From 15d0c49e85159b9e27870aff5280c0cd95b103c4 Mon Sep 17 00:00:00 2001 From: xuxiuxi <xuxiuxi@454eff88-639b-444f-9e54-f578c98de674> Date: 星期四, 04 五月 2017 17:16:56 +0800 Subject: [PATCH] --- VisitFace/RtspNativeCodec/app/libs/live555/include/liveMedia/AC3AudioStreamFramer.hh | 70 +++++++++++++++++++++++++++++++++++ 1 files changed, 70 insertions(+), 0 deletions(-) diff --git a/VisitFace/RtspNativeCodec/app/libs/live555/include/liveMedia/AC3AudioStreamFramer.hh b/VisitFace/RtspNativeCodec/app/libs/live555/include/liveMedia/AC3AudioStreamFramer.hh new file mode 100644 index 0000000..f7bac67 --- /dev/null +++ b/VisitFace/RtspNativeCodec/app/libs/live555/include/liveMedia/AC3AudioStreamFramer.hh @@ -0,0 +1,70 @@ +/********** +This library is free software; you can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License as published by the +Free Software Foundation; either version 3 of the License, or (at your +option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) + +This library is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for +more details. + +You should have received a copy of the GNU Lesser General Public License +along with this library; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +**********/ +// "liveMedia" +// Copyright (c) 1996-2017 Live Networks, Inc. All rights reserved. +// A filter that breaks up an AC3 audio elementary stream into frames +// C++ header + +#ifndef _AC3_AUDIO_STREAM_FRAMER_HH +#define _AC3_AUDIO_STREAM_FRAMER_HH + +#ifndef _FRAMED_FILTER_HH +#include "FramedFilter.hh" +#endif + +class AC3AudioStreamFramer: public FramedFilter { +public: + static AC3AudioStreamFramer* + createNew(UsageEnvironment& env, FramedSource* inputSource, + unsigned char streamCode = 0); + // If "streamCode" != 0, then we assume that there's a 1-byte code at the beginning of each chunk of data that we read from + // our source. If that code is not the value we want, we discard the chunk of data. + // However, if "streamCode" == 0 (the default), then we don't expect this 1-byte code. + + unsigned samplingRate(); + + void flushInput(); // called if there is a discontinuity (seeking) in the input + +private: + AC3AudioStreamFramer(UsageEnvironment& env, FramedSource* inputSource, + unsigned char streamCode); + // called only by createNew() + virtual ~AC3AudioStreamFramer(); + + static void handleNewData(void* clientData, + unsigned char* ptr, unsigned size, + struct timeval presentationTime); + void handleNewData(unsigned char* ptr, unsigned size); + + void parseNextFrame(); + +private: + // redefined virtual functions: + virtual void doGetNextFrame(); + +private: + struct timeval currentFramePlayTime() const; + +private: + struct timeval fNextFramePresentationTime; + +private: // parsing state + class AC3AudioStreamParser* fParser; + unsigned char fOurStreamCode; + friend class AC3AudioStreamParser; // hack +}; + +#endif -- Gitblit v1.8.0