From 34cd75f77d0ca94dbdba4e6cc9451fe4d33e78b3 Mon Sep 17 00:00:00 2001
From: lichao <lichao@aiotlink.com>
Date: 星期三, 19 五月 2021 19:14:13 +0800
Subject: [PATCH] add api BHQueryProcs.

---
 src/shm_queue.cpp |   76 --------------------------------------
 1 files changed, 0 insertions(+), 76 deletions(-)

diff --git a/src/shm_queue.cpp b/src/shm_queue.cpp
index 521f773..86f0d91 100644
--- a/src/shm_queue.cpp
+++ b/src/shm_queue.cpp
@@ -18,83 +18,7 @@
 
 #include "shm_queue.h"
 #include "bh_util.h"
-#include <boost/uuid/uuid_generators.hpp>
-#include <boost/uuid/uuid_io.hpp>
-
-// TODO !!! add garbage collection, and handshake with gc-center.
-// smart pointer will NOT work if user crash.
-// problem of process release mq: client query success; server exits; client send.
-//  client query success; server exits; client send.
 
 namespace bhome_shm
 {
-using namespace bhome_msg;
-using namespace boost::interprocess;
-using namespace boost::uuids;
-
-namespace
-{
-std::string MsgQIdToName(const MQId &id) { return "shmq" + to_string(id); }
-// MQId EmptyId() { return nil_uuid(); }
-MQId NewId() { return random_generator()(); }
-const int AdjustMQLength(const int len)
-{
-	const int kMaxLength = 10000;
-	const int kDefaultLen = 12;
-	if (len <= 0) {
-		return kDefaultLen;
-	} else if (len < kMaxLength) {
-		return len;
-	} else {
-		return kMaxLength;
-	}
-}
-
-} // namespace
-
-// ShmMsgQueue memory usage: (320 + 16*length) bytes, length >= 2
-ShmMsgQueue::ShmMsgQueue(const MQId &id, ShmType &segment, const int len) :
-    Super(segment, MsgQIdToName(id), AdjustMQLength(len), segment.get_segment_manager()),
-    id_(id)
-{
-}
-
-ShmMsgQueue::ShmMsgQueue(ShmType &segment, const int len) :
-    ShmMsgQueue(NewId(), segment, len)
-{
-}
-
-ShmMsgQueue::~ShmMsgQueue()
-{
-	// It's not safe to remove, others may still holder pointers and write to it.
-	// TODO use smart_ptr or garbage collection.
-	//Remove();
-}
-
-bool ShmMsgQueue::Send(SharedMemory &shm, const MQId &remote_id, const MsgI &msg, const int timeout_ms, OnSend const &onsend)
-{
-	Queue *remote = Find(shm, MsgQIdToName(remote_id));
-	return remote && remote->Write(msg, timeout_ms, [&onsend](const MsgI &msg) { onsend(); msg.AddRef(); });
-}
-bool ShmMsgQueue::Send(SharedMemory &shm, const MQId &remote_id, const MsgI &msg, const int timeout_ms)
-{
-	Queue *remote = Find(shm, MsgQIdToName(remote_id));
-	return remote && remote->Write(msg, timeout_ms, [](const MsgI &msg) { msg.AddRef(); });
-}
-
-// Test shows that in the 2 cases:
-// 1) build msg first, then find remote queue;
-// 2) find remote queue first, then build msg;
-// 1 is about 50% faster than 2, maybe cache related.
-
-// bool ShmMsgQueue::Recv(MsgI &imsg, BHMsgHead &head, const int timeout_ms)
-// {
-// 	if (Read(imsg, timeout_ms)) {
-// 		// DEFER1(imsg.Release(shm()););
-// 		return imsg.ParseHead(head);
-// 	} else {
-// 		return false;
-// 	}
-// }
-
 } // namespace bhome_shm

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