From b64f3bdcc238ec6c68d29d16c414104e2290bfff Mon Sep 17 00:00:00 2001
From: xuxiuxi <xuxiuxi@454eff88-639b-444f-9e54-f578c98de674>
Date: 星期三, 29 三月 2017 15:10:58 +0800
Subject: [PATCH]
---
VisitFace/RtspNativeCodec/app/libs/live555/include/BasicUsageEnvironment/BasicUsageEnvironment0.hh | 114 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 114 insertions(+), 0 deletions(-)
diff --git a/VisitFace/RtspNativeCodec/app/libs/live555/include/BasicUsageEnvironment/BasicUsageEnvironment0.hh b/VisitFace/RtspNativeCodec/app/libs/live555/include/BasicUsageEnvironment/BasicUsageEnvironment0.hh
new file mode 100644
index 0000000..7c0f0e2
--- /dev/null
+++ b/VisitFace/RtspNativeCodec/app/libs/live555/include/BasicUsageEnvironment/BasicUsageEnvironment0.hh
@@ -0,0 +1,114 @@
+/**********
+This library is free software; you can redistribute it and/or modify it under
+the terms of the GNU Lesser General Public License as published by the
+Free Software Foundation; either version 3 of the License, or (at your
+option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.)
+
+This library is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for
+more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this library; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+**********/
+// Copyright (c) 1996-2017 Live Networks, Inc. All rights reserved.
+// Basic Usage Environment: for a simple, non-scripted, console application
+// C++ header
+
+#ifndef _BASIC_USAGE_ENVIRONMENT0_HH
+#define _BASIC_USAGE_ENVIRONMENT0_HH
+
+#ifndef _BASICUSAGEENVIRONMENT_VERSION_HH
+#include "BasicUsageEnvironment_version.hh"
+#endif
+
+#ifndef _USAGE_ENVIRONMENT_HH
+#include "UsageEnvironment.hh"
+#endif
+
+#ifndef _DELAY_QUEUE_HH
+#include "DelayQueue.hh"
+#endif
+
+#define RESULT_MSG_BUFFER_MAX 1000
+
+// An abstract base class, useful for subclassing
+// (e.g., to redefine the implementation of "operator<<")
+class BasicUsageEnvironment0: public UsageEnvironment {
+public:
+ // redefined virtual functions:
+ virtual MsgString getResultMsg() const;
+
+ virtual void setResultMsg(MsgString msg);
+ virtual void setResultMsg(MsgString msg1,
+ MsgString msg2);
+ virtual void setResultMsg(MsgString msg1,
+ MsgString msg2,
+ MsgString msg3);
+ virtual void setResultErrMsg(MsgString msg, int err = 0);
+
+ virtual void appendToResultMsg(MsgString msg);
+
+ virtual void reportBackgroundError();
+
+protected:
+ BasicUsageEnvironment0(TaskScheduler& taskScheduler);
+ virtual ~BasicUsageEnvironment0();
+
+private:
+ void reset();
+
+ char fResultMsgBuffer[RESULT_MSG_BUFFER_MAX];
+ unsigned fCurBufferSize;
+ unsigned fBufferMaxSize;
+};
+
+class HandlerSet; // forward
+
+#define MAX_NUM_EVENT_TRIGGERS 32
+
+// An abstract base class, useful for subclassing
+// (e.g., to redefine the implementation of socket event handling)
+class BasicTaskScheduler0: public TaskScheduler {
+public:
+ virtual ~BasicTaskScheduler0();
+
+ virtual void SingleStep(unsigned maxDelayTime = 0) = 0;
+ // "maxDelayTime" is in microseconds. It allows a subclass to impose a limit
+ // on how long "select()" can delay, in case it wants to also do polling.
+ // 0 (the default value) means: There's no maximum; just look at the delay queue
+
+public:
+ // Redefined virtual functions:
+ virtual TaskToken scheduleDelayedTask(int64_t microseconds, TaskFunc* proc,
+ void* clientData);
+ virtual void unscheduleDelayedTask(TaskToken& prevTask);
+
+ virtual void doEventLoop(char volatile* watchVariable);
+
+ virtual EventTriggerId createEventTrigger(TaskFunc* eventHandlerProc);
+ virtual void deleteEventTrigger(EventTriggerId eventTriggerId);
+ virtual void triggerEvent(EventTriggerId eventTriggerId, void* clientData = NULL);
+
+protected:
+ BasicTaskScheduler0();
+
+protected:
+ // To implement delayed operations:
+ DelayQueue fDelayQueue;
+
+ // To implement background reads:
+ HandlerSet* fHandlers;
+ int fLastHandledSocketNum;
+
+ // To implement event triggers:
+ EventTriggerId volatile fTriggersAwaitingHandling; // implemented as a 32-bit bitmap
+ EventTriggerId fLastUsedTriggerMask; // implemented as a 32-bit bitmap
+ TaskFunc* fTriggeredEventHandlers[MAX_NUM_EVENT_TRIGGERS];
+ void* fTriggeredEventClientDatas[MAX_NUM_EVENT_TRIGGERS];
+ unsigned fLastUsedTriggerNum; // in the range [0,MAX_NUM_EVENT_TRIGGERS)
+};
+
+#endif
--
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