#ifndef YOLO_LAYER_H #define YOLO_LAYER_H //#include "darknet.h" #include "layer.h" #include "network.h" layer make_yolo_layer(int batch, int w, int h, int n, int total, int *mask, int classes, int max_boxes); void forward_yolo_layer(const layer l, network_state state); void backward_yolo_layer(const layer l, network_state state); void resize_yolo_layer(layer *l, int w, int h); int yolo_num_detections(layer l, float thresh); int get_yolo_detections(layer l, int w, int h, int netw, int neth, float thresh, int *map, int relative, detection *dets, int letter); void correct_yolo_boxes(detection *dets, int n, int w, int h, int netw, int neth, int relative, int letter); #ifdef GPU void forward_yolo_layer_gpu(const layer l, network_state state); void backward_yolo_layer_gpu(layer l, network_state state); #endif #endif