| | |
| | | return face_compare(feat1, feat2); |
| | | } |
| | | |
| | | // quality |
| | | int c_api_face_quality_init(const int tm){ |
| | | return init_face_quality(tm, dtors_); |
| | | } |
| | | |
| | | void c_api_set_quality_params(const int min, const int max){ |
| | | return set_quality_params(min, max); |
| | | } |
| | | |
| | | cThfqResult* c_api_face_check_quality(const cFacePos *pos, uchar*data, const int w, const int h, const int channel){ |
| | | const cIMAGE img{data, w, h, 3}; |
| | | return face_check_quality(channel, &img, *pos); |
| | | } |
| | | |
| | | int c_api_face_check_quality_brightness(const cFacePos *pos, uchar*data, const int w, const int h, const int channel, int *nBrightness){ |
| | | const cIMAGE img{data, w, h, 3}; |
| | | return face_check_quality_brightness(channel, &img, *pos, nBrightness); |
| | | } |
| | | |
| | | int c_api_face_check_quality_occlusion(const cFacePos *pos, uchar*data, const int w, const int h, const int channel, int *nOcclusion){ |
| | | const cIMAGE img{data, w, h, 3}; |
| | | return face_check_quality_occlusion(channel, &img, *pos, nOcclusion); |
| | | } |
| | | |
| | | int c_api_face_check_quality_hat(const cFacePos *pos, uchar*data, const int w, const int h, const int channel, int *nHat){ |
| | | const cIMAGE img{data, w, h, 3}; |
| | | return face_check_quality_hat(channel, &img, *pos, nHat); |
| | | } |
| | | |
| | | int c_api_face_check_quality_blur_glass(const cFacePos *pos, uchar*data, const int w, const int h, |
| | | const int channel, int* nBlur,int* nGlasses){ |
| | | const cIMAGE img{data, w, h, 3}; |
| | | return face_check_quality_blur_glass(channel, &img, *pos, nBlur, nGlasses); |
| | | } |
| | | |
| | | cRECT* c_api_face_track_only(int *fCount, uchar *data, const int wid, const int hei, const int channel){ |
| | | const cIMAGE img{data, wid, hei, 3}; |
| | | |