| | |
| | | client_socket->remoteQueue->push_timeout(close_msg, &timeout); |
| | | delete client_socket->remoteQueue; |
| | | client_socket->remoteQueue=NULL; |
| | | |
| | | delete client_socket->messageQueue; |
| | | client_socket->messageQueue=NULL; |
| | | socket->clientSocketMap->erase(iter); |
| | |
| | | return _shm_close_socket(socket, true); |
| | | } |
| | | |
| | | |
| | | |
| | | int shm_soket_bind(shm_socket_t * socket, int port) { |
| | | int shm_socket_bind(shm_socket_t * socket, int port) { |
| | | shm_socket_t * _socket = (shm_socket_t *) socket; |
| | | _socket -> port = port; |
| | | return 0; |
| | |
| | | socket->queue = new SHMQueue<shm_msg_t>(socket->port, 16); |
| | | socket->acceptQueue = new LockFreeQueue<shm_msg_t, DM_Allocator>(16); |
| | | socket->clientSocketMap = new std::map<int, shm_socket_t* >; |
| | | |
| | | socket->status = SHM_CONN_LISTEN; |
| | | pthread_create(&(socket->dispatch_thread), NULL, _server_run_msg_rev , (void *)socket); |
| | | |
| | | socket->status = SHM_CONN_LISTEN; |
| | | |
| | | return 0; |
| | | } |
| | | |
| | |
| | | |
| | | int shm_send(shm_socket_t *socket, const void *buf, const int size) { |
| | | // hashtable_t *hashtable = mm_get_hashtable(); |
| | | if(socket->remoteQueue == NULL) { |
| | | err_msg(errno, "当前客户端无连接!"); |
| | | return -1; |
| | | } |
| | | // if(socket->remoteQueue == NULL) { |
| | | // err_msg(errno, "当前客户端无连接!"); |
| | | // return -1; |
| | | // } |
| | | shm_msg_t dest; |
| | | dest.type=SHM_COMMON_MSG; |
| | | dest.port = socket->port; |