From 5bb28835d06e27dbd960916c9fb11a555fc5a9bc Mon Sep 17 00:00:00 2001 From: lichao <lichao@aiotlink.com> Date: 星期一, 26 四月 2021 14:24:29 +0800 Subject: [PATCH] add shared lib target. --- src/shm_queue.cpp | 136 ++++++++++++++++++++++---------------------- 1 files changed, 68 insertions(+), 68 deletions(-) diff --git a/src/shm_queue.cpp b/src/shm_queue.cpp index ffc7c21..face18b 100644 --- a/src/shm_queue.cpp +++ b/src/shm_queue.cpp @@ -17,95 +17,95 @@ */ #include "shm_queue.h" -#include <boost/uuid/uuid_io.hpp> -#include <boost/uuid/uuid_generators.hpp> #include "bh_util.h" -namespace bhome_shm { -using namespace bhome_msg; +namespace bhome_shm +{ +using namespace bhome_msg; using namespace boost::interprocess; -using namespace boost::uuids; -namespace { -std::string MsgQIdToName(const MQId& id) { return "shmq" + to_string(id); } -MQId EmptyId() { return nil_uuid(); } -MQId NewId() { return random_generator()(); } -const int AdjustMQLength(const int len) { - const int kMaxLength = 10000; - const int kDefaultLen = 12; - if (len <= 0) { - return kDefaultLen; - } else if (len < kMaxLength) { - return len; - } else { - return kMaxLength; - } +namespace +{ +std::string MsgQIdToName(const ShmMsgQueue::MQId id) +{ + char buf[40] = "mqOx"; + int n = sprintf(buf + 4, "%lx", id); + return std::string(buf, n + 4); } +const int AdjustMQLength(const int len) +{ + const int kMaxLength = 10000; + const int kDefaultLen = 12; + if (len <= 0) { + return kDefaultLen; + } else if (len < kMaxLength) { + return len; + } else { + return kMaxLength; + } } +} // namespace + +ShmMsgQueue::MQId ShmMsgQueue::NewId() +{ + static auto &id = GetData(); + return ++id; +} // ShmMsgQueue memory usage: (320 + 16*length) bytes, length >= 2 -ShmMsgQueue::ShmMsgQueue(const MQId &id, ShmType &segment, const int len): -Super(segment, MsgQIdToName(id), AdjustMQLength(len), segment.get_segment_manager()), -id_(id) -{} - -ShmMsgQueue::ShmMsgQueue(ShmType &segment, const int len): -ShmMsgQueue(NewId(), segment, len) -{} - -ShmMsgQueue::~ShmMsgQueue() +ShmMsgQueue::ShmMsgQueue(const MQId id, ShmType &segment, const int len) : + id_(id), + queue_(segment, MsgQIdToName(id_), AdjustMQLength(len), segment.get_segment_manager()) { - Remove(); } -bool ShmMsgQueue::Send(const MQId &remote_id, const MsgI &msg, const int timeout_ms) +ShmMsgQueue::ShmMsgQueue(ShmType &segment, const int len) : + id_(NewId()), + queue_(segment, true, MsgQIdToName(id_), AdjustMQLength(len), segment.get_segment_manager()) { - Queue *remote = find(MsgQIdToName(remote_id)); - return remote && remote->Write(msg, timeout_ms, [](const MsgI&msg){msg.AddRef();}); + if (!queue_.IsOk()) { + throw("error create msgq " + std::to_string(id_)); + } } -bool ShmMsgQueue::Send(const MQId &remote_id, const BHMsg &data, const int timeout_ms) +ShmMsgQueue::~ShmMsgQueue() {} + +bool ShmMsgQueue::Remove(SharedMemory &shm, const MQId id) { - MsgI msg; - if(msg.Make(shm(), data)) { - if(Send(remote_id, msg, timeout_ms)) { - return true; - } else { - msg.Release(shm()); - } - } - return false; + Queue *q = Find(shm, id); + if (q) { + MsgI msg; + while (q->TryRead(msg)) { + msg.Release(); + } + } + return Shmq::Remove(shm, MsgQIdToName(id)); } -/* -bool ShmMsgQueue::Send(const MQId &remote_id, const void *data, const size_t size, const int timeout_ms) +ShmMsgQueue::Queue *ShmMsgQueue::Find(SharedMemory &shm, const MQId remote_id) { - // Test shows that in the 2 cases: - // 1) build msg first, then find remote queue; - // 2) find remote queue first, then build msg; - // 1 is about 50% faster than 2, maybe cache related. + return Shmq::Find(shm, MsgQIdToName(remote_id)); +} - MsgI msg; - if(msg.BuildRequest(shm(), Id(), data, size)) { - if(Send(remote_id, msg, timeout_ms)) { - return true; - } else { - msg.Release(shm()); - } - } - return false; -} -//*/ -bool ShmMsgQueue::Recv(BHMsg &msg, const int timeout_ms) +bool ShmMsgQueue::TrySend(SharedMemory &shm, const MQId remote_id, const MsgI &msg, OnSend const &onsend) { - MsgI imsg; - if (Read(imsg, timeout_ms)) { - DEFER1(imsg.Release(shm());); - return imsg.Unpack(msg); - } else { - return false; - } + Queue *remote = Find(shm, remote_id); + if (remote) { + if (onsend) { + return remote->TryWrite(msg, [&onsend](const MsgI &msg) { onsend(); msg.AddRef(); }); + } else { + return remote->TryWrite(msg, [](const MsgI &msg) { msg.AddRef(); }); + } + } else { + // SetLestError(eNotFound); + return false; + } } +// Test shows that in the 2 cases: +// 1) build msg first, then find remote queue; +// 2) find remote queue first, then build msg; +// 1 is about 50% faster than 2, maybe cache related. + } // namespace bhome_shm -- Gitblit v1.8.0