From 1b52f1cb8c47dd2c0195d2fd65d7b6a4c2f10704 Mon Sep 17 00:00:00 2001
From: lichao <lichao@aiotlink.com>
Date: 星期一, 12 四月 2021 18:29:41 +0800
Subject: [PATCH] add fail-resend support.

---
 src/socket.h |  148 ++++++++++++++++++++++++++++++++++++++++---------
 1 files changed, 121 insertions(+), 27 deletions(-)

diff --git a/src/socket.h b/src/socket.h
index b94eca2..5973ab6 100644
--- a/src/socket.h
+++ b/src/socket.h
@@ -19,58 +19,152 @@
 #ifndef SOCKET_GWTJHBPO
 #define SOCKET_GWTJHBPO
 
+#include "bh_util.h"
+#include "defs.h"
 #include "shm_queue.h"
 #include <atomic>
 #include <boost/noncopyable.hpp>
+#include <condition_variable>
 #include <functional>
 #include <memory>
 #include <mutex>
 #include <thread>
 #include <vector>
 
+using namespace bhome_msg;
+
 class ShmSocket : private boost::noncopyable
 {
+	template <class DoSend>
+	inline bool SendImpl(MsgI &msg, const int timeout_ms, const DoSend &doSend)
+	{
+		bool r = false;
+		DEFER1(if (msg.IsCounted() || !r) { msg.Release(shm()); });
+		r = doSend(msg);
+		return r;
+	}
+
+protected:
 	typedef bhome_shm::ShmMsgQueue Queue;
 
 public:
-	enum Type {
-		eSockRequest,
-		eSockReply,
-		eSockSubscribe,
-		eSockPublish,
-		eSockBus,
-	};
-	typedef std::function<void(bhome_msg::BHMsg &msg)> RecvCB;
-	typedef std::function<void(bhome_msg::MsgI &imsg)> RecvRawCB;
+	typedef bhome_shm::SharedMemory Shm;
+	typedef std::function<void(ShmSocket &sock, MsgI &imsg, BHMsgHead &head)> RecvCB;
+	typedef std::function<bool(ShmSocket &sock, MsgI &imsg, BHMsgHead &head)> PartialRecvCB;
+	typedef std::function<void(ShmSocket &sock)> IdleCB;
 
-	ShmSocket(Type type, bhome_shm::SharedMemory &shm);
-	ShmSocket(Type type);
+	ShmSocket(Shm &shm, const MQId &id, const int len);
+	ShmSocket(Shm &shm, const int len = 12);
 	~ShmSocket();
-	// bool Request(const std::string &topic, const void *data, const size_t size, onReply);
-	bool RequestAndWait() { return false; } // call Request, and wait onReply notify cv
-
-	// bool HandleRequest(onData);
-	bool ReadRequest(); // exclude with HandleRequest
-	bool SendReply();   // exclude with HandleRequest
-
-	bool Publish(const std::string &topic, const void *data, const size_t size, const int timeout_ms);
-	bool Subscribe(const std::vector<std::string> &topics, const int timeout_ms);
-	bool RecvSub(std::string &topic, std::string &data, const int timeout_ms);
-
+	static bool Remove(SharedMemory &shm, const MQId &id) { return Queue::Remove(shm, id); }
+	const MQId &id() const { return mq().Id(); }
+	Shm &shm() { return shm_; }
 	// start recv.
-	bool Start(const RecvCB &onData, int nworker = 1);
-	bool StartRaw(const RecvRawCB &onData, int nworker = 1);
+	bool Start(int nworker = 1, const RecvCB &onData = RecvCB(), const IdleCB &onIdle = IdleCB());
+	bool Start(const RecvCB &onData, const IdleCB &onIdle, int nworker = 1) { return Start(nworker, onData, onIdle); }
+	bool Start(const RecvCB &onData, int nworker = 1) { return Start(nworker, onData); }
 	bool Stop();
+	size_t Pending() const { return mq().Pending(); }
+
+	bool Send(const void *valid_remote, const MsgI &imsg, const int timeout_ms)
+	{
+		assert(valid_remote);
+		return mq().Send(*static_cast<const MQId *>(valid_remote), imsg, timeout_ms);
+	}
+	//TODO reimplment, using async.
+	bool SyncRecv(MsgI &msg, bhome::msg::BHMsgHead &head, const int timeout_ms);
+
+	template <class Body>
+	bool Send(const void *valid_remote, const BHMsgHead &head, const Body &body, const int timeout_ms, const RecvCB &cb)
+	{
+		auto DoSend = [&](MsgI &msg) { return mq().Send(*static_cast<const MQId *>(valid_remote), msg, timeout_ms, [&]() { per_msg_cbs_->Add(head.msg_id(), cb); }); };
+		MsgI msg;
+		return msg.Make(shm(), head, body) && SendImpl(msg, timeout_ms, DoSend);
+	}
+
+	template <class Body>
+	bool Send(const void *valid_remote, const BHMsgHead &head, const Body &body, const int timeout_ms)
+	{
+		auto DoSend = [&](MsgI &msg) { return mq().Send(*static_cast<const MQId *>(valid_remote), msg, timeout_ms); };
+		MsgI msg;
+		return msg.Make(shm(), head, body) && SendImpl(msg, timeout_ms, DoSend);
+	}
+
+	template <class Body>
+	bool SendAndRecv(const void *remote, const BHMsgHead &head, const Body &body, MsgI &reply, BHMsgHead &reply_head, const int timeout_ms)
+	{
+		struct State {
+			std::mutex mutex;
+			std::condition_variable cv;
+			bool canceled = false;
+		};
+
+		try {
+			std::shared_ptr<State> st(new State);
+			auto endtime = std::chrono::steady_clock::now() + std::chrono::milliseconds(timeout_ms);
+
+			auto OnRecv = [st, &reply, &reply_head](ShmSocket &sock, MsgI &msg, BHMsgHead &head) {
+				std::unique_lock<std::mutex> lk(st->mutex);
+				if (!st->canceled) {
+					reply.swap(msg);
+					reply_head.Swap(&head);
+					st->cv.notify_one();
+				} else { // ignore
+				}
+			};
+
+			std::unique_lock<std::mutex> lk(st->mutex);
+			bool sendok = Send(remote, head, body, timeout_ms, OnRecv);
+			if (!sendok) {
+				printf("send timeout\n");
+			}
+			if (sendok && st->cv.wait_until(lk, endtime) == std::cv_status::no_timeout) {
+				return true;
+			} else {
+				st->canceled = true;
+				return false;
+			}
+		} catch (...) {
+			return false;
+		}
+	}
+
+protected:
+	const Shm &shm() const { return shm_; }
+	Queue &mq() { return mq_; } // programmer should make sure that mq_ is valid.
+	const Queue &mq() const { return mq_; }
+	std::mutex &mutex() { return mutex_; }
 
 private:
 	bool StopNoLock();
-	bhome_shm::SharedMemory &shm_;
-	const Type type_;
+	bool RunningNoLock() { return !workers_.empty(); }
+
+	Shm &shm_;
 	std::vector<std::thread> workers_;
 	std::mutex mutex_;
 	std::atomic<bool> run_;
 
-	std::unique_ptr<Queue> mq_;
+	Queue mq_;
+	class AsyncCBs
+	{
+		std::unordered_map<std::string, RecvCB> store_;
+
+	public:
+		bool Add(const std::string &id, const RecvCB &cb) { return store_.emplace(id, cb).second; }
+		bool Find(const std::string &id, RecvCB &cb)
+		{
+			auto pos = store_.find(id);
+			if (pos != store_.end()) {
+				cb.swap(pos->second);
+				store_.erase(pos);
+				return true;
+			} else {
+				return false;
+			}
+		}
+	};
+
+	Synced<AsyncCBs> per_msg_cbs_;
 };
 
 #endif // end of include guard: SOCKET_GWTJHBPO

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