From 9e5babf9db52e64bdae60137be7696e56241fca6 Mon Sep 17 00:00:00 2001 From: xingzilong <xingzilong@454eff88-639b-444f-9e54-f578c98de674> Date: 星期五, 18 八月 2017 18:12:17 +0800 Subject: [PATCH] H264 NALU解析 并在RTSPServer判断 --- VisitFace/RtspNativeCodec/app/libs/live555/include/liveMedia/GenericMediaServer.hh | 192 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 192 insertions(+), 0 deletions(-) diff --git a/VisitFace/RtspNativeCodec/app/libs/live555/include/liveMedia/GenericMediaServer.hh b/VisitFace/RtspNativeCodec/app/libs/live555/include/liveMedia/GenericMediaServer.hh new file mode 100644 index 0000000..344f996 --- /dev/null +++ b/VisitFace/RtspNativeCodec/app/libs/live555/include/liveMedia/GenericMediaServer.hh @@ -0,0 +1,192 @@ +/********** +This library is free software; you can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License as published by the +Free Software Foundation; either version 3 of the License, or (at your +option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) + +This library is distributed in the hope that it will be useful, but WITHOUT +ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS +FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for +more details. + +You should have received a copy of the GNU Lesser General Public License +along with this library; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA +**********/ +// "liveMedia" +// Copyright (c) 1996-2017 Live Networks, Inc. All rights reserved. +// A generic media server class, used to implement a RTSP server, and any other server that uses +// "ServerMediaSession" objects to describe media to be served. +// C++ header + +#ifndef _GENERIC_MEDIA_SERVER_HH +#define _GENERIC_MEDIA_SERVER_HH + +#ifndef _MEDIA_HH +#include "Media.hh" +#endif +#ifndef _SERVER_MEDIA_SESSION_HH +#include "ServerMediaSession.hh" +#endif + +#ifndef REQUEST_BUFFER_SIZE +#define REQUEST_BUFFER_SIZE 20000 // for incoming requests +#endif +#ifndef RESPONSE_BUFFER_SIZE +#define RESPONSE_BUFFER_SIZE 20000 +#endif + +class GenericMediaServer: public Medium { +public: + void addServerMediaSession(ServerMediaSession* serverMediaSession); + + virtual ServerMediaSession* + lookupServerMediaSession(char const* streamName, Boolean isFirstLookupInSession = True); + + void removeServerMediaSession(ServerMediaSession* serverMediaSession); + // Removes the "ServerMediaSession" object from our lookup table, so it will no longer be accessible by new clients. + // (However, any *existing* client sessions that use this "ServerMediaSession" object will continue streaming. + // The "ServerMediaSession" object will not get deleted until all of these client sessions have closed.) + // (To both delete the "ServerMediaSession" object *and* close all client sessions that use it, + // call "deleteServerMediaSession(serverMediaSession)" instead.) + void removeServerMediaSession(char const* streamName); + // ditto + + void closeAllClientSessionsForServerMediaSession(ServerMediaSession* serverMediaSession); + // Closes (from the server) all client sessions that are currently using this "ServerMediaSession" object. + // Note, however, that the "ServerMediaSession" object remains accessible by new clients. + void closeAllClientSessionsForServerMediaSession(char const* streamName); + // ditto + + void deleteServerMediaSession(ServerMediaSession* serverMediaSession); + // Equivalent to: + // "closeAllClientSessionsForServerMediaSession(serverMediaSession); removeServerMediaSession(serverMediaSession);" + void deleteServerMediaSession(char const* streamName); + // Equivalent to: + // "closeAllClientSessionsForServerMediaSession(streamName); removeServerMediaSession(streamName); + +protected: + GenericMediaServer(UsageEnvironment& env, int ourSocket, Port ourPort, + unsigned reclamationSeconds); + // If "reclamationSeconds" > 0, then the "ClientSession" state for each client will get + // reclaimed if no activity from the client is detected in at least "reclamationSeconds". + // we're an abstract base class + virtual ~GenericMediaServer(); + void cleanup(); // MUST be called in the destructor of any subclass of us + + static int setUpOurSocket(UsageEnvironment& env, Port& ourPort); + + static void incomingConnectionHandler(void*, int /*mask*/); + void incomingConnectionHandler(); + void incomingConnectionHandlerOnSocket(int serverSocket); + +public: // should be protected, but some old compilers complain otherwise + // The state of a TCP connection used by a client: + class ClientConnection { + protected: + ClientConnection(GenericMediaServer& ourServer, int clientSocket, struct sockaddr_in clientAddr); + virtual ~ClientConnection(); + + UsageEnvironment& envir() { return fOurServer.envir(); } + void closeSockets(); + + static void incomingRequestHandler(void*, int /*mask*/); + void incomingRequestHandler(); + virtual void handleRequestBytes(int newBytesRead) = 0; + void resetRequestBuffer(); + + protected: + friend class GenericMediaServer; + friend class ClientSession; + friend class RTSPServer; // needed to make some broken Windows compilers work; remove this in the future when we end support for Windows + GenericMediaServer& fOurServer; + int fOurSocket; + struct sockaddr_in fClientAddr; + unsigned char fRequestBuffer[REQUEST_BUFFER_SIZE]; + unsigned char fResponseBuffer[RESPONSE_BUFFER_SIZE]; + unsigned fRequestBytesAlreadySeen, fRequestBufferBytesLeft; + }; + + // The state of an individual client session (using one or more sequential TCP connections) handled by a server: + class ClientSession { + protected: + ClientSession(GenericMediaServer& ourServer, u_int32_t sessionId); + virtual ~ClientSession(); + + UsageEnvironment& envir() { return fOurServer.envir(); } + void noteLiveness(); + static void noteClientLiveness(ClientSession* clientSession); + static void livenessTimeoutTask(ClientSession* clientSession); + + protected: + friend class GenericMediaServer; + friend class ClientConnection; + GenericMediaServer& fOurServer; + u_int32_t fOurSessionId; + ServerMediaSession* fOurServerMediaSession; + TaskToken fLivenessCheckTask; + }; + +protected: + virtual ClientConnection* createNewClientConnection(int clientSocket, struct sockaddr_in clientAddr) = 0; + virtual ClientSession* createNewClientSession(u_int32_t sessionId) = 0; + + ClientSession* createNewClientSessionWithId(); + // Generates a new (unused) random session id, and calls the "createNewClientSession()" + // virtual function with this session id as parameter. + + // Lookup a "ClientSession" object by sessionId (integer, and string): + ClientSession* lookupClientSession(u_int32_t sessionId); + ClientSession* lookupClientSession(char const* sessionIdStr); + + // An iterator over our "ServerMediaSession" objects: + class ServerMediaSessionIterator { + public: + ServerMediaSessionIterator(GenericMediaServer& server); + virtual ~ServerMediaSessionIterator(); + ServerMediaSession* next(); + private: + HashTable::Iterator* fOurIterator; + }; + +protected: + friend class ClientConnection; + friend class ClientSession; + friend class ServerMediaSessionIterator; + int fServerSocket; + Port fServerPort; + unsigned fReclamationSeconds; + +private: + HashTable* fServerMediaSessions; // maps 'stream name' strings to "ServerMediaSession" objects + HashTable* fClientConnections; // the "ClientConnection" objects that we're using + HashTable* fClientSessions; // maps 'session id' strings to "ClientSession" objects +}; + +// A data structure used for optional user/password authentication: + +class UserAuthenticationDatabase { +public: + UserAuthenticationDatabase(char const* realm = NULL, + Boolean passwordsAreMD5 = False); + // If "passwordsAreMD5" is True, then each password stored into, or removed from, + // the database is actually the value computed + // by md5(<username>:<realm>:<actual-password>) + virtual ~UserAuthenticationDatabase(); + + virtual void addUserRecord(char const* username, char const* password); + virtual void removeUserRecord(char const* username); + + virtual char const* lookupPassword(char const* username); + // returns NULL if the user name was not present + + char const* realm() { return fRealm; } + Boolean passwordsAreMD5() { return fPasswordsAreMD5; } + +protected: + HashTable* fTable; + char* fRealm; + Boolean fPasswordsAreMD5; +}; + +#endif -- Gitblit v1.8.0