From 168af40fe9a3cc81c6ee16b3e81f154780c36bdb Mon Sep 17 00:00:00 2001
From: Scheaven <xuepengqiang>
Date: 星期四, 03 六月 2021 15:03:27 +0800
Subject: [PATCH] up new v4

---
 lib/detecter_tools/darknet/layer.h |  676 ++++++++++++++++++++++++++++----------------------------
 1 files changed, 338 insertions(+), 338 deletions(-)

diff --git a/lib/detecter_tools/darknet/layer.h b/lib/detecter_tools/darknet/layer.h
index 0b23334..e92d3b4 100644
--- a/lib/detecter_tools/darknet/layer.h
+++ b/lib/detecter_tools/darknet/layer.h
@@ -1,338 +1,338 @@
-#ifndef BASE_LAYER_H
-#define BASE_LAYER_H
-
-#include "activations.h"
-#include "stddef.h"
-#include "tree.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-//struct network_state;
-
-//struct layer;
-//typedef struct layer layer;
-
-//typedef enum {
-//    CONVOLUTIONAL,
-//    DECONVOLUTIONAL,
-//    CONNECTED,
-//    MAXPOOL,
-//    SOFTMAX,
-//    DETECTION,
-//    DROPOUT,
-//    CROP,
-//    ROUTE,
-//    COST,
-//    NORMALIZATION,
-//    AVGPOOL,
-//    LOCAL,
-//    SHORTCUT,
-//    ACTIVE,
-//    RNN,
-//    GRU,
-//    CRNN,
-//    BATCHNORM,
-//    NETWORK,
-//    XNOR,
-//    REGION,
-//	YOLO,
-//    REORG,
-//	UPSAMPLE,
-//	REORG_OLD,
-//    BLANK
-//} LAYER_TYPE;
-
-//typedef enum{
-//    SSE, MASKED, SMOOTH
-//} COST_TYPE;
-
-//typedef struct {
-//	int batch;
-//	float learning_rate;
-//	float momentum;
-//	float decay;
-//	int adam;
-//	float B1;
-//	float B2;
-//	float eps;
-//	int t;
-//} update_args;
-
-/*
-struct layer{
-    LAYER_TYPE type;
-    ACTIVATION activation;
-    COST_TYPE cost_type;
-    void (*forward)   (struct layer, struct network_state);
-    void (*backward)  (struct layer, struct network_state);
-    void (*update)    (struct layer, int, float, float, float);
-    void (*forward_gpu)   (struct layer, struct network_state);
-    void (*backward_gpu)  (struct layer, struct network_state);
-    void (*update_gpu)    (struct layer, int, float, float, float);
-    int batch_normalize;
-    int shortcut;
-    int batch;
-    int forced;
-    int flipped;
-    int inputs;
-    int outputs;
-    int truths;
-    int h,w,c;
-    int out_h, out_w, out_c;
-    int n;
-    int max_boxes;
-    int groups;
-    int size;
-    int side;
-    int stride;
-    int reverse;
-	int spatial;
-    int pad;
-    int sqrt;
-    int flip;
-    int index;
-    int binary;
-    int xnor;
-    int use_bin_output;
-    int steps;
-    int hidden;
-    float dot;
-    float angle;
-    float jitter;
-    float saturation;
-    float exposure;
-    float shift;
-    float ratio;
-    float learning_rate_scale;
-	int focal_loss;
-	int noloss;
-    int softmax;
-    int classes;
-    int coords;
-    int background;
-    int rescore;
-    int objectness;
-    int does_cost;
-    int joint;
-    int noadjust;
-    int reorg;
-    int log;
-	int tanh;
-	int *mask;
-	int total;
-	float bflops;
-
-    int adam;
-    float B1;
-    float B2;
-    float eps;
-
-    int t;
-    float *m;
-    float *v;
-    float * bias_m;
-    float * bias_v;
-    float * scale_m;
-    float * scale_v;
-
-    tree *softmax_tree;
-    int  *map;
-
-    float alpha;
-    float beta;
-    float kappa;
-
-    float coord_scale;
-    float object_scale;
-    float noobject_scale;
-	float mask_scale;
-    float class_scale;
-    int bias_match;
-    int random;
-	float ignore_thresh;
-	float truth_thresh;
-    float thresh;
-	float focus;
-    int classfix;
-    int absolute;
-
-    int onlyforward;
-    int stopbackward;
-    int dontload;
-    int dontloadscales;
-
-    float temperature;
-    float probability;
-    float scale;
-
-    int *indexes;
-    float *rand;
-    float *cost;
-    char  *cweights;
-    float *state;
-    float *prev_state;
-    float *forgot_state;
-    float *forgot_delta;
-    float *state_delta;
-
-    float *concat;
-    float *concat_delta;
-
-    float *binary_weights;
-
-    float *biases;
-    float *bias_updates;
-
-    float *scales;
-    float *scale_updates;
-
-    float *weights;
-    float *weight_updates;
-
-    char *align_bit_weights_gpu;
-    float *mean_arr_gpu;
-    float *align_workspace_gpu;
-    float *transposed_align_workspace_gpu;
-    int align_workspace_size;
-
-    char *align_bit_weights;
-    float *mean_arr;
-    int align_bit_weights_size;
-    int lda_align;
-    int new_lda;
-    int bit_align;
-
-    float *col_image;
-    int   * input_layers;
-    int   * input_sizes;
-    float * delta;
-    float * output;
-	float * loss;
-    float * squared;
-    float * norms;
-
-    float * spatial_mean;
-    float * mean;
-    float * variance;
-
-    float * mean_delta;
-    float * variance_delta;
-
-    float * rolling_mean;
-    float * rolling_variance;
-
-    float * x;
-    float * x_norm;
-
-    struct layer *input_layer;
-    struct layer *self_layer;
-    struct layer *output_layer;
-
-    struct layer *input_gate_layer;
-    struct layer *state_gate_layer;
-    struct layer *input_save_layer;
-    struct layer *state_save_layer;
-    struct layer *input_state_layer;
-    struct layer *state_state_layer;
-
-    struct layer *input_z_layer;
-    struct layer *state_z_layer;
-
-    struct layer *input_r_layer;
-    struct layer *state_r_layer;
-
-    struct layer *input_h_layer;
-    struct layer *state_h_layer;
-
-    float *z_cpu;
-    float *r_cpu;
-    float *h_cpu;
-
-    float *binary_input;
-
-    size_t workspace_size;
-
-#ifdef GPU
-    float *z_gpu;
-    float *r_gpu;
-    float *h_gpu;
-
-    int *indexes_gpu;
-    float * prev_state_gpu;
-    float * forgot_state_gpu;
-    float * forgot_delta_gpu;
-    float * state_gpu;
-    float * state_delta_gpu;
-    float * gate_gpu;
-    float * gate_delta_gpu;
-    float * save_gpu;
-    float * save_delta_gpu;
-    float * concat_gpu;
-    float * concat_delta_gpu;
-
-    // adam
-    float *m_gpu;
-    float *v_gpu;
-    float *bias_m_gpu;
-    float *scale_m_gpu;
-    float *bias_v_gpu;
-    float *scale_v_gpu;
-
-    float *binary_input_gpu;
-    float *binary_weights_gpu;
-
-    float * mean_gpu;
-    float * variance_gpu;
-
-    float * rolling_mean_gpu;
-    float * rolling_variance_gpu;
-
-    float * variance_delta_gpu;
-    float * mean_delta_gpu;
-
-    float * col_image_gpu;
-
-    float * x_gpu;
-    float * x_norm_gpu;
-    float * weights_gpu;
-    float * weight_updates_gpu;
-
-	float * weights_gpu16;
-	float * weight_updates_gpu16;
-
-    float * biases_gpu;
-    float * bias_updates_gpu;
-
-    float * scales_gpu;
-    float * scale_updates_gpu;
-
-    float * output_gpu;
-	float * loss_gpu;
-    float * delta_gpu;
-    float * rand_gpu;
-    float * squared_gpu;
-    float * norms_gpu;
-    #ifdef CUDNN
-    cudnnTensorDescriptor_t srcTensorDesc, dstTensorDesc;
-    cudnnTensorDescriptor_t srcTensorDesc16, dstTensorDesc16;
-    cudnnTensorDescriptor_t dsrcTensorDesc, ddstTensorDesc;
-    cudnnTensorDescriptor_t dsrcTensorDesc16, ddstTensorDesc16;
-	cudnnTensorDescriptor_t normTensorDesc, normDstTensorDesc, normDstTensorDescF16;
-    cudnnFilterDescriptor_t weightDesc, weightDesc16;
-    cudnnFilterDescriptor_t dweightDesc, dweightDesc16;
-    cudnnConvolutionDescriptor_t convDesc;
-    cudnnConvolutionFwdAlgo_t fw_algo, fw_algo16;
-    cudnnConvolutionBwdDataAlgo_t bd_algo, bd_algo16;
-    cudnnConvolutionBwdFilterAlgo_t bf_algo, bf_algo16;
-    cudnnPoolingDescriptor_t poolingDesc;
-    #endif  // CUDNN
-#endif  // GPU
-};
-*/
-//void free_layer(layer);
-
-#ifdef __cplusplus
-}
-#endif
-#endif
+#ifndef BASE_LAYER_H
+#define BASE_LAYER_H
+
+#include "activations.h"
+#include "stddef.h"
+#include "tree.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//struct network_state;
+
+//struct layer;
+//typedef struct layer layer;
+
+//typedef enum {
+//    CONVOLUTIONAL,
+//    DECONVOLUTIONAL,
+//    CONNECTED,
+//    MAXPOOL,
+//    SOFTMAX,
+//    DETECTION,
+//    DROPOUT,
+//    CROP,
+//    ROUTE,
+//    COST,
+//    NORMALIZATION,
+//    AVGPOOL,
+//    LOCAL,
+//    SHORTCUT,
+//    ACTIVE,
+//    RNN,
+//    GRU,
+//    CRNN,
+//    BATCHNORM,
+//    NETWORK,
+//    XNOR,
+//    REGION,
+//	YOLO,
+//    REORG,
+//	UPSAMPLE,
+//	REORG_OLD,
+//    BLANK
+//} LAYER_TYPE;
+
+//typedef enum{
+//    SSE, MASKED, SMOOTH
+//} COST_TYPE;
+
+//typedef struct {
+//	int batch;
+//	float learning_rate;
+//	float momentum;
+//	float decay;
+//	int adam;
+//	float B1;
+//	float B2;
+//	float eps;
+//	int t;
+//} update_args;
+
+/*
+struct layer{
+    LAYER_TYPE type;
+    ACTIVATION activation;
+    COST_TYPE cost_type;
+    void (*forward)   (struct layer, struct network_state);
+    void (*backward)  (struct layer, struct network_state);
+    void (*update)    (struct layer, int, float, float, float);
+    void (*forward_gpu)   (struct layer, struct network_state);
+    void (*backward_gpu)  (struct layer, struct network_state);
+    void (*update_gpu)    (struct layer, int, float, float, float);
+    int batch_normalize;
+    int shortcut;
+    int batch;
+    int forced;
+    int flipped;
+    int inputs;
+    int outputs;
+    int truths;
+    int h,w,c;
+    int out_h, out_w, out_c;
+    int n;
+    int max_boxes;
+    int groups;
+    int size;
+    int side;
+    int stride;
+    int reverse;
+	int spatial;
+    int pad;
+    int sqrt;
+    int flip;
+    int index;
+    int binary;
+    int xnor;
+    int use_bin_output;
+    int steps;
+    int hidden;
+    float dot;
+    float angle;
+    float jitter;
+    float saturation;
+    float exposure;
+    float shift;
+    float ratio;
+    float learning_rate_scale;
+	int focal_loss;
+	int noloss;
+    int softmax;
+    int classes;
+    int coords;
+    int background;
+    int rescore;
+    int objectness;
+    int does_cost;
+    int joint;
+    int noadjust;
+    int reorg;
+    int log;
+	int tanh;
+	int *mask;
+	int total;
+	float bflops;
+
+    int adam;
+    float B1;
+    float B2;
+    float eps;
+
+    int t;
+    float *m;
+    float *v;
+    float * bias_m;
+    float * bias_v;
+    float * scale_m;
+    float * scale_v;
+
+    tree *softmax_tree;
+    int  *map;
+
+    float alpha;
+    float beta;
+    float kappa;
+
+    float coord_scale;
+    float object_scale;
+    float noobject_scale;
+	float mask_scale;
+    float class_scale;
+    int bias_match;
+    int random;
+	float ignore_thresh;
+	float truth_thresh;
+    float thresh;
+	float focus;
+    int classfix;
+    int absolute;
+
+    int onlyforward;
+    int stopbackward;
+    int dontload;
+    int dontloadscales;
+
+    float temperature;
+    float probability;
+    float scale;
+
+    int *indexes;
+    float *rand;
+    float *cost;
+    char  *cweights;
+    float *state;
+    float *prev_state;
+    float *forgot_state;
+    float *forgot_delta;
+    float *state_delta;
+
+    float *concat;
+    float *concat_delta;
+
+    float *binary_weights;
+
+    float *biases;
+    float *bias_updates;
+
+    float *scales;
+    float *scale_updates;
+
+    float *weights;
+    float *weight_updates;
+
+    char *align_bit_weights_gpu;
+    float *mean_arr_gpu;
+    float *align_workspace_gpu;
+    float *transposed_align_workspace_gpu;
+    int align_workspace_size;
+
+    char *align_bit_weights;
+    float *mean_arr;
+    int align_bit_weights_size;
+    int lda_align;
+    int new_lda;
+    int bit_align;
+
+    float *col_image;
+    int   * input_layers;
+    int   * input_sizes;
+    float * delta;
+    float * output;
+	float * loss;
+    float * squared;
+    float * norms;
+
+    float * spatial_mean;
+    float * mean;
+    float * variance;
+
+    float * mean_delta;
+    float * variance_delta;
+
+    float * rolling_mean;
+    float * rolling_variance;
+
+    float * x;
+    float * x_norm;
+
+    struct layer *input_layer;
+    struct layer *self_layer;
+    struct layer *output_layer;
+
+    struct layer *input_gate_layer;
+    struct layer *state_gate_layer;
+    struct layer *input_save_layer;
+    struct layer *state_save_layer;
+    struct layer *input_state_layer;
+    struct layer *state_state_layer;
+
+    struct layer *input_z_layer;
+    struct layer *state_z_layer;
+
+    struct layer *input_r_layer;
+    struct layer *state_r_layer;
+
+    struct layer *input_h_layer;
+    struct layer *state_h_layer;
+
+    float *z_cpu;
+    float *r_cpu;
+    float *h_cpu;
+
+    float *binary_input;
+
+    size_t workspace_size;
+
+#ifdef GPU
+    float *z_gpu;
+    float *r_gpu;
+    float *h_gpu;
+
+    int *indexes_gpu;
+    float * prev_state_gpu;
+    float * forgot_state_gpu;
+    float * forgot_delta_gpu;
+    float * state_gpu;
+    float * state_delta_gpu;
+    float * gate_gpu;
+    float * gate_delta_gpu;
+    float * save_gpu;
+    float * save_delta_gpu;
+    float * concat_gpu;
+    float * concat_delta_gpu;
+
+    // adam
+    float *m_gpu;
+    float *v_gpu;
+    float *bias_m_gpu;
+    float *scale_m_gpu;
+    float *bias_v_gpu;
+    float *scale_v_gpu;
+
+    float *binary_input_gpu;
+    float *binary_weights_gpu;
+
+    float * mean_gpu;
+    float * variance_gpu;
+
+    float * rolling_mean_gpu;
+    float * rolling_variance_gpu;
+
+    float * variance_delta_gpu;
+    float * mean_delta_gpu;
+
+    float * col_image_gpu;
+
+    float * x_gpu;
+    float * x_norm_gpu;
+    float * weights_gpu;
+    float * weight_updates_gpu;
+
+	float * weights_gpu16;
+	float * weight_updates_gpu16;
+
+    float * biases_gpu;
+    float * bias_updates_gpu;
+
+    float * scales_gpu;
+    float * scale_updates_gpu;
+
+    float * output_gpu;
+	float * loss_gpu;
+    float * delta_gpu;
+    float * rand_gpu;
+    float * squared_gpu;
+    float * norms_gpu;
+    #ifdef CUDNN
+    cudnnTensorDescriptor_t srcTensorDesc, dstTensorDesc;
+    cudnnTensorDescriptor_t srcTensorDesc16, dstTensorDesc16;
+    cudnnTensorDescriptor_t dsrcTensorDesc, ddstTensorDesc;
+    cudnnTensorDescriptor_t dsrcTensorDesc16, ddstTensorDesc16;
+	cudnnTensorDescriptor_t normTensorDesc, normDstTensorDesc, normDstTensorDescF16;
+    cudnnFilterDescriptor_t weightDesc, weightDesc16;
+    cudnnFilterDescriptor_t dweightDesc, dweightDesc16;
+    cudnnConvolutionDescriptor_t convDesc;
+    cudnnConvolutionFwdAlgo_t fw_algo, fw_algo16;
+    cudnnConvolutionBwdDataAlgo_t bd_algo, bd_algo16;
+    cudnnConvolutionBwdFilterAlgo_t bf_algo, bf_algo16;
+    cudnnPoolingDescriptor_t poolingDesc;
+    #endif  // CUDNN
+#endif  // GPU
+};
+*/
+//void free_layer(layer);
+
+#ifdef __cplusplus
+}
+#endif
+#endif

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