| | |
| | | |
| | | import ( |
| | | "ruleprocess/cache" |
| | | "ruleprocess/logger" |
| | | "ruleprocess/structure" |
| | | "basic.com/valib/logger.git" |
| | | "sort" |
| | | "strconv" |
| | | "strings" |
| | | "sync" |
| | | "time" |
| | | |
| | | "basic.com/pubsub/protomsg.git" |
| | | "github.com/knetic/govaluate" |
| | | ) |
| | | |
| | | // 每个目标的参数:相似度,占比,尺寸 |
| | | type Arg struct { |
| | | Id uint64 |
| | | Score float64 // 区域内的目标的相似度 |
| | | Proportion float64 // 区域内的目标的占比 |
| | | Size float64 // 区域内的目标的尺寸 |
| | | IsYolo bool // 是否是yolo数据 |
| | | Location Rect // 记下每个目标的位置参数,最后给结果装配人脸数据的时候用的到 |
| | | Feature []byte |
| | | ThftRes protomsg.ThftResult |
| | | Liker []*BaseInfo |
| | | } |
| | | |
| | | // 每个区域内的图片数据集合 |
| | | type AreaMap struct { |
| | | cameraId string |
| | | areaId string |
| | | groupId string |
| | | taskId string |
| | | sdkId string |
| | | sdkName string |
| | | areaJson string |
| | | triggerLine string |
| | | directionLine string |
| | | targetNum int // 区域内目标数量 |
| | | args []*Arg // 区域内目标集合 |
| | | filterData []*Arg // 过滤后区域内目标集合 |
| | | time string // 当前时间(用以匹配时间规则) |
| | | isEffective bool // 规则中是否用到了此区域 |
| | | keepRight bool // 是否靠右行 |
| | | isStatic bool // 是否静止 |
| | | } |
| | | |
| | | // sdk输出的图片上单个目标的数据 |
| | | type PhotoMap struct { |
| | | Id uint64 |
| | | Rects Rect // 矩形区域参数 |
| | | Score float64 // 相似度得分(有多大程度像一个目标。人脸,人体或车等等) |
| | | IsYolo bool // 是否是yolo数据 |
| | | ThftRes protomsg.ThftResult |
| | | Feature []byte |
| | | } |
| | | |
| | | // 每个算法对于当前帧画面自己提取的数据 |
| | | type SdkData struct { |
| | | TaskId string |
| | | IpcId string |
| | | IsYolo bool |
| | | Photo []PhotoMap // yolo算法结构,也可以存人脸的数据,毕竟人脸中能用规则来测的还是那些参数 |
| | | KeepRight bool // 是否靠右行 算法判断的与上一帧图像的比较结果 |
| | | IsStatic bool // 是否静止 |
| | | ImageWidth int // 摄像机拍摄的图像宽 像素 |
| | | ImageHeight int // 摄像机拍摄的图像高 像素 |
| | | AreaMapList []*AreaMap // 本sdk提取的数据按照区域划分后的数据集合 |
| | | } |
| | | |
| | | // 从算法模块儿拿来的对一帧图像各个算法提取的数据集合 |
| | | type SdkDatas struct { |
| | | CameraId string |
| | | TaskId string |
| | | Sdkdata []*SdkData |
| | | RuleResult map[string]interface{} // 过完规则后打的标签 face: []FaceResult, yolo: []Result |
| | | } |
| | | |
| | | type ResultMsg struct { |
| | | *protomsg.SdkMessage |
| | | RuleResult map[string]interface{} // 过完规则后打的标签 face: []FaceResult, yolo: []Result |
| | | } |
| | | |
| | | // 过规则库打上的标签 |
| | | type Result struct { |
| | | TaskId string // 任务id |
| | | SdkName string |
| | | RuleGroupId string // 规则组id |
| | | DefenceState bool // 是否布防 |
| | | AlarmLevel int32 // 报警等级 |
| | | RuleText string // 文字版规则组 |
| | | Location []Rect // 目标的坐标 |
| | | AlarmPolygon string // 触发的报警框 |
| | | IsLink bool // 是否是联动任务 |
| | | Others |
| | | } |
| | | type Others struct { |
| | | CacheData []ResultMsg //(本组规则中含有持续时间的规则开启的定时器缓存的数据帧) |
| | | LinkCache []ResultMsg |
| | | TimeLabel string |
| | | } |
| | | |
| | | // 过规则库打上的标签 |
| | | type FaceResult struct { |
| | | Result |
| | | Args []Arg |
| | | } |
| | | type LittleRuleResult struct { |
| | | SdkName string // 记录下此结果是哪个sdk的结果 |
| | | Result string // 已包含了前置连接符 |
| | | Sort int32 |
| | | } |
| | | var rw sync.RWMutex // 读写锁 |
| | | |
| | | // 对单帧图像的判断 thisSdkDatas 当前传入的这帧数据,cacheSdkData 定时器里缓存的一帧数据 没有就返回nil (thisSdkDatas SdkDatas, cacheSdkDatas SdkDatas) |
| | | func Judge(args *SdkDatas, message *protomsg.SdkMessage) { |
| | | func Judge(args *structure.SdkDatas, message *protomsg.SdkMessage) { |
| | | defer func() { |
| | | if err := recover(); err != nil { |
| | | logger.Error("规则模块儿的异常捕获:",err) |
| | | } |
| | | }() |
| | | if len(args.Sdkdata) > 0 { |
| | | // 拿到本摄像机的区域 |
| | | cameraPolygons := GetPolygons(args.CameraId) |
| | | // 把所有的sdk提取的数据都按所属摄像机的区域归置 |
| | | //logger.Debug("当前摄像机id为:",message.Cid,"当前摄像机执行的任务是:",message.Tasklab.Taskname) |
| | | logger.Debug("当前摄像机id为:",message.Cid,"当前摄像机执行的任务是:",message.Tasklab.Taskname,"--任务id为:",message.Tasklab.Taskid) |
| | | for _, arg := range args.Sdkdata { |
| | | SdkDataFormat(args.CameraId, arg, cameraPolygons) |
| | | } |
| | | // 跑本摄像机的所有规则组 一组一组跑 |
| | | taskGroup := GetRuleGroup(args.CameraId, args.TaskId) // 本摄像机下所有任务组 |
| | | taskGroup := GetRuleGroup(args.CameraId, args.TaskId) // 本摄像机本任务下所有规则组 |
| | | //logger.Println("看下摄像机下的任务组:",taskRuleList) |
| | | // 得到属于该摄像机的若干组任务的完整规则(跟每一条完整规则比较之后得出本张图像对于某个规则是否报警的结果。放进map,比如本帧图像的id,所碰撞成功的规则id) |
| | | args.RuleResult = make(map[string]interface{}) |
| | | args.RuleResult["yolo"] = []Result{} |
| | | args.RuleResult["face"] = []FaceResult{} |
| | | args.RuleResult["yolo"] = []structure.Result{} |
| | | args.RuleResult["face"] = []structure.FaceResult{} |
| | | //logger.Warn("传进去之前是什么德行:",args.RuleResult["yolo"]) |
| | | if taskGroup != nil && len(taskGroup.GroupRules) > 0 { |
| | | // 先过独立,再过联动 |
| | |
| | | taskId := taskGroup.TaskId |
| | | //logger.Println("------------本组任务下的规则组的数量:",len(ruleList)) |
| | | temp := group.Rules // temp为一组完整规则 在此需要判断规则是否是联动规则 |
| | | label := Others{} |
| | | label := structure.Others{} |
| | | if len(temp) > 0 { |
| | | if group.SetType != "linkTask" { |
| | | // 独立任务的处理 |
| | |
| | | taskId := taskGroup.TaskId |
| | | //logger.Println("------------本组任务下的规则组的数量:",len(ruleList)) |
| | | temp := group.Rules // temp为一组完整规则 在此需要判断规则是否是联动规则 |
| | | label := Others{} |
| | | label := structure.Others{} |
| | | if len(temp) > 0 { |
| | | if group.SetType == "linkTask" { |
| | | // groupId中含有link则为联动任务 |
| | |
| | | } |
| | | } |
| | | } |
| | | // 人体追踪 |
| | | // 如果标签中含有持续时间首次报警的timeLabel的话则不需要过人体追踪,不然就没的插入了 |
| | | fk := TrackOrNot(args.RuleResult) |
| | | if !fk { |
| | | BodyIsSame(message) |
| | | } |
| | | } |
| | | } |
| | | } |
| | | |
| | | func RunRule(args *SdkDatas, groupRule *protomsg.GroupRule, taskId string, message *protomsg.SdkMessage, label Others) bool { |
| | | func RunRule(args *structure.SdkDatas, groupRule *protomsg.GroupRule, taskId string, message *protomsg.SdkMessage, label structure.Others) (bool,[]int) { |
| | | defer func() { |
| | | if err := recover(); err != nil { |
| | | logger.Error("比对规则有误", err.(string)) |
| | |
| | | logger.Info("+++++++++++规则开始运行+++++++++++++++++当前大规则--:", (*groupRule).GroupText) |
| | | //logger.Warn("传进去之后是什么德行:",args.RuleResult["yolo"]) |
| | | Compare(args, groupRule) |
| | | resultSplice := []*LittleRuleResult{} |
| | | resultSplice := []*structure.LittleRuleResult{} |
| | | sdkNames := "" |
| | | polygonId := "" |
| | | // 先过完条件规则 |
| | |
| | | ruleResult := filterRule(groupRule.Rules[j], areaMap) |
| | | if ruleResult.Result != "" { |
| | | logger.Info("条件规则结果:", ruleResult.Result) |
| | | // 如果结果为真,把这条规则中的区域置为有效 |
| | | if strings.Contains(ruleResult.Result,"true") { |
| | | areaMap.IsEffective = true |
| | | } |
| | | // 如果此结果为真且当前过的是yolo算法,应记下此规则所对应的sdkName,另外,还要去重 (后加:把此条触碰的区域id也记录下来) |
| | | if strings.Contains(ruleResult.Result, "true") && ipcId == "02D54B61-0F16-C604-8567-FC4BE493C523" && !strings.Contains(sdkNames, sdkName) { |
| | | sdkNames = sdkName + "," |
| | | polygonId = groupRule.Rules[j].PolygonId + "," |
| | | sdkNames = sdkName + " " |
| | | } |
| | | if strings.Contains(ruleResult.Result, "true") && ipcId == "02D54B61-0F16-C604-8567-FC4BE493C523" && !strings.Contains(polygonId, groupRule.Rules[j].PolygonId) { |
| | | polygonId = groupRule.Rules[j].PolygonId + "," |
| | | if strings.Contains(ruleResult.Result, "true") && !strings.Contains(polygonId, groupRule.Rules[j].PolygonId) { |
| | | polygonId = groupRule.Rules[j].PolygonId + " " |
| | | } |
| | | resultSplice = append(resultSplice, &ruleResult) |
| | | } |
| | |
| | | } |
| | | } |
| | | } |
| | | |
| | | // 再过其他数据 这步直接得到结果(真或假) 过目标数量 |
| | | for j := 0; j < len(groupRule.Rules); j++ { |
| | | for _, sdkData := range args.Sdkdata { |
| | |
| | | for _, areaMap := range sdkData.AreaMapList { |
| | | ruleResult := transferParameters(groupRule.Rules[j], areaMap) |
| | | if ruleResult.Result != "" { |
| | | if strings.Contains(ruleResult.Result,"true") { |
| | | areaMap.IsEffective = true |
| | | } |
| | | logger.Info("数量规则结果:", ruleResult.Result) |
| | | if strings.Contains(ruleResult.Result, "true") && ipcId == "02D54B61-0F16-C604-8567-FC4BE493C523" && !strings.Contains(sdkNames, sdkName) { |
| | | sdkNames = sdkName + "," |
| | | sdkNames = sdkName + " " |
| | | } |
| | | if strings.Contains(ruleResult.Result, "true") && ipcId == "02D54B61-0F16-C604-8567-FC4BE493C523" && !strings.Contains(polygonId, groupRule.Rules[j].PolygonId) { |
| | | polygonId = groupRule.Rules[j].PolygonId + "," |
| | | polygonId = groupRule.Rules[j].PolygonId + " " |
| | | } |
| | | resultSplice = append(resultSplice, &ruleResult) |
| | | } |
| | |
| | | for _, areaMap := range sdkData.AreaMapList { |
| | | ruleResult := timeRuleResult(groupRule.Rules[j], areaMap) |
| | | if ruleResult.Result != "" { |
| | | if strings.Contains(ruleResult.Result,"true") { |
| | | areaMap.IsEffective = true |
| | | } |
| | | logger.Info("时间规则结果:", ruleResult.Result) |
| | | if strings.Contains(ruleResult.Result, "true") && ipcId == "02D54B61-0F16-C604-8567-FC4BE493C523" && !strings.Contains(sdkNames, sdkName) { |
| | | sdkNames = sdkName + "," |
| | | sdkNames = sdkName + " " |
| | | } |
| | | if strings.Contains(ruleResult.Result, "true") && ipcId == "02D54B61-0F16-C604-8567-FC4BE493C523" && !strings.Contains(polygonId, groupRule.Rules[j].PolygonId) { |
| | | polygonId = groupRule.Rules[j].PolygonId + "," |
| | | polygonId = groupRule.Rules[j].PolygonId + " " |
| | | } |
| | | resultSplice = append(resultSplice, &ruleResult) |
| | | } |
| | |
| | | // 打人脸标签和yolo标签 |
| | | // 最后成功报警才把符合条件的人脸数据塞进结果标签里 |
| | | // 配了人脸的算法才把人脸的数据甩出来打标签 |
| | | faces := []Arg{} |
| | | faces := []structure.Arg{} |
| | | faceFlag := false |
| | | for j := 0; j < len(groupRule.Rules); j++ { |
| | | if groupRule.Rules[j].SdkId == "812b674b-2375-4589-919a-5c1c3278a97e" || groupRule.Rules[j].SdkId == "812b674b-2375-4589-919a-5c1c3278a972" { |
| | |
| | | for _, sdkData := range args.Sdkdata { |
| | | if sdkData.IpcId == "A8B73405-373D-4F23-CED2-A617EBD7EC55" && faceFlag { // sdkData里有人脸数据且配置了算法才把符合条件的数据塞进标签里去 |
| | | for _, areaMap := range sdkData.AreaMapList { |
| | | faces = append(faces, putFaceToResult(areaMap, faces)...) |
| | | if areaMap.IsEffective { |
| | | faces = append(faces, putFaceToResult(areaMap, faces)...) |
| | | } |
| | | } |
| | | } |
| | | } |
| | | logger.Info("face标签的长度:",len(faces)) |
| | | //for _,face := range faces { |
| | | // //logger.Debug("————————————————________________看看人脸的坐标:",face.Location) |
| | | //} |
| | | logger.Warn("___________________________________________________________________________终于走完万里长征") |
| | | // 把他们的位置数据也传下去 |
| | | locations := []Rect{} |
| | | locations := []structure.TargetInfo{} |
| | | for _, sdkData := range args.Sdkdata { |
| | | if sdkData.IpcId == "02D54B61-0F16-C604-8567-FC4BE493C523" && sdkNames != "" { // 把yolo数据的各个目标的坐标输出方便后面画框 |
| | | for _, areaMap := range sdkData.AreaMapList { |
| | |
| | | } else { |
| | | islink = false |
| | | } |
| | | var labelTypes []int // 0为yolo标签,1为face标签 2为两者标签 |
| | | if sdkNames != "" { |
| | | args.RuleResult["yolo"] = append(args.RuleResult["yolo"].([]Result), Result{taskId, sdkNames, groupRule.GroupId, groupRule.DefenceState, groupRule.AlarmLevel, groupRule.GroupText, locations, polygonId, islink,label,}) |
| | | args.RuleResult["yolo"] = append(args.RuleResult["yolo"].([]structure.Result), structure.Result{taskId, sdkNames, groupRule.GroupId, groupRule.DefenceState, groupRule.AlarmLevel, groupRule.GroupText, locations, polygonId, islink,label,}) |
| | | labelTypes = append(labelTypes,0) |
| | | //logger.Info("-------------------yolo结果标签长度", len(args.RuleResult["yolo"].([]Result))) |
| | | } |
| | | if faceFlag { |
| | | args.RuleResult["face"] = append(args.RuleResult["face"].([]FaceResult), FaceResult{Result{taskId, sdkNames, groupRule.GroupId, groupRule.DefenceState, groupRule.AlarmLevel, groupRule.GroupText, []Rect{}, polygonId, islink,label,}, faces}) |
| | | args.RuleResult["face"] = append(args.RuleResult["face"].([]structure.FaceResult), structure.FaceResult{structure.Result{taskId, sdkNames, groupRule.GroupId, groupRule.DefenceState, groupRule.AlarmLevel, groupRule.GroupText, []structure.TargetInfo{}, polygonId, islink,label,}, faces}) |
| | | //logger.Info("-------------------face结果标签", len(args.RuleResult["face"].([]FaceResult))) |
| | | logger.Info("过完规则时查看人脸标签:") |
| | | if args.RuleResult["face"] != nil && len(args.RuleResult["face"].([]FaceResult)) > 0 { |
| | | for _, faceResult := range args.RuleResult["face"].([]FaceResult) { |
| | | for _,arg := range faceResult.Args { |
| | | logger.Info("人员分值是:",arg.Score,"liker的数量为",arg.Liker) |
| | | } |
| | | } |
| | | } |
| | | labelTypes = append(labelTypes,1) |
| | | } |
| | | return true |
| | | return true,labelTypes |
| | | } else { |
| | | return false |
| | | return false,[]int{} |
| | | } |
| | | |
| | | } else { |
| | | // 结果为假时也要走,有时候为假的状态反转数据也需要记录下来 |
| | | //timeFlag := TimerAlarm(args, groupRule.GroupId, result.(bool)) |
| | | // 结果为假时也要走,有杀死定时器的操作 |
| | | TimerAlarm(&label, groupRule.GroupId, result.(bool)) |
| | | //fmt.Println(timeFlag) |
| | | return false |
| | | return false,[]int{} |
| | | } |
| | | } else { |
| | | return false |
| | | return false,[]int{} |
| | | } |
| | | } |
| | | |
| | | func putFaceToResult(am *AreaMap, faceList []Arg) []Arg { |
| | | faces := []Arg{} |
| | | if len(am.filterData) > 0 { |
| | | for _, data := range am.filterData { |
| | | func putFaceToResult(am *structure.AreaMap, faceList []structure.Arg) []structure.Arg { |
| | | faces := []structure.Arg{} |
| | | if len(am.FilterData) > 0 { |
| | | for _, data := range am.FilterData { |
| | | flag := true |
| | | for _, face := range faceList { |
| | | if data.Location.X == face.Location.X && data.Location.Y == face.Location.Y && data.Location.Width == face.Location.Width && data.Location.Height == face.Location.Height { |
| | |
| | | return faces |
| | | } |
| | | |
| | | func putYolosToResult(am *AreaMap) []Rect { |
| | | locations := []Rect{} |
| | | if len(am.filterData) > 0 { |
| | | for _, data := range am.filterData { |
| | | locations = append(locations, data.Location) |
| | | func putYolosToResult(am *structure.AreaMap) []structure.TargetInfo { |
| | | locations := []structure.TargetInfo{} |
| | | if len(am.FilterData) > 0 { |
| | | for _, data := range am.FilterData { |
| | | location := structure.TargetInfo{} |
| | | location.Rect = data.Location |
| | | location.TargetId = data.Id |
| | | location.TargetScore = data.Score |
| | | locations = append(locations, location) |
| | | } |
| | | } |
| | | //logger.Println("-----------------------------------------------听说你是空的?",faces) |
| | |
| | | } |
| | | |
| | | // 联动任务的处理 |
| | | func LinkTask(args *SdkDatas, groupRule *protomsg.GroupRule, taskId string, message *protomsg.SdkMessage, label Others) { |
| | | func LinkTask(args *structure.SdkDatas, groupRule *protomsg.GroupRule, taskId string, message *protomsg.SdkMessage, label structure.Others) { |
| | | // new一个定时器,如果以此groupId为标志的定时器不存在的话 |
| | | logger.Info("------------------------------------------当前是联动任务,规则是:", groupRule.GroupText) |
| | | var flag bool = true |
| | | var timeEle = TimeElement{N: 2, InitN: 2, GroupId: groupRule.GroupId} |
| | | rw.Lock() |
| | | for k, timeEle1 := range TimeEleList { |
| | | if k == groupRule.GroupId { |
| | | flag = false // 已经有了这个定时器就置为false 不再新增 |
| | | timeEle = *timeEle1 |
| | | } |
| | | } |
| | | for _,ruleRe := range timeEle.RuleResults { |
| | | logger.Info("联动数组里的数据----",ruleRe.CameraId,ruleRe.Sort) |
| | | } |
| | | if flag { // 如果还没有这个定时器元素就新增一个 |
| | | //timeEle := TimeElement{N: 2, InitN: 2, GroupId: groupRule.GroupId} // 扔进去一个定时器元素 |
| | |
| | | // 得出这组完整规则里涉及到几个摄像机,决定着数组里有几个结构体,去重添加方式 |
| | | for j := 0; j < len(groupRule.Rules); j++ { |
| | | var flag1 bool = true |
| | | logger.Info("规则组信息:",groupRule.Rules[j].CameraId) |
| | | for _, ruleRes := range TimeEleList[groupRule.GroupId].RuleResults { |
| | | logger.Info("联动数组里的数据:",ruleRes.CameraId,ruleRes.Sort) |
| | | if groupRule.Rules[j].CameraId == ruleRes.CameraId { |
| | | flag1 = false |
| | | } |
| | | } |
| | | if flag1 { |
| | | TimeEleList[groupRule.GroupId].RuleResults = append(TimeEleList[groupRule.GroupId].RuleResults, &RuleResult{groupRule.Rules[j].CameraId, groupRule.Rules[j].Sort, "", groupRule.Rules[j].RuleWithPre, ResultMsg{}}) |
| | | TimeEleList[groupRule.GroupId].RuleResults = append(TimeEleList[groupRule.GroupId].RuleResults, &RuleResult{groupRule.Rules[j].CameraId, groupRule.Rules[j].Sort, "", groupRule.Rules[j].RuleWithPre, structure.ResultMsg{}}) |
| | | } |
| | | } |
| | | } |
| | | rw.Unlock() |
| | | // 往数组里赋值 |
| | | isOk := RunRule(args, groupRule, taskId, message, label) |
| | | isOk,labelTypes := RunRule(args, groupRule, taskId, message, label) |
| | | if isOk { |
| | | logger.Info("这帧图像在任务下的一整条规则下(联动任务下就是跟本摄像机像相关的小规则)的判断结果为true") |
| | | // 根据cameraId去更新或者插入结果,然后判断是否数组是否可以得出报警的结论 |
| | |
| | | tempMap := make(map[string]interface{}) |
| | | for k, result := range args.RuleResult { |
| | | if k == "yolo" { |
| | | tempMap[k] = []Result{} |
| | | for _, res := range result.([]Result) { |
| | | tempMap[k] = append(tempMap[k].([]Result), res) |
| | | tempMap[k] = []structure.Result{} |
| | | for _, res := range result.([]structure.Result) { |
| | | tempMap[k] = append(tempMap[k].([]structure.Result), res) |
| | | } |
| | | } |
| | | if k == "face" { |
| | | tempMap[k] = []FaceResult{} |
| | | for _, res := range result.([]FaceResult) { |
| | | tempMap[k] = append(tempMap[k].([]FaceResult), res) |
| | | tempMap[k] = []structure.FaceResult{} |
| | | for _, res := range result.([]structure.FaceResult) { |
| | | tempMap[k] = append(tempMap[k].([]structure.FaceResult), res) |
| | | } |
| | | } |
| | | } |
| | | va.CacheData = ResultMsg{message, tempMap} |
| | | va.CacheData = structure.ResultMsg{message, tempMap} |
| | | logger.Info("这个摄像机--", args.CameraId, "--被赋予了result", va.Result) |
| | | } |
| | | } |
| | |
| | | result, _ := expression.Evaluate(nil) // 得到数学公式的结果 |
| | | if result.(bool) { |
| | | logger.Info("___________________________________________________________________联动任务报警") |
| | | // 把数组里缓存的数据取出来一起报警 |
| | | label.LinkCache = []ResultMsg{} |
| | | for _, ruleRes := range TimeEleList[groupRule.GroupId].RuleResults { |
| | | label.LinkCache = append(label.LinkCache, ruleRes.CacheData) |
| | | } |
| | | logger.Debug("联动任务缓存了几个数据", len(label.LinkCache)) |
| | | for i := 0; i < len(args.RuleResult["yolo"].([]Result)); i++ { |
| | | if args.RuleResult["yolo"].([]Result)[i].RuleGroupId == groupRule.GroupId { // 把联动数据追加上 |
| | | args.RuleResult["yolo"].([]Result)[i].Others.LinkCache = label.LinkCache |
| | | rw.RLock() |
| | | if TimeEleList[groupRule.GroupId] != nil { // 极偶尔有情况会等于nil,不知道为啥,做个判断以防宕机 |
| | | // 把数组里缓存的数据取出来一起报警 |
| | | label.LinkCache = []structure.ResultMsg{} |
| | | for _, ruleRes := range TimeEleList[groupRule.GroupId].RuleResults { |
| | | label.LinkCache = append(label.LinkCache, ruleRes.CacheData) |
| | | } |
| | | logger.Debug("联动任务缓存了几个数据", len(label.LinkCache)) |
| | | for i := 0; i < len(args.RuleResult["yolo"].([]structure.Result)); i++ { |
| | | if args.RuleResult["yolo"].([]structure.Result)[i].RuleGroupId == groupRule.GroupId { // 把联动数据追加上 |
| | | args.RuleResult["yolo"].([]structure.Result)[i].Others.LinkCache = label.LinkCache |
| | | } |
| | | } |
| | | for i := 0; i < len(args.RuleResult["face"].([]structure.FaceResult)); i++ { |
| | | if args.RuleResult["face"].([]structure.FaceResult)[i].RuleGroupId == groupRule.GroupId { // 把联动数据追加上 |
| | | args.RuleResult["face"].([]structure.FaceResult)[i].Others.LinkCache = label.LinkCache |
| | | } |
| | | } |
| | | } |
| | | for i := 0; i < len(args.RuleResult["face"].([]FaceResult)); i++ { |
| | | if args.RuleResult["face"].([]FaceResult)[i].RuleGroupId == groupRule.GroupId { // 把联动数据追加上 |
| | | args.RuleResult["face"].([]FaceResult)[i].Others.LinkCache = label.LinkCache |
| | | } |
| | | } |
| | | rw.RUnlock() |
| | | } |
| | | } |
| | | } else { |
| | | logger.Warn("数组不圆满不打标签") |
| | | // 倒是把打的组规则标签给去掉了啊 |
| | | for _,val := range labelTypes { |
| | | if val == 0 { |
| | | if len(args.RuleResult["yolo"].([]structure.Result)) >= 1 { |
| | | lens := len(args.RuleResult["yolo"].([]structure.Result))-1 |
| | | args.RuleResult["yolo"] = args.RuleResult["yolo"].([]structure.Result)[0:lens] |
| | | } |
| | | } |
| | | if val == 1 { |
| | | if len(args.RuleResult["face"].([]structure.FaceResult)) >= 1 { |
| | | lens := len(args.RuleResult["face"].([]structure.FaceResult))-1 |
| | | args.RuleResult["face"] = args.RuleResult["face"].([]structure.FaceResult)[0:lens] |
| | | } |
| | | } |
| | | } |
| | | |
| | | |
| | | } |
| | | } else { // 没有报警, |
| | | //logger.Info("这帧图像在任务下的一整条规则下(联动任务下就是跟本摄像机像相关的小规则)的判断结果为false") |
| | |
| | | // va.Result = strconv.FormatBool(isOk) |
| | | // } |
| | | //} |
| | | rw.Lock() |
| | | for k, _ := range TimeEleList { |
| | | if k == groupRule.GroupId { |
| | | delete(TimeEleList, k) |
| | | logger.Debug("因为定时器的一帧数据结果为false,干掉定时器") |
| | | } |
| | | } |
| | | rw.Unlock() |
| | | // 因为本帧数据不符合规则,所以也不用统计结果数组里的东西 |
| | | |
| | | } |
| | | } |
| | | |
| | | // 过滤规则先筛选出符合条件的目标数量 |
| | | func filterRule(rule *protomsg.Rule, am *AreaMap) LittleRuleResult { |
| | | func filterRule(rule *protomsg.Rule, am *structure.AreaMap) structure.LittleRuleResult { |
| | | if rule.SdkId == "812b674b-2375-4589-919a-5c1c3278a97e" || rule.SdkId == "812b674b-2375-4589-919a-5c1c3278a972" { |
| | | // 处理的是人脸算法 如果这条规则配置的是人脸算法,过滤完条件之后直接得出结果,因为肯定没有数量条件,自己拼接 |
| | | //logger.Info("规则的算法id和区域的算法id:", rule.SdkId, "===", am.sdkId) |
| | | if rule.PolygonId == am.areaId { // 算法和区域都得对的上 |
| | | if rule.PolygonId == am.AreaId { // 算法和区域都得对的上 |
| | | |
| | | if rule.SdkId == "812b674b-2375-4589-919a-5c1c3278a972" && rule.SdkArgAlias != "time_rule"{ |
| | | //logger.Debug("当前小规则是:",rule) |
| | | flag := "false" |
| | | // 把没有相似者的人脸从filterData中删除 |
| | | for index := 0; index < len(am.filterData); { |
| | | // 将达不到阈值的相似者从相似者数组中删除 |
| | | logger.Info("看看相似者人数:",len(am.filterData[index].Liker)) |
| | | if len(am.filterData[index].Liker) == 0 { |
| | | // Go 语言中切片删除元素的本质是:以被删除元素为分界点,将前后两个部分的内存重新连接起来。不用怀疑,数组删除元素就这么坑爹 |
| | | am.filterData = append(am.filterData[:index], am.filterData[index+1:]...) |
| | | } else { |
| | | index++ |
| | | if rule.SdkId == "812b674b-2375-4589-919a-5c1c3278a972" && rule.SdkArgAlias != "time_rule" { |
| | | if rule.RuleWithPre == "||" { |
| | | return structure.LittleRuleResult{} |
| | | } else { |
| | | //logger.Debug("当前小规则是:",rule) |
| | | flag := "false" |
| | | // 把没有相似者的人脸从filterData中删除 |
| | | for index := 0; index < len(am.FilterData); { |
| | | // 将达不到阈值的相似者从相似者数组中删除 |
| | | logger.Info("看看相似者人数:",len(am.FilterData[index].Liker)) |
| | | if len(am.FilterData[index].Liker) == 0 { |
| | | // Go 语言中切片删除元素的本质是:以被删除元素为分界点,将前后两个部分的内存重新连接起来。不用怀疑,数组删除元素就这么坑爹 |
| | | am.FilterData = append(am.FilterData[:index], am.FilterData[index+1:]...) |
| | | } else { |
| | | index++ |
| | | } |
| | | } |
| | | if len(am.FilterData) > 0 { |
| | | flag = "true" |
| | | } |
| | | logger.Info("---------人脸比对符合条件的数量为:",len(am.FilterData)) |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + flag, rule.Sort} |
| | | } |
| | | if len(am.filterData) > 0 { |
| | | flag = "true" |
| | | } |
| | | logger.Info("---------人脸比对符合条件的数量为:",len(am.filterData)) |
| | | return LittleRuleResult{am.sdkName, rule.RuleWithPre + "" + flag, rule.Sort} |
| | | } |
| | | if rule.SdkId == "812b674b-2375-4589-919a-5c1c3278a97e" { // 人脸检测 |
| | | //logger.Debug("当前小规则是:",rule) |
| | | if rule.Operator == "==" || rule.Operator == ">=" || rule.Operator == "<=" || rule.Operator == "<" || rule.Operator == ">" || rule.Operator == "!=" { |
| | | // 如果是不规矩的连接符统统返回false 规则也只能判断人脸的相似度,所以不存在别的连接符 |
| | | if rule.SdkArgAlias == "score" || rule.SdkArgAlias == "proportion" || rule.SdkArgAlias == "size" { // 判断的是相似值,占比,尺寸等过滤条件,如果再有,还可以再加 |
| | | logger.Info("-----------------------过规则之前区域内的人脸数量为:",am.targetNum) |
| | | var args []*Arg |
| | | logger.Info("-----------------------过规则之前区域内的人脸数量为:",am.TargetNum) |
| | | var args []*structure.Arg |
| | | if rule.RuleWithPre == "&&" { |
| | | args = am.filterData |
| | | args = am.FilterData |
| | | //logger.Info("过滤后的args的长度为:",len(args)) |
| | | } else { |
| | | args = am.args |
| | | args = am.Args |
| | | //不清空之前的过滤数据,继续塞 |
| | | //logger.Info("没过滤的args的长度为:",len(args)) |
| | | } |
| | | // 先清空过滤后的数据,再往里塞本次过滤后的数据 |
| | | am.filterData = am.filterData[0:0] |
| | | am.FilterData = am.FilterData[0:0] |
| | | //logger.Info("-----------------------人脸过滤的args里的数量:", len(args)) |
| | | for _, arg := range args { |
| | | var formula string |
| | |
| | | expression, _ := govaluate.NewEvaluableExpression(formula) // 得到数学公式 |
| | | result, _ := expression.Evaluate(nil) // 得到数学公式的结果 |
| | | if result.(bool) { |
| | | am.filterData = append(am.filterData, arg) // 得到符合条件的过滤数据 |
| | | am.FilterData = append(am.FilterData, arg) // 得到符合条件的过滤数据 |
| | | } |
| | | } |
| | | am.targetNum = len(am.filterData) // 把符合条件的目标数量更新到targetNum字段 |
| | | logger.Info("过完条件后的目标数量为:",am.targetNum) |
| | | if am.targetNum > 0 { |
| | | am.TargetNum = len(am.FilterData) // 把符合条件的目标数量更新到targetNum字段 |
| | | logger.Info("过完条件后的目标数量为:",am.TargetNum) |
| | | if am.TargetNum > 0 { |
| | | logger.Info("!!!!!!!!!人脸检测成功") |
| | | return LittleRuleResult{am.sdkName, rule.RuleWithPre + "" + "true", rule.Sort} |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + "true", rule.Sort} |
| | | } else { |
| | | return LittleRuleResult{am.sdkName, rule.RuleWithPre + "" + "false", rule.Sort} |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + "false", rule.Sort} |
| | | } |
| | | } else { |
| | | return LittleRuleResult{} |
| | | } |
| | | } else { |
| | | return LittleRuleResult{} |
| | | } else if rule.SdkArgAlias == "" { // 什么参数都不配的情况 |
| | | if am.TargetNum > 0 { |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + "true", rule.Sort} |
| | | } else { |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + "false", rule.Sort} |
| | | } |
| | | } |
| | | } else { |
| | | return LittleRuleResult{} |
| | | } |
| | | } else { |
| | | return LittleRuleResult{} |
| | | } |
| | | } else { |
| | | // 处理的都是yolo数据 |
| | | if rule.PolygonId == am.areaId { // 首先这条规则得是这个算法的规则,其次规则所对应的区域id要跟区域数据的id对的上 |
| | | if rule.PolygonId == am.AreaId { // 首先这条规则得是这个算法的规则,其次规则所对应的区域id要跟区域数据的id对的上 |
| | | if rule.SdkArgAlias == "score" || rule.SdkArgAlias == "proportion" || rule.SdkArgAlias == "size" { // 判断的是相似值,占比,尺寸等过滤条件,如果再有,还可以再加 |
| | | var args []*Arg |
| | | var args []*structure.Arg |
| | | if rule.RuleWithPre == "&&" { |
| | | args = am.filterData |
| | | args = am.FilterData |
| | | } else { |
| | | args = am.args |
| | | args = am.Args |
| | | } |
| | | // 先清空过滤后的数据,再往里塞本次过滤后的数据 |
| | | am.filterData = am.filterData[0:0] |
| | | am.FilterData = am.FilterData[0:0] |
| | | //logger.Debug("看看args:::::", args) |
| | | for _, arg := range args { |
| | | var formula string |
| | |
| | | expression, _ := govaluate.NewEvaluableExpression(formula) // 得到数学公式 |
| | | result, _ := expression.Evaluate(nil) // 得到数学公式的结果 |
| | | if result.(bool) { |
| | | am.filterData = append(am.filterData, arg) // 得到符合条件的过滤数据 |
| | | am.FilterData = append(am.FilterData, arg) // 得到符合条件的过滤数据 |
| | | } |
| | | } |
| | | am.targetNum = len(am.filterData) // 把符合条件的目标数量更新到targetNum字段 |
| | | if am.targetNum > 0 { |
| | | return LittleRuleResult{am.sdkName, rule.RuleWithPre + "" + "true", rule.Sort} |
| | | am.TargetNum = len(am.FilterData) // 把符合条件的目标数量更新到targetNum字段 |
| | | if am.TargetNum > 0 { |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + "true", rule.Sort} |
| | | } else { |
| | | return LittleRuleResult{am.sdkName, rule.RuleWithPre + "" + "false", rule.Sort} |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + "false", rule.Sort} |
| | | } |
| | | |
| | | } else { |
| | | return LittleRuleResult{} |
| | | } else if rule.SdkArgAlias == "" { |
| | | if am.TargetNum > 0 { |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + "true", rule.Sort} |
| | | } else { |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + "false", rule.Sort} |
| | | } |
| | | } |
| | | |
| | | } else { |
| | | return LittleRuleResult{} |
| | | } |
| | | } |
| | | return structure.LittleRuleResult{} |
| | | } |
| | | |
| | | // 如果有持续时间条件维护开启一个定时器 |
| | | func duration(rule *protomsg.Rule, groupId string, am *AreaMap, args *SdkDatas, message *protomsg.SdkMessage) { |
| | | if rule.PolygonId == am.areaId { // 首先规则所对应的区域id要跟区域数据的id对的上 配置的算法要对的上 |
| | | func duration(rule *protomsg.Rule, groupId string, am *structure.AreaMap, args *structure.SdkDatas, message *protomsg.SdkMessage) { |
| | | if rule.PolygonId == am.AreaId { // 首先规则所对应的区域id要跟区域数据的id对的上 配置的算法要对的上 |
| | | if rule.SdkArgAlias == "duration" { // |
| | | logger.Info("当前小规则是:---------", rule) |
| | | // 先看看定时器元素队列中是否有这条规则的定时器,如果有就不能再次创建了 |
| | | rw.Lock() |
| | | var flag bool = true |
| | | for k, _ := range TimeEleList { |
| | | if k == groupId+"+"+rule.Id { |
| | |
| | | |
| | | if flag { |
| | | timeLength, _ := strconv.Atoi(rule.SdkArgValue) |
| | | timeEle := TimeElement{N: timeLength, InitN: timeLength, AlarmFlag: false, BufferFlag: 10, CacheSdkData: ResultMsg{message, args.RuleResult}} // 扔进去一个定时器元素(并缓存当前画面帧数据) |
| | | timeEle := TimeElement{N: timeLength, InitN: timeLength, AlarmFlag: false, BufferFlag: 10, CacheSdkData: structure.ResultMsg{message, args.RuleResult}} // 扔进去一个定时器元素(并缓存当前画面帧数据) |
| | | //TimeEleList = make(map[string]timeElement) |
| | | TimeEleList[groupId+"+"+rule.Id] = &timeEle // 定时器元素以当前持续时间小规则id为键 |
| | | logger.Info("创建了计数器") |
| | | } |
| | | rw.Unlock() |
| | | } |
| | | } |
| | | } |
| | | |
| | | // 给数据库的规则表达式代参 args: 一条子规则,区域数据 |
| | | func transferParameters(rule *protomsg.Rule, am *AreaMap) LittleRuleResult { |
| | | if rule.PolygonId == am.areaId { // 首先规则所对应的区域id要跟区域数据的id对的上 |
| | | func transferParameters(rule *protomsg.Rule, am *structure.AreaMap) structure.LittleRuleResult { |
| | | if rule.PolygonId == am.AreaId { // 首先规则所对应的区域id要跟区域数据的id对的上 |
| | | if rule.SdkArgAlias == "objCount" { // 如果参数是要区域内目标数量 即yolo 人脸不会有数量 |
| | | //logger.Info("当前小规则是:---------", rule) |
| | | //logger.Info("得出结果阶段", "比较的规则是:", rule) |
| | | if rule.Operator == "" { |
| | | return LittleRuleResult{am.sdkName, strconv.Itoa(am.targetNum) + "" + rule.RuleWithPre, rule.Sort} // 如果后面不跟操作符就直接返回数量 比如要跟下一个区域比较数量的就直接返回本区域的数量 |
| | | return structure.LittleRuleResult{am.SdkName, strconv.Itoa(am.TargetNum) + "" + rule.RuleWithPre, rule.Sort} // 如果后面不跟操作符就直接返回数量 比如要跟下一个区域比较数量的就直接返回本区域的数量 |
| | | } |
| | | //args := am.targetNum targetNum 已成所有目标的总数量,这里只算yolo的 |
| | | var num int = 0 |
| | | for _, data := range am.filterData { |
| | | for _, data := range am.FilterData { |
| | | if data.IsYolo { |
| | | num++ |
| | | } |
| | |
| | | formula := strconv.Itoa(num) + " " + rule.Operator + " " + rule.SdkArgValue |
| | | expression, _ := govaluate.NewEvaluableExpression(formula) // 得到数学公式 |
| | | result, _ := expression.Evaluate(nil) // 得到数学公式的结果 |
| | | return LittleRuleResult{am.sdkName, rule.RuleWithPre + " " + strconv.FormatBool(result.(bool)), rule.Sort} |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + " " + strconv.FormatBool(result.(bool)), rule.Sort} |
| | | // 加上关于算法的判断条件,不能只有关于规则的,有的算法本身就是一个规则,如个体静止,靠右行,所以,拿到当前子规则的sdkid来判断是否是那些特殊的规则 |
| | | } else if rule.SdkId == "IsStatic" { // 静止算法 |
| | | if am.isStatic { |
| | | return LittleRuleResult{} |
| | | } else { |
| | | return LittleRuleResult{} |
| | | } |
| | | } else if rule.SdkId == "KeepRight" { // 靠右行算法 |
| | | if am.keepRight { |
| | | return LittleRuleResult{} |
| | | } else { |
| | | return LittleRuleResult{} |
| | | } |
| | | } |
| | | } |
| | | return LittleRuleResult{} |
| | | return structure.LittleRuleResult{} |
| | | } |
| | | func timeRuleResult(rule *protomsg.Rule, am *AreaMap) LittleRuleResult { |
| | | if rule.PolygonId == am.areaId { // 首先规则所对应的区域id要跟区域数据的id对的上 |
| | | func timeRuleResult(rule *protomsg.Rule, am *structure.AreaMap) structure.LittleRuleResult { |
| | | if rule.PolygonId == am.AreaId { // 首先规则所对应的区域id要跟区域数据的id对的上 |
| | | if rule.SdkArgAlias == "time_rule" { // 判断是否符合时间规 |
| | | //logger.Info("----------当前时间规则:---------", rule) |
| | | // 根据放值字段里存的时间规则的id去另一个表里查需要比对的时间段(比如当前时间是周三,应根据区域id查出其周三的几个布防时间段,数组) |
| | |
| | | if rule.Operator == "satisfy" || rule.Operator == "==" { // 满足所选的时间规则 |
| | | flag := "false" |
| | | for _, timeSlot := range timeList { |
| | | formula := "'" + timeSlot.Start + "'" + "<" + "'" + am.time + "'" |
| | | formula := "'" + timeSlot.Start + "'" + "<" + "'" + am.Time + "'" |
| | | expression, _ := govaluate.NewEvaluableExpression(formula) // 得到数学公式 |
| | | result, _ := expression.Evaluate(nil) // 得到数学公式的结果 |
| | | |
| | | formula1 := "'" + timeSlot.End + "'" + ">" + "'" + am.time + "'" |
| | | formula1 := "'" + timeSlot.End + "'" + ">" + "'" + am.Time + "'" |
| | | expression1, _ := govaluate.NewEvaluableExpression(formula1) // 得到数学公式 |
| | | result1, _ := expression1.Evaluate(nil) // 得到数学公式的结果 |
| | | //logger.Info("看看这两尊大神", result, result1) |
| | |
| | | break |
| | | } |
| | | } |
| | | return LittleRuleResult{am.sdkName, rule.RuleWithPre + "" + flag, rule.Sort} |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + flag, rule.Sort} |
| | | } |
| | | |
| | | if rule.Operator == "unsatisfy" || rule.Operator == "!=" { // 不满足所选的时间规则 |
| | | flag := "true" |
| | | for _, timeSlot := range timeList { |
| | | formula := "'" + timeSlot.Start + "'" + " < " + "'" + am.time + "'" |
| | | formula := "'" + timeSlot.Start + "'" + " < " + "'" + am.Time + "'" |
| | | //logger.Info("-----------------时间规则不满足的公式start:", formula) |
| | | expression, _ := govaluate.NewEvaluableExpression(formula) // 得到数学公式 |
| | | result, _ := expression.Evaluate(nil) // 得到数学公式的结果 |
| | | |
| | | formula1 := "'" + timeSlot.End + "'" + " > " + "'" + am.time + "'" |
| | | formula1 := "'" + timeSlot.End + "'" + " > " + "'" + am.Time + "'" |
| | | //logger.Info("-----------------时间规则不满足的公式end:", formula1) |
| | | expression1, _ := govaluate.NewEvaluableExpression(formula1) // 得到数学公式 |
| | | result1, _ := expression1.Evaluate(nil) // 得到数学公式的结果 |
| | |
| | | break |
| | | } |
| | | } |
| | | return LittleRuleResult{am.sdkName, rule.RuleWithPre + "" + flag, rule.Sort} |
| | | return structure.LittleRuleResult{am.SdkName, rule.RuleWithPre + "" + flag, rule.Sort} |
| | | } |
| | | |
| | | } |
| | | } |
| | | return LittleRuleResult{} |
| | | return structure.LittleRuleResult{} |
| | | } |