#include "layer.h" #include "cuda.h" #include void free_layer(layer l) { if (l.type == DROPOUT) { if (l.rand) free(l.rand); #ifdef GPU if (l.rand_gpu) cuda_free(l.rand_gpu); #endif return; } if (l.cweights) free(l.cweights); if (l.indexes) free(l.indexes); if (l.input_layers) free(l.input_layers); if (l.input_sizes) free(l.input_sizes); if (l.map) free(l.map); if (l.rand) free(l.rand); if (l.cost) free(l.cost); if (l.state) free(l.state); if (l.prev_state) free(l.prev_state); if (l.forgot_state) free(l.forgot_state); if (l.forgot_delta) free(l.forgot_delta); if (l.state_delta) free(l.state_delta); if (l.concat) free(l.concat); if (l.concat_delta) free(l.concat_delta); if (l.binary_weights) free(l.binary_weights); if (l.biases) free(l.biases); if (l.bias_updates) free(l.bias_updates); if (l.scales) free(l.scales); if (l.scale_updates) free(l.scale_updates); if (l.weights) free(l.weights); if (l.weight_updates) free(l.weight_updates); if (l.delta) free(l.delta); if (l.output) free(l.output); if (l.squared) free(l.squared); if (l.norms) free(l.norms); if (l.spatial_mean) free(l.spatial_mean); if (l.mean) free(l.mean); if (l.variance) free(l.variance); if (l.mean_delta) free(l.mean_delta); if (l.variance_delta) free(l.variance_delta); if (l.rolling_mean) free(l.rolling_mean); if (l.rolling_variance) free(l.rolling_variance); if (l.x) free(l.x); if (l.x_norm) free(l.x_norm); if (l.m) free(l.m); if (l.v) free(l.v); if (l.z_cpu) free(l.z_cpu); if (l.r_cpu) free(l.r_cpu); if (l.h_cpu) free(l.h_cpu); if (l.binary_input) free(l.binary_input); #ifdef GPU if (l.indexes_gpu) cuda_free((float *)l.indexes_gpu); if (l.z_gpu) cuda_free(l.z_gpu); if (l.r_gpu) cuda_free(l.r_gpu); if (l.h_gpu) cuda_free(l.h_gpu); if (l.m_gpu) cuda_free(l.m_gpu); if (l.v_gpu) cuda_free(l.v_gpu); if (l.prev_state_gpu) cuda_free(l.prev_state_gpu); if (l.forgot_state_gpu) cuda_free(l.forgot_state_gpu); if (l.forgot_delta_gpu) cuda_free(l.forgot_delta_gpu); if (l.state_gpu) cuda_free(l.state_gpu); if (l.state_delta_gpu) cuda_free(l.state_delta_gpu); if (l.gate_gpu) cuda_free(l.gate_gpu); if (l.gate_delta_gpu) cuda_free(l.gate_delta_gpu); if (l.save_gpu) cuda_free(l.save_gpu); if (l.save_delta_gpu) cuda_free(l.save_delta_gpu); if (l.concat_gpu) cuda_free(l.concat_gpu); if (l.concat_delta_gpu) cuda_free(l.concat_delta_gpu); if (l.binary_input_gpu) cuda_free(l.binary_input_gpu); if (l.binary_weights_gpu) cuda_free(l.binary_weights_gpu); if (l.mean_gpu) cuda_free(l.mean_gpu); if (l.variance_gpu) cuda_free(l.variance_gpu); if (l.rolling_mean_gpu) cuda_free(l.rolling_mean_gpu); if (l.rolling_variance_gpu) cuda_free(l.rolling_variance_gpu); if (l.variance_delta_gpu) cuda_free(l.variance_delta_gpu); if (l.mean_delta_gpu) cuda_free(l.mean_delta_gpu); if (l.x_gpu) cuda_free(l.x_gpu); if (l.x_norm_gpu) cuda_free(l.x_norm_gpu); if (l.weights_gpu) cuda_free(l.weights_gpu); if (l.weight_updates_gpu) cuda_free(l.weight_updates_gpu); if (l.weights_gpu16) cuda_free(l.weights_gpu16); if (l.weight_updates_gpu16) cuda_free(l.weight_updates_gpu16); if (l.biases_gpu) cuda_free(l.biases_gpu); if (l.bias_updates_gpu) cuda_free(l.bias_updates_gpu); if (l.scales_gpu) cuda_free(l.scales_gpu); if (l.scale_updates_gpu) cuda_free(l.scale_updates_gpu); if (l.output_gpu) cuda_free(l.output_gpu); if (l.delta_gpu) cuda_free(l.delta_gpu); if (l.rand_gpu) cuda_free(l.rand_gpu); if (l.squared_gpu) cuda_free(l.squared_gpu); if (l.norms_gpu) cuda_free(l.norms_gpu); #endif }