src/failed_msg.cpp
@@ -24,6 +24,7 @@ assert(valid_sock); ShmSocket &sock = *static_cast<ShmSocket *>(valid_sock); bool r = sock.Send(remote.data(), msg, 0); //TODO check remote removed. if (r && msg.IsCounted()) { auto tmp = msg; // Release() is not const, but it's safe to release. tmp.Release(sock.shm());