#pragma once
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#include <torch/csrc/python_headers.h>
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#include <ATen/Layout.h>
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#include <string>
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const int LAYOUT_NAME_LEN = 64;
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struct THPLayout {
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PyObject_HEAD
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at::Layout layout;
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char name[LAYOUT_NAME_LEN + 1];
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};
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extern PyTypeObject THPLayoutType;
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inline bool THPLayout_Check(PyObject *obj) {
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return Py_TYPE(obj) == &THPLayoutType;
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}
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PyObject * THPLayout_New(at::Layout layout, const std::string& name);
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void THPLayout_init(PyObject *module);
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