range);
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iterator_type end = boost::end(range);
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for ( iterator_type previous = it++ ; it != end ; ++previous, ++it )
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{
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if ( ! strategy.apply(point, *previous, *it, state) )
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{
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break;
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}
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}
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return check_result_type(strategy.result(state));
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}
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template <typename Geometry, typename Point, typename Range>
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inline int point_in_range(Point const& point, Range const& range)
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{
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typedef typename strategy::point_in_geometry::services::default_strategy
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<
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Point, Geometry
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>::type strategy_type;
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return point_in_range(point, range, strategy_type());
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}
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}} // namespace detail::within
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namespace detail_dispatch { namespace within {
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// checks the relation between a point P and geometry G
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// returns 1 if P is in the interior of G
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// returns 0 if P is on the boundry of G
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// returns -1 if P is in the exterior of G
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template <typename Geometry,
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typename Tag = typename geometry::tag<Geometry>::type>
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struct point_in_geometry
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: not_implemented<Tag>
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{};
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template <typename Point2>
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struct point_in_geometry<Point2, point_tag>
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{
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template <typename Point1, typename Strategy> static inline
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int apply(Point1 const& point1, Point2 const& point2, Strategy const& strategy)
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{
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boost::ignore_unused(strategy);
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return strategy.apply(point1, point2) ? 1 : -1;
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}
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};
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template <typename Segment>
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struct point_in_geometry<Segment, segment_tag>
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{
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template <typename Point, typename Strategy> static inline
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int apply(Point const& point, Segment const& segment, Strategy const& strategy)
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{
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boost::ignore_unused(strategy);
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typedef typename geometry::point_type<Segment>::type point_type;
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point_type p0, p1;
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// TODO: don't copy points
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detail::assign_point_from_index<0>(segment, p0);
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detail::assign_point_from_index<1>(segment, p1);
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typename Strategy::state_type state;
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strategy.apply(point, p0, p1, state);
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int r = detail::within::check_result_type(strategy.result(state));
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if ( r != 0 )
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return -1; // exterior
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// if the point is equal to the one of the terminal points
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if ( detail::within::equals_point_point(point, p0, strategy)
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|| detail::within::equals_point_point(point, p1, strategy) )
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return 0; // boundary
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else
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return 1; // interior
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}
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};
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template <typename Linestring>
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struct point_in_geometry<Linestring, linestring_tag>
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{
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template <typename Point, typename Strategy> static inline
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int apply(Point const& point, Linestring const& linestring, Strategy const& strategy)
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{
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std::size_t count = boost::size(linestring);
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if ( count > 1 )
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{
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if ( detail::within::point_in_range(point, linestring, strategy) != 0 )
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return -1; // exterior
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// if the linestring doesn't have a boundary
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if (detail::within::equals_point_point(range::front(linestring), range::back(linestring), strategy))
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return 1; // interior
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// else if the point is equal to the one of the terminal points
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else if (detail::within::equals_point_point(point, range::front(linestring), strategy)
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|| detail::within::equals_point_point(point, range::back(linestring), strategy))
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return 0; // boundary
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else
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return 1; // interior
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}
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// TODO: for now degenerated linestrings are ignored
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// throw an exception here?
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/*else if ( count == 1 )
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{
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if ( detail::equals::equals_point_point(point, range::front(linestring)) )
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return 1;
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}*/
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return -1; // exterior
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}
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};
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template <typename Ring>
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struct point_in_geometry<Ring, ring_tag>
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{
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template <typename Point, typename Strategy> static inline
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int apply(Point const& point, Ring const& ring, Strategy const& strategy)
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{
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if ( boost::size(ring) < core_detail::closure::minimum_ring_size
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<
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geometry::closure<Ring>::value
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>::value )
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{
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return -1;
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}
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detail::normalized_view<Ring const> view(ring);
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return detail::within::point_in_range(point, view, strategy);
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}
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};
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// Polygon: in exterior ring, and if so, not within interior ring(s)
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template <typename Polygon>
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struct point_in_geometry<Polygon, polygon_tag>
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{
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template <typename Point, typename Strategy>
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static inline int apply(Point const& point, Polygon const& polygon,
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Strategy const& strategy)
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{
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int const code = point_in_geometry
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<
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typename ring_type<Polygon>::type
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>::apply(point, exterior_ring(polygon), strategy);
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if (code == 1)
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{
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typename interior_return_type<Polygon const>::type
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rings = interior_rings(polygon);
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for (typename detail::interior_iterator<Polygon const>::type
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it = boost::begin(rings);
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it != boost::end(rings);
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++it)
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{
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int const interior_code = point_in_geometry
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<
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typename ring_type<Polygon>::type
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>::apply(point, *it, strategy);
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if (interior_code != -1)
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{
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// If 0, return 0 (touch)
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// If 1 (inside hole) return -1 (outside polygon)
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// If -1 (outside hole) check other holes if any
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return -interior_code;
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}
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}
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}
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return code;
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}
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};
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template <typename Geometry>
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struct point_in_geometry<Geometry, multi_point_tag>
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{
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template <typename Point, typename Strategy> static inline
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int apply(Point const& point, Geometry const& geometry, Strategy const& strategy)
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{
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typedef typename boost::range_value<Geometry>::type point_type;
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typedef typename boost::range_const_iterator<Geometry>::type iterator;
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for ( iterator it = boost::begin(geometry) ; it != boost::end(geometry) ; ++it )
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{
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int pip = point_in_geometry<point_type>::apply(point, *it, strategy);
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//BOOST_GEOMETRY_ASSERT(pip != 0);
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if ( pip > 0 ) // inside
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return 1;
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}
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return -1; // outside
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}
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};
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template <typename Geometry>
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struct point_in_geometry<Geometry, multi_linestring_tag>
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{
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template <typename Point, typename Strategy> static inline
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int apply(Point const& point, Geometry const& geometry, Strategy const& strategy)
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{
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int pip = -1; // outside
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typedef typename boost::range_value<Geometry>::type linestring_type;
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typedef typename boost::range_value<linestring_type>::type point_type;
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typedef typename boost::range_iterator<Geometry const>::type iterator;
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iterator it = boost::begin(geometry);
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for ( ; it != boost::end(geometry) ; ++it )
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{
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pip = point_in_geometry<linestring_type>::apply(point, *it, strategy);
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// inside or on the boundary
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if ( pip >= 0 )
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{
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++it;
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break;
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}
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}
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// outside
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if ( pip < 0 )
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return -1;
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// TODO: the following isn't needed for covered_by()
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unsigned boundaries = pip == 0 ? 1 : 0;
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for ( ; it != boost::end(geometry) ; ++it )
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{
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if ( boost::size(*it) < 2 )
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continue;
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point_type const& front = range::front(*it);
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point_type const& back = range::back(*it);
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// is closed_ring - no boundary
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if ( detail::within::equals_point_point(front, back, strategy) )
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continue;
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// is point on boundary
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if ( detail::within::equals_point_point(point, front, strategy)
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|| detail::within::equals_point_point(point, back, strategy) )
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{
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++boundaries;
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}
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}
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// if the number of boundaries is odd, the point is on the boundary
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return boundaries % 2 ? 0 : 1;
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}
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};
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template <typename Geometry>
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struct point_in_geometry<Geometry, multi_polygon_tag>
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{
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template <typename Point, typename Strategy> static inline
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int apply(Point const& point, Geometry const& geometry, Strategy const& strategy)
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{
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// For invalid multipolygons
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//int res = -1; // outside
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typedef typename boost::range_value<Geometry>::type polygon_type;
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typedef typename boost::range_const_iterator<Geometry>::type iterator;
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for ( iterator it = boost::begin(geometry) ; it != boost::end(geometry) ; ++it )
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{
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int pip = point_in_geometry<polygon_type>::apply(point, *it, strategy);
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// inside or on the boundary
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if ( pip >= 0 )
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return pip;
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// For invalid multi-polygons
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//if ( 1 == pip ) // inside polygon
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// return 1;
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//else if ( res < pip ) // point must be inside at least one polygon
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// res = pip;
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}
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return -1; // for valid multipolygons
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//return res; // for invalid multipolygons
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}
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};
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}} // namespace detail_dispatch::within
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namespace detail { namespace within {
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// 1 - in the interior
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// 0 - in the boundry
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// -1 - in the exterior
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template <typename Point, typename Geometry, typename Strategy>
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inline int point_in_geometry(Point const& point, Geometry const& geometry, Strategy const& strategy)
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{
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concepts::within::check<Point, Geometry, Strategy>();
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return detail_dispatch::within::point_in_geometry<Geometry>::apply(point, geometry, strategy);
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}
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template <typename Point, typename Geometry>
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inline int point_in_geometry(Point const& point, Geometry const& geometry)
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{
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typedef typename strategy::point_in_geometry::services::default_strategy
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<
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Point, Geometry
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>::type strategy_type;
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return point_in_geometry(point, geometry, strategy_type());
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}
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template <typename Point, typename Geometry, typename Strategy>
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inline bool within_point_geometry(Point const& point, Geometry const& geometry, Strategy const& strategy)
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{
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return point_in_geometry(point, geometry, strategy) > 0;
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}
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template <typename Point, typename Geometry>
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inline bool within_point_geometry(Point const& point, Geometry const& geometry)
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{
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return point_in_geometry(point, geometry) > 0;
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}
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template <typename Point, typename Geometry, typename Strategy>
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inline bool covered_by_point_geometry(Point const& point, Geometry const& geometry, Strategy const& strategy)
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{
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return point_in_geometry(point, geometry, strategy) >= 0;
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}
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template <typename Point, typename Geometry>
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inline bool covered_by_point_geometry(Point const& point, Geometry const& geometry)
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{
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return point_in_geometry(point, geometry) >= 0;
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}
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}} // namespace detail::within
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#endif // DOXYGEN_NO_DETAIL
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}} // namespace boost::geometry
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#endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_WITHIN_POINT_IN_GEOMETRY_HPP
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