#ifndef IMAGE_OPENCV_H
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#define IMAGE_OPENCV_H
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#include "image.h"
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#include "matrix.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#ifdef OPENCV
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// declaration
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typedef void* mat_cv;
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typedef void* cap_cv;
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typedef void* write_cv;
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//typedef struct mat_cv mat_cv;
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//typedef struct cap_cv cap_cv;
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//typedef struct write_cv write_cv;
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// cv::Mat
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mat_cv *load_image_mat_cv(const char *filename, int flag);
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image load_image_cv(char *filename, int channels);
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image load_image_resize(char *filename, int w, int h, int c, image *im);
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int get_width_mat(mat_cv *mat);
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int get_height_mat(mat_cv *mat);
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void release_mat(mat_cv **mat);
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// IplImage - to delete
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//int get_width_cv(mat_cv *ipl);
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//int get_height_cv(mat_cv *ipl);
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//void release_ipl(mat_cv **ipl);
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// image-to-ipl, ipl-to-image, image_to_mat, mat_to_image
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//mat_cv *image_to_ipl(image im); // to delete
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//image ipl_to_image(mat_cv* src_ptr); // to delete
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// mat_cv *image_to_ipl(image im)
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// image ipl_to_image(mat_cv* src_ptr)
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// cv::Mat ipl_to_mat(IplImage *ipl)
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// IplImage *mat_to_ipl(cv::Mat mat)
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// Mat image_to_mat(image img)
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// image mat_to_image(cv::Mat mat)
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image mat_to_image_cv(mat_cv *mat);
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// Window
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void create_window_cv(char const* window_name, int full_screen, int width, int height);
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void resize_window_cv(char const* window_name, int width, int height);
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void destroy_all_windows_cv();
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int wait_key_cv(int delay);
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int wait_until_press_key_cv();
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void make_window(char *name, int w, int h, int fullscreen);
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void show_image_cv(image p, const char *name);
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//void show_image_cv_ipl(mat_cv *disp, const char *name);
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void show_image_mat(mat_cv *mat_ptr, const char *name);
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// Video Writer
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write_cv *create_video_writer(char *out_filename, char c1, char c2, char c3, char c4, int fps, int width, int height, int is_color);
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void write_frame_cv(write_cv *output_video_writer, mat_cv *mat);
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void release_video_writer(write_cv **output_video_writer);
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//void *open_video_stream(const char *f, int c, int w, int h, int fps);
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//image get_image_from_stream(void *p);
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//image load_image_cv(char *filename, int channels);
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//int show_image_cv(image im, const char* name, int ms);
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// Video Capture
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cap_cv* get_capture_video_stream(const char *path);
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cap_cv* get_capture_webcam(int index);
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void release_capture(cap_cv* cap);
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mat_cv* get_capture_frame_cv(cap_cv *cap);
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int get_stream_fps_cpp_cv(cap_cv *cap);
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double get_capture_property_cv(cap_cv *cap, int property_id);
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double get_capture_frame_count_cv(cap_cv *cap);
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int set_capture_property_cv(cap_cv *cap, int property_id, double value);
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int set_capture_position_frame_cv(cap_cv *cap, int index);
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// ... Video Capture
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image get_image_from_stream_cpp(cap_cv *cap);
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image get_image_from_stream_resize(cap_cv *cap, int w, int h, int c, mat_cv** in_img, int dont_close);
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image get_image_from_stream_letterbox(cap_cv *cap, int w, int h, int c, mat_cv** in_img, int dont_close);
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void consume_frame(cap_cv *cap);
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// Image Saving
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void save_cv_png(mat_cv *img, const char *name);
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void save_cv_jpg(mat_cv *img, const char *name);
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// Draw Detection
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void draw_detections_cv_v3(mat_cv* show_img, detection *dets, int num, float thresh, char **names, image **alphabet, int classes, int ext_output);
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// Draw Loss & Accuracy chart
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mat_cv* draw_train_chart(char *windows_name, float max_img_loss, int max_batches, int number_of_lines, int img_size, int dont_show, char* chart_path);
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void draw_train_loss(char *windows_name, mat_cv* img, int img_size, float avg_loss, float max_img_loss, int current_batch, int max_batches,
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float precision, int draw_precision, char *accuracy_name, float contr_acc, int dont_show, int mjpeg_port, double time_remaining);
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// Data augmentation
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image image_data_augmentation(mat_cv* mat, int w, int h,
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int pleft, int ptop, int swidth, int sheight, int flip,
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float dhue, float dsat, float dexp,
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int gaussian_noise, int blur, int num_boxes, int truth_size, float *truth);
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// blend two images with (alpha and beta)
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void blend_images_cv(image new_img, float alpha, image old_img, float beta);
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// bilateralFilter bluring
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image blur_image(image src_img, int ksize);
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// draw objects for Adversarial attacks
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void cv_draw_object(image sized, float *truth_cpu, int max_boxes, int num_truth, int *it_num_set, float *lr_set, int *boxonly, int classes, char **names);
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// Show Anchors
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void show_acnhors(int number_of_boxes, int num_of_clusters, float *rel_width_height_array, model anchors_data, int width, int height);
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void show_opencv_info();
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#else // OPENCV
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void show_opencv_info();
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int wait_key_cv(int delay);
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int wait_until_press_key_cv();
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void destroy_all_windows_cv();
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void resize_window_cv(char const* window_name, int width, int height);
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#endif // OPENCV
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#ifdef __cplusplus
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}
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#endif
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#endif // IMAGE_OPENCV_H
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