From c41c02a52bb12a5724f4d9e9d2e9a33167de88a4 Mon Sep 17 00:00:00 2001
From: xuxiuxi <xuxiuxi@454eff88-639b-444f-9e54-f578c98de674>
Date: 星期一, 22 五月 2017 17:02:19 +0800
Subject: [PATCH]
---
FaceServer/ev_server.cpp | 200 ++++++++++++++++++++++++++++++++-----------------
1 files changed, 130 insertions(+), 70 deletions(-)
diff --git a/FaceServer/ev_server.cpp b/FaceServer/ev_server.cpp
index 2f423a2..5ba4372 100644
--- a/FaceServer/ev_server.cpp
+++ b/FaceServer/ev_server.cpp
@@ -1,6 +1,6 @@
#include "ev_server.h"
#include "ev_proto.h"
-#include "logger.h"
+#include <logger.h>
#include <sys/types.h>
#include <sys/socket.h>
@@ -8,6 +8,8 @@
#include <arpa/inet.h>
#include <sys/time.h>
+
+#include <netinet/tcp.h> // for TCP_NODELAY
#include <stdlib.h>
#include <stdio.h>
@@ -32,12 +34,14 @@
size_t recvbuff_end;
size_t recvbuff_max;
size_t read_times; // read times for a command
+ bool toClose;
evclient_proc_t proc;
EVClient() :
fd(-1), buf_ev(nullptr),
recvbuff(nullptr), recvbuff_end(0), recvbuff_max(0), read_times(0),
+ toClose(false),
proc(nullptr)
{ }
};
@@ -47,6 +51,12 @@
#endif
// Set a socket to non-blocking mode.
+static int setnodelay(int fd)
+{
+ int flag = 1;
+ return setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, (char *) &flag, sizeof(int));
+}
+
static int setnonblock(int fd)
{
int flags;
@@ -61,6 +71,15 @@
return 0;
}
+static int setlinger(int fd)
+{
+ struct linger so_linger;
+ so_linger.l_onoff = 1;
+ so_linger.l_linger = 0;
+
+ return setsockopt(fd, SOL_SOCKET, SO_LINGER, &so_linger, sizeof(so_linger));
+}
+
// Called by libevent when there is an error on the underlying socket descriptor.
static void buffered_on_error(struct bufferevent *bufev, short what, void *arg)
{
@@ -69,11 +88,11 @@
if (what & EVBUFFER_EOF)
{
//Client disconnected, remove the read event and the free the client structure.
- LOG_INFO << "Client disconnected." << std::endl;
+ LOG_INFO << "Client disconnected." << LOG_ENDL;
}
else
{
- LOG_WARN << "Client socket error, disconnecting." << std::endl;
+ LOG_WARN << "Client socket error, disconnecting." << LOG_ENDL;
}
bufferevent_free(client->buf_ev);
close(client->fd);
@@ -89,57 +108,58 @@
// Write back the read buffer. It is important to note that
// bufferevent_write_buffer will drain the incoming data so it
// is effectively gone after we call it.
- //LOG_DEBUG << (char*)bufev->input << std::endl;
+ //LOG_DEBUG << (char*)bufev->input << LOG_ENDL;
//bufferevent_write_buffer(bufev, bufev->input);
//char buff[100] = {'\0'};
//size_t readSize = bufferevent_read(bufev, buff, sizeof(buff));
- //LOG_DEBUG << "readSize=" << readSize << "\t" << buff << std::endl;
+ //LOG_DEBUG << "readSize=" << readSize << "\t" << buff << LOG_ENDL;
EVPHeader* evpHeader = (EVPHeader*)client->recvbuff;
// read header if expected
+ if (client->recvbuff_end == 0)
{
uint8_t headerBuff[sizeof(EVPHeader)];
- if (client->recvbuff_end == 0)
+
+ size_t readSize = bufferevent_read(bufev, headerBuff, sizeof(headerBuff));
+ client->read_times = 1;
+ if (readSize != sizeof(headerBuff))
{
- size_t readSize = bufferevent_read(bufev, headerBuff, sizeof(headerBuff));
- client->read_times = 1;
- if (readSize != sizeof(headerBuff))
- {
- LOG_WARN << "client send incomplete header" << std::endl;
- buffered_on_error(bufev, 0, arg);
- return;
- }
-
- evpHeader = (EVPHeader*)headerBuff;
-
- // check header
- if (evpHeader->cmd <= EVPCommand::EVPC__FIRST || evpHeader->cmd >= EVPCommand::EVPC__LAST ||
- evpHeader->size < sizeof(EVPHeader) || evpHeader->size > CLIENT_BUFFER_MAX)
- {
- LOG_WARN << "client send invalid header" << std::endl;
- buffered_on_error(bufev, 0, arg);
- return;
- }
-
- if (client->recvbuff_max < evpHeader->size)
- {
- delete[] client->recvbuff;
- client->recvbuff = nullptr;
- client->recvbuff_max = 0;
- }
-
- if (client->recvbuff == nullptr)
- {
- uint32_t _CLIENT_BUFFER_MAX = CLIENT_BUFFER_MAX;
- client->recvbuff_max = std::min(evpHeader->size, _CLIENT_BUFFER_MAX);
- client->recvbuff = new uint8_t[client->recvbuff_max];
- }
-
- memcpy(client->recvbuff, headerBuff, sizeof(headerBuff));
- client->recvbuff_end = sizeof(headerBuff);
+ LOG_WARN << "client send incomplete header" << LOG_ENDL;
+ buffered_on_error(bufev, 0, arg);
+ return;
}
+
+ evpHeader = (EVPHeader*)headerBuff;
+ evpHeader->ntoh();
+
+ // check header
+ if (evpHeader->proto <= EVPProto::EVPP__FIRST || evpHeader->proto >= EVPProto::EVPP__LAST ||
+ evpHeader->cmd <= EVPCommand::EVPC__FIRST || evpHeader->cmd >= EVPCommand::EVPC__LAST ||
+ evpHeader->size < sizeof(EVPHeader) || evpHeader->size > CLIENT_BUFFER_MAX)
+ {
+ LOG_WARN << "client send invalid header" << LOG_ENDL;
+ buffered_on_error(bufev, 0, arg);
+ return;
+ }
+
+ if (client->recvbuff_max < evpHeader->size)
+ {
+ delete[] client->recvbuff;
+ client->recvbuff = nullptr;
+ client->recvbuff_max = 0;
+ }
+
+ if (client->recvbuff == nullptr)
+ {
+ uint32_t _CLIENT_BUFFER_MAX = CLIENT_BUFFER_MAX;
+ client->recvbuff_max = std::min(evpHeader->size, _CLIENT_BUFFER_MAX);
+ client->recvbuff = new uint8_t[client->recvbuff_max];
+ }
+
+ memcpy(client->recvbuff, headerBuff, sizeof(headerBuff));
+ client->recvbuff_end = sizeof(headerBuff);
}
// read sub command or data
@@ -147,9 +167,10 @@
do
{
readSize = bufferevent_read(bufev, client->recvbuff + client->recvbuff_end, client->recvbuff_max - client->recvbuff_end);
- client->read_times++;
if (readSize == 0)
break;
+ else
+ client->read_times++;
client->recvbuff_end += readSize;
} while (readSize > 0);
@@ -158,39 +179,43 @@
if (evpHeader->size == client->recvbuff_end)
{
// call client proc
- bool closeClient = true;
if (client->proc != nullptr)
{
EVClientStub cs(client->recvbuff, client->recvbuff_end);
cs.id = client->fd;
- closeClient = !(client->proc(cs));
+ client->toClose = !(client->proc(cs));
if (cs.sendBuff != nullptr && cs.sendBuffSize > 0)
{
size_t writeSize = bufferevent_write(bufev, cs.sendBuff, cs.sendBuffSize);
- if (writeSize != cs.sendBuffSize)
- LOG_WARN << "server send truncate " << (cs.sendBuffSize - writeSize) << " bytes" << std::endl;
-
+ bufferevent_enable(client->buf_ev, EV_WRITE);
+ if (writeSize != 0)
+ LOG_WARN << "server send truncate" << LOG_ENDL;
+
if (cs.deleteSendBuff)
+ {
delete[] cs.sendBuff;
+ cs.sendBuff = nullptr;
+ }
}
- }
-
- if (closeClient)
- {
- LOG_DEBUG << "server initiative close" << std::endl;
- buffered_on_error(bufev, 0, arg);
}
// reset client
client->recvbuff_end = 0;
client->read_times = 0;
}
+ else
+ {
+ //LOG_WARN << "recvbuff incomplete, evpHeader.size=" << evpHeader->size
+ // << ", recvbuff_end=" << client->recvbuff_end
+ // << ", read_times=" << client->read_times
+ // << LOG_ENDL;
+ }
// check read times
if (client->read_times > CLIENT_READ_TIMES_MAX)
{
- LOG_WARN << "client read times to max" << std::endl;
+ LOG_WARN << "client read times to max" << LOG_ENDL;
buffered_on_error(bufev, 0, arg);
}
}
@@ -199,6 +224,23 @@
// We only provide this because libevent expects it, but we don't use it.
static void buffered_on_write(struct bufferevent *bufev, void *arg)
{
+ struct EVClient *client = (struct EVClient *)arg;
+ if (evbuffer_get_length(bufev->output) == 0)
+ {
+ bufferevent_disable(client->buf_ev, EV_WRITE);
+ if (client->toClose)
+ {
+ LOG_DEBUG << "server initiative close" << LOG_ENDL;
+ buffered_on_error(bufev, 0, arg);
+ }
+ else
+ {
+ //bufferevent_flush(bufev, EV_WRITE, BEV_FLUSH);//#todo not work
+ //bufferevent_flush(bufev, EV_WRITE, BEV_FINISHED);
+ // flush socket
+ shutdown(client->fd, SHUT_WR);
+ }
+ }
}
// This function will be called by libevent when there is a connection ready to be accepted.
@@ -209,19 +251,25 @@
int client_fd = accept(fd, (struct sockaddr *)&client_addr, &client_len);
if (client_fd < 0)
{
- LOG_WARN << "accept failed" << std::endl;
+ LOG_WARN << "accept failed" << LOG_ENDL;
return;
}
// Set the client socket to non-blocking mode.
if (setnonblock(client_fd) < 0)
- LOG_WARN << "failed to set client socket non-blocking" << std::endl;
+ LOG_WARN << "failed to set client socket non-blocking" << LOG_ENDL;
+
+ if (setnodelay(client_fd) < 0)
+ LOG_WARN << "failed to set client socket no-delay" << LOG_ENDL;
+
+ //if (setlinger(client_fd) < 0)
+ // LOG_WARN << "failed to set client socket linger" << LOG_ENDL;
// We've accepted a new client, create a client object.
struct EVClient* client = new EVClient;
if (client == NULL)
{
- LOG_ERROR << "malloc failed" << std::endl;
+ LOG_ERROR << "malloc failed" << LOG_ENDL;
}
client->fd = client_fd;
client->proc = evclient_proc;
@@ -232,12 +280,12 @@
// We have to enable it before our callbacks will be called.
bufferevent_enable(client->buf_ev, EV_READ);
- LOG_INFO << "Accepted connection from " << inet_ntoa(client_addr.sin_addr) << std::endl;
+ LOG_INFO << "Accepted connection from " << inet_ntoa(client_addr.sin_addr) << LOG_ENDL;
}
int server_main(int argc, char **argv)
{
- //initLogger(LV_DEBUG);
+ LOG_NOTICE << "server_main" << LOG_ENDL;
// Initialize libevent.
event_init();
@@ -246,7 +294,7 @@
int listen_fd = socket(AF_INET, SOCK_STREAM, 0);
if (listen_fd < 0)
{
- LOG_ERROR << "create socket failed" << std::endl;
+ LOG_ERROR << "create socket failed" << LOG_ENDL;
return EXIT_FAILURE;
}
@@ -255,26 +303,28 @@
listen_addr.sin_family = AF_INET;
listen_addr.sin_addr.s_addr = INADDR_ANY;
listen_addr.sin_port = htons(SERVER_PORT);
+
+ int reuseaddr_on = REUSEADDR_ON;
+ setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, &reuseaddr_on, sizeof(reuseaddr_on));
+ if (setnonblock(listen_fd) < 0)
+ {
+ LOG_ERROR << "failed to set server socket to non-blocking" << LOG_ENDL;
+ return EXIT_FAILURE;
+ }
+
if (bind(listen_fd, (struct sockaddr *)&listen_addr, sizeof(listen_addr)) < 0)
{
- LOG_ERROR << "bind failed" << std::endl;
+ LOG_ERROR << "bind failed" << LOG_ENDL;
return EXIT_FAILURE;
}
if (listen(listen_fd, 5) < 0)
{
- LOG_ERROR << "listen failed" << std::endl;
+ LOG_ERROR << "listen failed" << LOG_ENDL;
return EXIT_FAILURE;
}
// Set the socket to non-blocking, this is essential in event based programming with libevent.
- int reuseaddr_on = REUSEADDR_ON;
- setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, &reuseaddr_on, sizeof(reuseaddr_on));
- if (setnonblock(listen_fd) < 0)
- {
- LOG_ERROR << "failed to set server socket to non-blocking" << std::endl;
- return EXIT_FAILURE;
- }
// We now have a listening socket, we create a read event to be notified when a client connects.
struct event ev_accept;
@@ -284,7 +334,15 @@
// Start the event loop.
event_dispatch();
+ close(listen_fd);
+ listen_fd = 0;
return EXIT_SUCCESS;
+}
+
+void server_stop()
+{
+ LOG_NOTICE << "server_stop" << LOG_ENDL;
+ event_loopexit(NULL);
}
void ev_send_status_packet(EVClientStub& client, EVPStatus::EVPS status)
@@ -296,7 +354,9 @@
EVPHeader* evpHeader = new (client.sendBuff) EVPHeader;
evpHeader->cmd = EVPCommand::EVPC_STATUS;
evpHeader->size = client.sendBuffSize;
+ evpHeader->hton();
EVP_Status* evpStatus = new (client.sendBuff + sizeof(EVPHeader)) EVP_Status;
evpStatus->status = status;
+ evpHeader->hton();
}
--
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