From 9e418158e309ce5d02bdf296f3bed2c5d533eee0 Mon Sep 17 00:00:00 2001
From: wangzhengquan <wangzhengquan85@126.com>
Date: 星期四, 09 七月 2020 20:11:42 +0800
Subject: [PATCH] udpate

---
 test/test.h |   25 +++++++++++++++----------
 1 files changed, 15 insertions(+), 10 deletions(-)

diff --git a/test/test.h b/test/test.h
index 76aa358..93df2c0 100644
--- a/test/test.h
+++ b/test/test.h
@@ -1,11 +1,11 @@
 #include "usg_common.h"
 #include "usg_typedef.h"
-#include "lock_free_queue.h"
-#include "SLinkedLockFreeQueue.h"
-#include "queue_factory.h"
- #include <pthread.h>
+#include "shm_queue.h"
+#include "shm_allocator.h"
+#include <sstream>
+//#include "queue_factory.h"
+#include <pthread.h>
 
-#define NTHREADS 3
 
 struct Item
 {
@@ -14,6 +14,9 @@
   
 };
 
+
+// typedef shmstring item_t;
+typedef int item_t;
 struct Targ {
 	int key;
 	int start;
@@ -21,12 +24,14 @@
 };
 
 // 閿�姣佸叡浜唴瀛樺拰淇″彿
-void destroy() {
+void destroy(int key) {
 	
-	LockFreeQueue<struct Item> *queue = QueueFactory::createQueue<struct Item> (1, 16);
-   //queue->~LockFreeQueue();
-	delete queue;
-    mm_deinit();
+	// LockFreeQueue<struct Item> *queue = QueueFactory::createQueue<struct Item> (1, 16);
+ //   //queue->~LockFreeQueue();
+	// delete queue;
+
+	//QueueFactory::dropQueue<struct Item>(key);
+    // mm_destroy();
     
 
 }

--
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