#ifndef C10_MACROS_EXPORT_H_
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#define C10_MACROS_EXPORT_H_
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/* Header file to define the common scaffolding for exported symbols.
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*
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* Export is by itself a quite tricky situation to deal with, and if you are
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* hitting this file, make sure you start with the background here:
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* - Linux: https://gcc.gnu.org/wiki/Visibility
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* - Windows:
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* https://docs.microsoft.com/en-us/cpp/cpp/dllexport-dllimport?view=vs-2017
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*
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* Do NOT include this file directly. Instead, use c10/macros/Macros.h
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*/
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// You do not need to edit this part of file unless you are changing the core
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// pytorch export abstractions.
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//
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// This part defines the C10 core export and import macros. This is controlled
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// by whether we are building shared libraries or not, which is determined
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// during build time and codified in c10/core/cmake_macros.h.
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// When the library is built as a shared lib, EXPORT and IMPORT will contain
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// visibility attributes. If it is being built as a static lib, then EXPORT
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// and IMPORT basically have no effect.
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// As a rule of thumb, you should almost NEVER mix static and shared builds for
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// libraries that depend on c10. AKA, if c10 is built as a static library, we
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// recommend everything dependent on c10 to be built statically. If c10 is built
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// as a shared library, everything dependent on it should be built as shared. In
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// the PyTorch project, all native libraries shall use the macro
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// C10_BUILD_SHARED_LIB to check whether pytorch is building shared or static
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// libraries.
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// For build systems that do not directly depend on CMake and directly build
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// from the source directory (such as Buck), one may not have a cmake_macros.h
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// file at all. In this case, the build system is responsible for providing
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// correct macro definitions corresponding to the cmake_macros.h.in file.
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//
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// In such scenarios, one should define the macro
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// C10_USING_CUSTOM_GENERATED_MACROS
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// to inform this header that it does not need to include the cmake_macros.h
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// file.
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#ifndef C10_USING_CUSTOM_GENERATED_MACROS
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#include "c10/macros/cmake_macros.h"
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#endif // C10_USING_CUSTOM_GENERATED_MACROS
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#ifdef _WIN32
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#define C10_HIDDEN
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#if defined(C10_BUILD_SHARED_LIBS)
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#define C10_EXPORT __declspec(dllexport)
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#define C10_IMPORT __declspec(dllimport)
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#else
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#define C10_EXPORT
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#define C10_IMPORT
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#endif
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#else // _WIN32
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#if defined(__GNUC__)
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#define C10_EXPORT __attribute__((__visibility__("default")))
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#define C10_HIDDEN __attribute__((__visibility__("hidden")))
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#else // defined(__GNUC__)
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#define C10_EXPORT
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#define C10_HIDDEN
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#endif // defined(__GNUC__)
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#define C10_IMPORT C10_EXPORT
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#endif // _WIN32
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#ifdef NO_EXPORT
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#undef C10_EXPORT
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#define C10_EXPORT
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#endif
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// Definition of an adaptive XX_API macro, that depends on whether you are
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// building the library itself or not, routes to XX_EXPORT and XX_IMPORT.
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// Basically, you will need to do this for each shared library that you are
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// building, and the instruction is as follows: assuming that you are building
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// a library called libawesome.so. You should:
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// (1) for your cmake target (usually done by "add_library(awesome, ...)"),
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// define a macro called AWESOME_BUILD_MAIN_LIB using
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// target_compile_options.
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// (2) define the AWESOME_API macro similar to the one below.
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// And in the source file of your awesome library, use AWESOME_API to
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// annotate public symbols.
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// Here, for the C10 library, we will define the macro C10_API for both import
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// and export.
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// This one is being used by libc10.so
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#ifdef C10_BUILD_MAIN_LIB
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#define C10_API C10_EXPORT
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#else
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#define C10_API C10_IMPORT
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#endif
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// This one is being used by libcaffe2.so
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#ifdef CAFFE2_BUILD_MAIN_LIB
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#define CAFFE2_API C10_EXPORT
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#else
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#define CAFFE2_API C10_IMPORT
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#endif
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#endif // C10_MACROS_MACROS_H_
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