// // Created by Scheaven on 2020/1/3. // #ifndef INC_03_REID_STRONG_BASELINE_REID_UTILS_H #define INC_03_REID_STRONG_BASELINE_REID_UTILS_H #include #include #include #include #include #include #include using namespace std; struct ReID_Utils{ public: float *normalize(unsigned char *vsrc, int w, int h, int chan); }; #endif //INC_03_REID_STRONG_BASELINE_REID_UTILS_H