From f51636c193d032723c47343e39ff8296db350200 Mon Sep 17 00:00:00 2001 From: lichao <lichao@aiotlink.com> Date: 星期一, 29 三月 2021 18:04:00 +0800 Subject: [PATCH] change msg to use protobuf, add more msg type. --- src/shm_queue.cpp | 64 ++++++++++++++++---------------- 1 files changed, 32 insertions(+), 32 deletions(-) diff --git a/src/shm_queue.cpp b/src/shm_queue.cpp index 8d90083..ffc7c21 100644 --- a/src/shm_queue.cpp +++ b/src/shm_queue.cpp @@ -15,6 +15,7 @@ * * ===================================================================================== */ + #include "shm_queue.h" #include <boost/uuid/uuid_io.hpp> #include <boost/uuid/uuid_generators.hpp> @@ -47,10 +48,10 @@ ShmMsgQueue::ShmMsgQueue(const MQId &id, ShmType &segment, const int len): Super(segment, MsgQIdToName(id), AdjustMQLength(len), segment.get_segment_manager()), id_(id) -{ -} +{} -ShmMsgQueue::ShmMsgQueue(ShmType &segment, const int len):ShmMsgQueue(NewId(), segment, len) +ShmMsgQueue::ShmMsgQueue(ShmType &segment, const int len): +ShmMsgQueue(NewId(), segment, len) {} ShmMsgQueue::~ShmMsgQueue() @@ -58,21 +59,16 @@ Remove(); } -bool ShmMsgQueue::Send(const MQId &remote_id, const Msg &msg, const int timeout_ms) +bool ShmMsgQueue::Send(const MQId &remote_id, const MsgI &msg, const int timeout_ms) { Queue *remote = find(MsgQIdToName(remote_id)); - return remote && remote->Write(msg, timeout_ms, [](const Msg&msg){msg.AddRef();}); + return remote && remote->Write(msg, timeout_ms, [](const MsgI&msg){msg.AddRef();}); } -bool ShmMsgQueue::Send(const MQId &remote_id, const void *data, const size_t size, const int timeout_ms) +bool ShmMsgQueue::Send(const MQId &remote_id, const BHMsg &data, const int timeout_ms) { - // Test shows that in the 2 cases: - // 1) build msg first, then find remote queue; - // 2) find remote queue first, then build msg; - // 1 is about 50% faster than 2, maybe cache related. - - Msg msg; - if(msg.Build(shm(), Id(), data, size, false)) { + MsgI msg; + if(msg.Make(shm(), data)) { if(Send(remote_id, msg, timeout_ms)) { return true; } else { @@ -82,30 +78,34 @@ return false; } -bool ShmMsgQueue::Recv(MQId &source_id, void *&data, size_t &size, const int timeout_ms) +/* +bool ShmMsgQueue::Send(const MQId &remote_id, const void *data, const size_t size, const int timeout_ms) { - Msg msg; - if (Read(msg, timeout_ms)) { - DEFER1(msg.Release(shm());); + // Test shows that in the 2 cases: + // 1) build msg first, then find remote queue; + // 2) find remote queue first, then build msg; + // 1 is about 50% faster than 2, maybe cache related. - auto ptr = msg.get<char>(); - if (ptr) { - MsgMetaV1 meta; - meta.Parse(ptr); - source_id = meta.src_id_; - size = meta.data_size_; - data = malloc(size); - if (data) { - memcpy(data, ptr + meta.self_size_, size); - return true; - } + MsgI msg; + if(msg.BuildRequest(shm(), Id(), data, size)) { + if(Send(remote_id, msg, timeout_ms)) { + return true; + } else { + msg.Release(shm()); } } - source_id = EmptyId(); - data = 0; - size = 0; return false; +} +//*/ +bool ShmMsgQueue::Recv(BHMsg &msg, const int timeout_ms) +{ + MsgI imsg; + if (Read(imsg, timeout_ms)) { + DEFER1(imsg.Release(shm());); + return imsg.Unpack(msg); + } else { + return false; + } } } // namespace bhome_shm - -- Gitblit v1.8.0