#pragma once
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#include <ATen/ATen.h>
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#include <ATen/core/ivalue.h>
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#include <torch/csrc/jit/constants.h>
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#include <torch/csrc/jit/source_range.h>
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#include <torch/csrc/utils/variadic.h>
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namespace torch {
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namespace jit {
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struct Value;
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/**
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* A value with optional extra name and location information. Used during
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* schema matching to provide extra error information and resolve kwargs.
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*/
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struct NamedValue {
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NamedValue(const SourceRange& loc, const std::string& name, Value* value)
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: loc_(loc), name_(name), value_(value) {}
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NamedValue(const SourceRange& loc, Value* value) : loc_(loc), value_(value) {}
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/* implicit */ NamedValue(Value* value) : value_(value) {}
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NamedValue(const std::string& name, Value* value)
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: name_(name), value_(value) {}
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/* implicit */ NamedValue(IValue value)
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: value_(nullptr), ivalue_(std::move(value)) {}
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NamedValue(const std::string& name, IValue value)
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: name_(name), ivalue_(std::move(value)) {}
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template <
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typename T,
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typename = enable_if_t<
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(!std::is_same<decay_t<T>, NamedValue>::value &&
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!std::is_same<decay_t<T>, Value*>::value &&
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!std::is_same<decay_t<T>, IValue>::value)>>
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NamedValue(T&& t) : NamedValue(IValue(std::forward<T>(t))) {}
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template <
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typename T,
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typename = enable_if_t<
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(!std::is_same<decay_t<T>, Value*>::value &&
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!std::is_same<decay_t<T>, IValue>::value)>>
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NamedValue(const std::string& name, T&& t)
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: NamedValue(name, IValue(std::forward<T>(t))) {}
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SourceRange locOr(const SourceRange& backup_location) const {
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if (!loc_)
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return backup_location;
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return loc();
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}
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// note: this will insert a constant node into the graph at the current
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// insert point if this NamedValue is actually a constant
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Value* value(Graph& g) const {
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if (!value_)
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return insertConstant(
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g, ivalue_); // use insertConstant to remove need to include ir.h here
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return value_;
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}
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const std::string& name() const {
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AT_ASSERT(name_);
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return *name_;
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}
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const SourceRange& loc() const {
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AT_ASSERT(loc_);
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return *loc_;
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}
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private:
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c10::optional<SourceRange> loc_;
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c10::optional<std::string> name_;
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Value* value_{nullptr};
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// only valid if value_ == nullptr;
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IValue ivalue_;
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};
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} // namespace jit
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} // namespace torch
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