From bb9a7e348892eb5c4fccb063380aa6fcd9612b71 Mon Sep 17 00:00:00 2001 From: lichao <lichao@aiotlink.com> Date: 星期二, 06 四月 2021 17:32:35 +0800 Subject: [PATCH] server resend failed; rename msgs; refactor. --- src/shm_queue.cpp | 18 +++++------------- 1 files changed, 5 insertions(+), 13 deletions(-) diff --git a/src/shm_queue.cpp b/src/shm_queue.cpp index de38229..dcb5a9e 100644 --- a/src/shm_queue.cpp +++ b/src/shm_queue.cpp @@ -76,24 +76,16 @@ Queue *remote = Find(shm, MsgQIdToName(remote_id)); return remote && remote->Write(msg, timeout_ms, [&onsend](const MsgI &msg) { onsend(); msg.AddRef(); }); } +bool ShmMsgQueue::Send(SharedMemory &shm, const MQId &remote_id, const MsgI &msg, const int timeout_ms) +{ + Queue *remote = Find(shm, MsgQIdToName(remote_id)); + return remote && remote->Write(msg, timeout_ms, [](const MsgI &msg) { msg.AddRef(); }); +} // Test shows that in the 2 cases: // 1) build msg first, then find remote queue; // 2) find remote queue first, then build msg; // 1 is about 50% faster than 2, maybe cache related. - -bool ShmMsgQueue::Send(const MQId &remote_id, const BHMsg &data, const int timeout_ms, const std::function<void()> &onsend) -{ - MsgI msg; - if (msg.Make(shm(), data)) { - if (Send(remote_id, msg, timeout_ms, onsend)) { - return true; - } else { - msg.Release(shm()); - } - } - return false; -} bool ShmMsgQueue::Recv(BHMsg &msg, const int timeout_ms) { -- Gitblit v1.8.0