#pragma once
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#include <ATen/ATen.h>
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#include <ATen/core/ivalue.h>
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#include <ATen/core/jit_type.h>
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#include <ATen/core/stack.h>
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#include <torch/csrc/WindowsTorchApiMacro.h>
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#include <torch/csrc/jit/ir.h>
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#include <unordered_map>
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#include <list>
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#include <vector>
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#include <c10/util/sparse_bitset.h>
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namespace torch {
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namespace jit {
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using SparseBitVector = ::c10::SparseBitVector<256>;
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// BuildLivenessSets computes "bailout" liveness which is equivalent to
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// "{LIVE_IN} or {GEN}" or "{LIVE_OUT} - {KILL}"
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TORCH_API std::unordered_map<Node*, std::vector<Value*>> BuildLivenessSets(
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std::shared_ptr<Graph> graph);
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} // namespace jit
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} // namespace torch
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