| | |
| | | #include "worker/decoder.hpp" |
| | | #include "worker/rec.hpp" |
| | | |
| | | #include "CUDALERP.h" |
| | | |
| | | using namespace logif; |
| | | using namespace ffwrapper; |
| | | |
| | |
| | | rec_->SetRecMinCacheTime(mind); |
| | | } |
| | | |
| | | void Wrapper::BuildRecorder(const char* id, const char *output, const int mindur, const int maxdur, const bool audio){ |
| | | void Wrapper::BuildRecorder(const char* id, const char *output, const int64_t &fid, const int mindur, const int maxdur, const bool audio){ |
| | | bool a = audio; |
| | | if (gb_) a = false; |
| | | |
| | | if (rec_->Loaded()){ |
| | | rec_->NewRec(id, output, mindur, maxdur, a); |
| | | rec_->NewRec(id, output, fid, mindur, maxdur, a); |
| | | }else{ |
| | | std::string rid(id), dir(output); |
| | | fn_rec_lazy_ = |
| | | [=]{rec_->NewRec(rid.c_str(), dir.c_str(), mindur, maxdur, a);}; |
| | | [=]{rec_->NewRec(rid.c_str(), dir.c_str(), fid, mindur, maxdur, a);}; |
| | | } |
| | | } |
| | | |
| | |
| | | free(c); |
| | | } |
| | | |
| | | |
| | | uint8_t* ConvertYUV2BGR(uint8_t *src, const int w, const int h, const int dst_w, const int dst_h, int *length){ |
| | | return NULL; |
| | | |
| | | // int oldw = w, oldh = h, neww = dst_w, newh = dst_h; |
| | | // // setting cache and shared modes |
| | | // cudaDeviceSetCacheConfig(cudaFuncCachePreferL1); |
| | | // cudaDeviceSetSharedMemConfig(cudaSharedMemBankSizeFourByte); |
| | | |
| | | // // allocating and transferring image and binding to texture object |
| | | // cudaChannelFormatDesc chandesc_img = cudaCreateChannelDesc(8, 0, 0, 0, cudaChannelFormatKindUnsigned); |
| | | // cudaArray* d_img_arr; |
| | | // cudaMallocArray(&d_img_arr, &chandesc_img, oldw, oldh, cudaArrayTextureGather); |
| | | // cudaMemcpyToArray(d_img_arr, 0, 0, image, oldh * oldw, cudaMemcpyHostToDevice); |
| | | // struct cudaResourceDesc resdesc_img; |
| | | // memset(&resdesc_img, 0, sizeof(resdesc_img)); |
| | | // resdesc_img.resType = cudaResourceTypeArray; |
| | | // resdesc_img.res.array.array = d_img_arr; |
| | | // struct cudaTextureDesc texdesc_img; |
| | | // memset(&texdesc_img, 0, sizeof(texdesc_img)); |
| | | // texdesc_img.addressMode[0] = cudaAddressModeClamp; |
| | | // texdesc_img.addressMode[1] = cudaAddressModeClamp; |
| | | // texdesc_img.readMode = cudaReadModeNormalizedFloat; |
| | | // texdesc_img.filterMode = cudaFilterModePoint; |
| | | // texdesc_img.normalizedCoords = 0; |
| | | // cudaTextureObject_t d_img_tex = 0; |
| | | // cudaCreateTextureObject(&d_img_tex, &resdesc_img, &texdesc_img, nullptr); |
| | | |
| | | // uint8_t* d_out = nullptr; |
| | | // cudaMalloc(&d_out, total); |
| | | |
| | | // for (int i = 0; i < warmups; ++i) CUDALERP(d_img_tex, oldw, oldh, d_out, neww, newh); |
| | | // auto start = high_resolution_clock::now(); |
| | | // for (int i = 0; i < runs; ++i) CUDALERP(d_img_tex, oldw, oldh, d_out, neww, newh); |
| | | // auto end = high_resolution_clock::now(); |
| | | // auto sum = (end - start) / runs; |
| | | |
| | | // auto h_out = new uint8_t[neww * newh]; |
| | | // cudaMemcpy(h_out, d_out, total, cudaMemcpyDeviceToHost); |
| | | } |
| | | } |
| | | |