| | |
| | | s->SetRecMinCacheTime(min); |
| | | } |
| | | |
| | | void c_ffmpeg_build_recorder(const cffmpeg h, const char* id, const char *dir, int mind, int maxd, int audio){ |
| | | void c_ffmpeg_build_recorder(const cffmpeg h, const char* id, const char *dir, const int64_t fid, int mind, int maxd, int audio){ |
| | | Wrapper *s = (Wrapper*)h; |
| | | |
| | | bool a = audio == 0 ? false : true; |
| | | s->BuildRecorder(id, dir, mind, maxd, a); |
| | | s->BuildRecorder(id, dir, fid, mind, maxd, a); |
| | | } |
| | | |
| | | void c_ffmpeg_fire_recorder(const cffmpeg h, const char* sid, const int64_t id){ |
| | |
| | | void c_ffmpeg_destroy_conv(void *h){ |
| | | DestoryConvertor(h); |
| | | } |
| | | |
| | | void* c_gpu_conv(uint8_t *in, const int w, const int h, const int dst_w, const int dst_h, int *length){ |
| | | return ConvertYUV2BGR(in, w, h, dst_w, dst_h, length); |
| | | } |