New file |
| | |
| | | /* |
| | | Simple DirectMedia Layer |
| | | Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org> |
| | | |
| | | This software is provided 'as-is', without any express or implied |
| | | warranty. In no event will the authors be held liable for any damages |
| | | arising from the use of this software. |
| | | |
| | | Permission is granted to anyone to use this software for any purpose, |
| | | including commercial applications, and to alter it and redistribute it |
| | | freely, subject to the following restrictions: |
| | | |
| | | 1. The origin of this software must not be misrepresented; you must not |
| | | claim that you wrote the original software. If you use this software |
| | | in a product, an acknowledgment in the product documentation would be |
| | | appreciated but is not required. |
| | | 2. Altered source versions must be plainly marked as such, and must not be |
| | | misrepresented as being the original software. |
| | | 3. This notice may not be removed or altered from any source distribution. |
| | | */ |
| | | |
| | | /** |
| | | * \file begin_code.h |
| | | * |
| | | * This file sets things up for C dynamic library function definitions, |
| | | * static inlined functions, and structures aligned at 4-byte alignment. |
| | | * If you don't like ugly C preprocessor code, don't look at this file. :) |
| | | */ |
| | | |
| | | /* This shouldn't be nested -- included it around code only. */ |
| | | #ifdef _begin_code_h |
| | | #error Nested inclusion of begin_code.h |
| | | #endif |
| | | #define _begin_code_h |
| | | |
| | | #ifndef SDL_DEPRECATED |
| | | # if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */ |
| | | # define SDL_DEPRECATED __attribute__((deprecated)) |
| | | # else |
| | | # define SDL_DEPRECATED |
| | | # endif |
| | | #endif |
| | | |
| | | /* Some compilers use a special export keyword */ |
| | | #ifndef DECLSPEC |
| | | # if defined(__WIN32__) || defined(__WINRT__) |
| | | # ifdef __BORLANDC__ |
| | | # ifdef BUILD_SDL |
| | | # define DECLSPEC |
| | | # else |
| | | # define DECLSPEC __declspec(dllimport) |
| | | # endif |
| | | # else |
| | | # define DECLSPEC __declspec(dllexport) |
| | | # endif |
| | | # else |
| | | # if defined(__GNUC__) && __GNUC__ >= 4 |
| | | # define DECLSPEC __attribute__ ((visibility("default"))) |
| | | # elif defined(__GNUC__) && __GNUC__ >= 2 |
| | | # define DECLSPEC __declspec(dllexport) |
| | | # else |
| | | # define DECLSPEC |
| | | # endif |
| | | # endif |
| | | #endif |
| | | |
| | | /* By default SDL uses the C calling convention */ |
| | | #ifndef SDLCALL |
| | | #if (defined(__WIN32__) || defined(__WINRT__)) && !defined(__GNUC__) |
| | | #define SDLCALL __cdecl |
| | | #else |
| | | #define SDLCALL |
| | | #endif |
| | | #endif /* SDLCALL */ |
| | | |
| | | /* Removed DECLSPEC on Symbian OS because SDL cannot be a DLL in EPOC */ |
| | | #ifdef __SYMBIAN32__ |
| | | #undef DECLSPEC |
| | | #define DECLSPEC |
| | | #endif /* __SYMBIAN32__ */ |
| | | |
| | | /* Force structure packing at 4 byte alignment. |
| | | This is necessary if the header is included in code which has structure |
| | | packing set to an alternate value, say for loading structures from disk. |
| | | The packing is reset to the previous value in close_code.h |
| | | */ |
| | | #if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__) |
| | | #ifdef _MSC_VER |
| | | #pragma warning(disable: 4103) |
| | | #endif |
| | | #ifdef __BORLANDC__ |
| | | #pragma nopackwarning |
| | | #endif |
| | | #ifdef _M_X64 |
| | | /* Use 8-byte alignment on 64-bit architectures, so pointers are aligned */ |
| | | #pragma pack(push,8) |
| | | #else |
| | | #pragma pack(push,4) |
| | | #endif |
| | | #endif /* Compiler needs structure packing set */ |
| | | |
| | | #ifndef SDL_INLINE |
| | | #if defined(__GNUC__) |
| | | #define SDL_INLINE __inline__ |
| | | #elif defined(_MSC_VER) || defined(__BORLANDC__) || \ |
| | | defined(__DMC__) || defined(__SC__) || \ |
| | | defined(__WATCOMC__) || defined(__LCC__) || \ |
| | | defined(__DECC) |
| | | #define SDL_INLINE __inline |
| | | #ifndef __inline__ |
| | | #define __inline__ __inline |
| | | #endif |
| | | #else |
| | | #define SDL_INLINE inline |
| | | #ifndef __inline__ |
| | | #define __inline__ inline |
| | | #endif |
| | | #endif |
| | | #endif /* SDL_INLINE not defined */ |
| | | |
| | | #ifndef SDL_FORCE_INLINE |
| | | #if defined(_MSC_VER) |
| | | #define SDL_FORCE_INLINE __forceinline |
| | | #elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) ) |
| | | #define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__ |
| | | #else |
| | | #define SDL_FORCE_INLINE static SDL_INLINE |
| | | #endif |
| | | #endif /* SDL_FORCE_INLINE not defined */ |
| | | |
| | | /* Apparently this is needed by several Windows compilers */ |
| | | #if !defined(__MACH__) |
| | | #ifndef NULL |
| | | #ifdef __cplusplus |
| | | #define NULL 0 |
| | | #else |
| | | #define NULL ((void *)0) |
| | | #endif |
| | | #endif /* NULL */ |
| | | #endif /* ! Mac OS X - breaks precompiled headers */ |