| | |
| | | ~TopicNode(); |
| | | |
| | | // topic node |
| | | bool Register(ProcInfo &proc, MsgCommonReply &reply_body, const int timeout_ms) { return UniRegister(false, proc, reply_body, timeout_ms); } |
| | | bool UniRegister(const bool internal, ProcInfo &proc, MsgCommonReply &reply_body, const int timeout_ms); |
| | | bool Register(ProcInfo &proc, MsgCommonReply &reply_body, const int timeout_ms) { return DoRegister(false, proc, reply_body, timeout_ms); } |
| | | bool DoRegister(const bool internal, ProcInfo &proc, MsgCommonReply &reply_body, const int timeout_ms); |
| | | bool Unregister(ProcInfo &proc, MsgCommonReply &reply_body, const int timeout_ms); |
| | | bool Heartbeat(ProcInfo &proc, MsgCommonReply &reply_body, const int timeout_ms); |
| | | bool Heartbeat(const int timeout_ms); |
| | |
| | | typedef std::function<void(void *src_info, std::string &client_proc_id, MsgRequestTopic &request)> ServerAsyncCB; |
| | | bool ServerStart(ServerSyncCB const &cb, const int nworker = 2); |
| | | bool ServerStart(ServerAsyncCB const &cb, const int nworker = 2); |
| | | bool ServerRegisterRPC(MsgTopicList &topics, MsgCommonReply &reply, const int timeout_ms); |
| | | bool ServerRegisterRPC(MsgTopicList &topics, MsgCommonReply &reply, const int timeout_ms) { return DoServerRegisterRPC(false, topics, reply, timeout_ms); } |
| | | bool DoServerRegisterRPC(const bool internal, MsgTopicList &topics, MsgCommonReply &reply, const int timeout_ms); |
| | | bool ServerRecvRequest(void *&src_info, std::string &proc_id, MsgRequestTopic &request, const int timeout_ms); |
| | | bool ServerSendReply(void *src_info, const MsgRequestTopicReply &reply); |
| | | |