#pragma once
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#include <ATen/Utils.h>
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#include <c10/util/ArrayRef.h>
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#include <vector>
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namespace at {
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/// MatrixRef - Like an ArrayRef, but with an extra recorded strides so that
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/// we can easily view it as a multidimensional array.
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///
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/// Like ArrayRef, this class does not own the underlying data, it is expected
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/// to be used in situations where the data resides in some other buffer.
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///
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/// This is intended to be trivially copyable, so it should be passed by
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/// value.
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///
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/// For now, 2D only (so the copies are actually cheap, without having
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/// to write a SmallVector class) and contiguous only (so we can
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/// return non-strided ArrayRef on index).
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///
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/// P.S. dimension 0 indexes rows, dimension 1 indexes columns
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template<typename T>
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class MatrixRef {
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public:
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typedef size_t size_type;
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private:
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/// Underlying ArrayRef
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ArrayRef<T> arr;
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/// Stride of dim 0 (outer dimension)
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size_type stride0;
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// Stride of dim 1 is assumed to be 1
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public:
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/// Construct an empty Matrixref.
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/*implicit*/ MatrixRef() : arr(nullptr), stride0(0) {}
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/// Construct an MatrixRef from an ArrayRef and outer stride.
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/*implicit*/ MatrixRef(ArrayRef<T> arr, size_type stride0)
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: arr(arr), stride0(stride0) {
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TORCH_CHECK(arr.size() % stride0 == 0, "MatrixRef: ArrayRef size ", arr.size(), " not divisible by stride ", stride0)
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}
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/// @}
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/// @name Simple Operations
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/// @{
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/// empty - Check if the matrix is empty.
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bool empty() const { return arr.empty(); }
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const T *data() const { return arr.data(); }
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/// size - Get size a dimension
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size_t size(size_t dim) const {
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if (dim == 0) {
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return arr.size() / stride0;
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} else if (dim == 1) {
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return stride0;
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} else {
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TORCH_CHECK(0, "MatrixRef: out of bounds dimension ", dim, "; expected 0 or 1");
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}
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}
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size_t numel() const {
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return arr.size();
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}
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/// equals - Check for element-wise equality.
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bool equals(MatrixRef RHS) const {
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return stride0 == RHS.stride0 && arr.equals(RHS.arr);
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}
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/// @}
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/// @name Operator Overloads
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/// @{
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ArrayRef<T> operator[](size_t Index) const {
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return arr.slice(Index*stride0, stride0);
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}
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/// Disallow accidental assignment from a temporary.
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///
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/// The declaration here is extra complicated so that "arrayRef = {}"
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/// continues to select the move assignment operator.
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template <typename U>
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typename std::enable_if<std::is_same<U, T>::value, MatrixRef<T>>::type &
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operator=(U &&Temporary) = delete;
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/// Disallow accidental assignment from a temporary.
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///
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/// The declaration here is extra complicated so that "arrayRef = {}"
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/// continues to select the move assignment operator.
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template <typename U>
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typename std::enable_if<std::is_same<U, T>::value, MatrixRef<T>>::type &
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operator=(std::initializer_list<U>) = delete;
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};
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} // end namespace at
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