#ifndef _PLAYM4_H_ #define _PLAYM4_H_ #if defined( _WINDLL) #define PLAYM4_API extern "C"__declspec(dllexport) #else #define PLAYM4_API extern "C" __declspec(dllimport) #endif //Max channel numbers #define PLAYM4_MAX_SUPPORTS 500 //Wave coef range; #define MIN_WAVE_COEF -100 #define MAX_WAVE_COEF 100 //Timer type #define TIMER_1 1 //Only 16 timers for every process.Default TIMER; #define TIMER_2 2 //Not limit;But the precision less than TIMER_1; //BUFFER AND DATA TYPE #define BUF_VIDEO_SRC (1) //mixed input,total src buffer size;splited input,video src buffer size #define BUF_AUDIO_SRC (2) //mixed input,not defined;splited input,audio src buffer size #define BUF_VIDEO_RENDER (3) //video render node count #define BUF_AUDIO_RENDER (4) //audio render node count #define BUF_VIDEO_DECODED (5) //video decoded node count to render #define BUF_AUDIO_DECODED (6) //audio decoded node count to render #define BUF_DISPLAY_NODE (7) //display node //Error code #define PLAYM4_NOERROR 0 //no error #define PLAYM4_PARA_OVER 1 //input parameter is invalid; #define PLAYM4_ORDER_ERROR 2 //The order of the function to be called is error. #define PLAYM4_TIMER_ERROR 3 //Create multimedia clock failed; #define PLAYM4_DEC_VIDEO_ERROR 4 //Decode video data failed. #define PLAYM4_DEC_AUDIO_ERROR 5 //Decode audio data failed. #define PLAYM4_ALLOC_MEMORY_ERROR 6 //Allocate memory failed. #define PLAYM4_OPEN_FILE_ERROR 7 //Open the file failed. #define PLAYM4_CREATE_OBJ_ERROR 8 //Create thread or event failed #define PLAYM4_CREATE_DDRAW_ERROR 9 //Create DirectDraw object failed. #define PLAYM4_CREATE_OFFSCREEN_ERROR 10 //failed when creating off-screen surface. #define PLAYM4_BUF_OVER 11 //buffer is overflow #define PLAYM4_CREATE_SOUND_ERROR 12 //failed when creating audio device. #define PLAYM4_SET_VOLUME_ERROR 13 //Set volume failed #define PLAYM4_SUPPORT_FILE_ONLY 14 //The function only support play file. #define PLAYM4_SUPPORT_STREAM_ONLY 15 //The function only support play stream. #define PLAYM4_SYS_NOT_SUPPORT 16 //System not support. #define PLAYM4_FILEHEADER_UNKNOWN 17 //No file header. #define PLAYM4_VERSION_INCORRECT 18 //The version of decoder and encoder is not adapted. #define PLAYM4_INIT_DECODER_ERROR 19 //Initialize decoder failed. #define PLAYM4_CHECK_FILE_ERROR 20 //The file data is unknown. #define PLAYM4_INIT_TIMER_ERROR 21 //Initialize multimedia clock failed. #define PLAYM4_BLT_ERROR 22 //Blt failed. #define PLAYM4_UPDATE_ERROR 23 //Update failed. #define PLAYM4_OPEN_FILE_ERROR_MULTI 24 //openfile error, streamtype is multi #define PLAYM4_OPEN_FILE_ERROR_VIDEO 25 //openfile error, streamtype is video #define PLAYM4_JPEG_COMPRESS_ERROR 26 //JPEG compress error #define PLAYM4_EXTRACT_NOT_SUPPORT 27 //Don't support the version of this file. #define PLAYM4_EXTRACT_DATA_ERROR 28 //extract video data failed. #define PLAYM4_SECRET_KEY_ERROR 29 //Secret key is error //add 20071218 #define PLAYM4_DECODE_KEYFRAME_ERROR 30 //add by hy 20090318 #define PLAYM4_NEED_MORE_DATA 31 //add by hy 20100617 #define PLAYM4_INVALID_PORT 32 //add by cj 20100913 #define PLAYM4_NOT_FIND 33 //add by cj 20110428 #define PLAYM4_NEED_LARGER_BUFFER 34 //add by pzj 20130528 #define PLAYM4_FAIL_UNKNOWN 99 //Fail, but the reason is unknown; //ÓãÑÛ¹¦ÄÜ´íÎóÂë #define PLAYM4_FEC_ERR_ENABLEFAIL 100 // ÓãÑÛÄ£¿é¼ÓÔØÊ§°Ü #define PLAYM4_FEC_ERR_NOTENABLE 101 // ÓãÑÛÄ£¿éûÓмÓÔØ #define PLAYM4_FEC_ERR_NOSUBPORT 102 // ×Ó¶Ë¿ÚûÓзÖÅä #define PLAYM4_FEC_ERR_PARAMNOTINIT 103 // ûÓгõʼ»¯¶ÔÓ¦¶Ë¿ÚµÄ²ÎÊý #define PLAYM4_FEC_ERR_SUBPORTOVER 104 // ×Ó¶Ë¿ÚÒѾ­ÓÃÍê #define PLAYM4_FEC_ERR_EFFECTNOTSUPPORT 105 // ¸Ã°²×°·½Ê½ÏÂÕâÖÖЧ¹û²»Ö§³Ö #define PLAYM4_FEC_ERR_INVALIDWND 106 // ·Ç·¨µÄ´°¿Ú #define PLAYM4_FEC_ERR_PTZOVERFLOW 107 // PTZλÖÃÔ½½ç #define PLAYM4_FEC_ERR_RADIUSINVALID 108 // Ô²ÐIJÎÊý·Ç·¨ #define PLAYM4_FEC_ERR_UPDATENOTSUPPORT 109 // Ö¸¶¨µÄ°²×°·½Ê½ºÍ½ÃÕýЧ¹û£¬¸Ã²ÎÊý¸üв»Ö§³Ö #define PLAYM4_FEC_ERR_NOPLAYPORT 110 // ²¥·Å¿â¶Ë¿ÚûÓÐÆôÓà #define PLAYM4_FEC_ERR_PARAMVALID 111 // ²ÎÊýΪ¿Õ #define PLAYM4_FEC_ERR_INVALIDPORT 112 // ·Ç·¨×Ó¶Ë¿Ú #define PLAYM4_FEC_ERR_PTZZOOMOVER 113 // PTZ½ÃÕý·¶Î§Ô½½ç #define PLAYM4_FEC_ERR_OVERMAXPORT 114 // ½ÃÕýͨµÀ±¥ºÍ£¬×î´óÖ§³ÖµÄ½ÃÕýͨµÀΪËĸö #define PLAYM4_FEC_ERR_ENABLED 115 //¸Ã¶Ë¿ÚÒѾ­ÆôÓÃÁËÓãÑÛÄ£¿é #define PLAYM4_FEC_ERR_D3DACCENOTENABLE 116 // D3D¼ÓËÙûÓпªÆô //Max display regions. #define MAX_DISPLAY_WND 4 //Display type #define DISPLAY_NORMAL 0x00000001 #define DISPLAY_QUARTER 0x00000002 #define DISPLAY_YC_SCALE 0x00000004 //add by gb 20091116 #define DISPLAY_NOTEARING 0x00000008 //Display buffers #define MAX_DIS_FRAMES 50 #define MIN_DIS_FRAMES 1 //Locate by #define BY_FRAMENUM 1 #define BY_FRAMETIME 2 //Source buffer #define SOURCE_BUF_MAX 1024*100000 #define SOURCE_BUF_MIN 1024*50 //Stream type #define STREAME_REALTIME 0 #define STREAME_FILE 1 //frame type #define T_AUDIO16 101 #define T_AUDIO8 100 #define T_UYVY 1 #define T_YV12 3 #define T_RGB32 7 //capability #define SUPPORT_DDRAW 1 #define SUPPORT_BLT 2 #define SUPPORT_BLTFOURCC 4 #define SUPPORT_BLTSHRINKX 8 #define SUPPORT_BLTSHRINKY 16 #define SUPPORT_BLTSTRETCHX 32 #define SUPPORT_BLTSTRETCHY 64 #define SUPPORT_SSE 128 #define SUPPORT_MMX 256 // ÒÔϺ궨ÒåÓÃÓÚHIK_MEDIAINFO½á¹¹ #define FOURCC_HKMI 0x484B4D49 // "HKMI" HIK_MEDIAINFO½á¹¹±ê¼Ç // ϵͳ·â×°¸ñʽ #define SYSTEM_NULL 0x0 // ûÓÐϵͳ²ã£¬´¿ÒôƵÁ÷»òÊÓÆµÁ÷ #define SYSTEM_HIK 0x1 // º£¿µÎļþ²ã #define SYSTEM_MPEG2_PS 0x2 // PS·â×° #define SYSTEM_MPEG2_TS 0x3 // TS·â×° #define SYSTEM_RTP 0x4 // rtp·â×° #define SYSTEM_RTPHIK 0x401 // rtp·â×° // ÊÓÆµ±àÂëÀàÐÍ #define VIDEO_NULL 0x0 // ûÓÐÊÓÆµ #define VIDEO_H264 0x1 // º£¿µH.264 #define VIDEO_MPEG4 0x3 // ±ê×¼MPEG4 #define VIDEO_MJPEG 0x4 #define VIDEO_AVC264 0x0100 // ÒôƵ±àÂëÀàÐÍ #define AUDIO_NULL 0x0000 // ûÓÐÒôƵ #define AUDIO_ADPCM 0x1000 // ADPCM #define AUDIO_MPEG 0x2000 // MPEG ϵÁÐÒôƵ£¬½âÂëÆ÷ÄÜ×ÔÊÊÓ¦¸÷ÖÖMPEGÒôƵ #define AUDIO_AAC 0X2001 // AAC ±àÂë // GϵÁÐÒôƵ #define AUDIO_RAW_DATA8 0x7000 //²ÉÑùÂÊΪ8kµÄԭʼÊý¾Ý #define AUDIO_RAW_UDATA16 0x7001 //²ÉÑùÂÊΪ16kµÄԭʼÊý¾Ý£¬¼´L16 #define AUDIO_G711_U 0x7110 #define AUDIO_G711_A 0x7111 #define AUDIO_G722_1 0x7221 #define AUDIO_G723_1 0x7231 #define AUDIO_G726_U 0x7260 #define AUDIO_G726_A 0x7261 #define AUDIO_G726_16 0x7262 #define AUDIO_G729 0x7290 #define AUDIO_AMR_NB 0x3000 #define SYNCDATA_VEH 1 //ͬ²½Êý¾Ý:³µÔØÐÅÏ¢ #define SYNCDATA_IVS 2 //ͬ²½Êý¾Ý:ÖÇÄÜÐÅÏ¢ //motion flow type #define MOTION_FLOW_NONE 0 #define MOTION_FLOW_CPU 1 #define MOTION_FLOW_GPU 2 //ÒôÊÓÆµ¼ÓÃÜÀàÐÍ #define ENCRYPT_AES_3R_VIDEO 1 #define ENCRYPT_AES_10R_VIDEO 2 #define ENCRYPT_AES_3R_AUDIO 1 #define ENCRYPT_AES_10R_AUDIO 2 //Frame position typedef struct{ long nFilePos; long nFrameNum; long nFrameTime; long nErrorFrameNum; SYSTEMTIME *pErrorTime; long nErrorLostFrameNum; long nErrorFrameSize; }FRAME_POS,*PFRAME_POS; //Frame Info typedef struct{ long nWidth; long nHeight; long nStamp; long nType; long nFrameRate; DWORD dwFrameNum; }FRAME_INFO; //Frame typedef struct{ char *pDataBuf; long nSize; long nFrameNum; BOOL bIsAudio; long nReserved; }FRAME_TYPE; //Watermark Info //add by gb 080119 typedef struct{ char *pDataBuf; long nSize; long nFrameNum; BOOL bRsaRight; long nReserved; }WATERMARK_INFO; typedef struct SYNCDATA_INFO { DWORD dwDataType; //ºÍÂëÁ÷Êý¾Ýͬ²½µÄ¸½ÊôÐÅÏ¢ÀàÐÍ£¬Ä¿Ç°ÓУºÖÇÄÜÐÅÏ¢£¬³µÔØÐÅÏ¢ DWORD dwDataLen; //¸½ÊôÐÅÏ¢Êý¾Ý³¤¶È BYTE* pData; //Ö¸Ïò¸½ÊôÐÅÏ¢Êý¾Ý½á¹¹µÄÖ¸Õë,±ÈÈçIVS_INFO½á¹¹ } SYNCDATA_INFO; #ifndef _HIK_MEDIAINFO_FLAG_ #define _HIK_MEDIAINFO_FLAG_ typedef struct _HIK_MEDIAINFO_ // modified by gb 080425 { unsigned int media_fourcc; // "HKMI": 0x484B4D49 Hikvision Media Information unsigned short media_version; // °æ±¾ºÅ£ºÖ¸±¾ÐÅÏ¢½á¹¹°æ±¾ºÅ£¬Ä¿Ç°Îª0x0101,¼´1.01°æ±¾£¬01£ºÖ÷°æ±¾ºÅ£»01£º×Ó°æ±¾ºÅ¡£ unsigned short device_id; // É豸ID£¬±ãÓÚ¸ú×Ù/·ÖÎö unsigned short system_format; // ϵͳ·â×°²ã unsigned short video_format; // ÊÓÆµ±àÂëÀàÐÍ unsigned short audio_format; // ÒôƵ±àÂëÀàÐÍ unsigned char audio_channels; // ͨµÀÊý unsigned char audio_bits_per_sample; // ÑùλÂÊ unsigned int audio_samplesrate; // ²ÉÑùÂÊ unsigned int audio_bitrate; // ѹËõÒôƵÂëÂÊ,µ¥Î»£ºbit unsigned int reserved[4]; // ±£Áô }HIK_MEDIAINFO; #endif typedef struct { long nPort; char * pBuf; long nBufLen; long nWidth; long nHeight; long nStamp; long nType; long nUser; }DISPLAY_INFO; typedef struct { long nPort; char *pVideoBuf; long nVideoBufLen; char *pPriBuf; long nPriBufLen; long nWidth; long nHeight; long nStamp; long nType; long nUser; }DISPLAY_INFOEX; typedef struct PLAYM4_SYSTEM_TIME //¾ø¶Ôʱ¼ä { DWORD dwYear; //Äê DWORD dwMon; //Ô DWORD dwDay; //ÈÕ DWORD dwHour; //ʱ DWORD dwMin; //·Ö DWORD dwSec; //Ãë DWORD dwMs; //ºÁÃë } PLAYM4_SYSTEM_TIME; //ENCRYPT Info typedef struct{ long nVideoEncryptType; //ÊÓÆµ¼ÓÃÜÀàÐÍ long nAudioEncryptType; //ÒôƵ¼ÓÃÜÀàÐÍ long nSetSecretKey; //ÊÇ·ñÉèÖã¬1±íʾÉèÖÃÃÜÔ¿£¬0±íʾûÓÐÉèÖÃÃÜÔ¿ }ENCRYPT_INFO; ////////////////////////////////////////////////////////////////////////////// //API ////////////////////////////////////////////////////////////////////////////// ////////////////ver 1.0/////////////////////////////////////// //Initialize DirecDraw.Now invalid. PLAYM4_API BOOL __stdcall PlayM4_InitDDraw(HWND hWnd); //Release directDraw; Now invalid. PLAYM4_API BOOL __stdcall PlayM4_RealeseDDraw(); PLAYM4_API BOOL __stdcall PlayM4_OpenFile(LONG nPort,LPSTR sFileName); PLAYM4_API BOOL __stdcall PlayM4_CloseFile(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_Play(LONG nPort, HWND hWnd); PLAYM4_API BOOL __stdcall PlayM4_Stop(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_Pause(LONG nPort,DWORD nPause); PLAYM4_API BOOL __stdcall PlayM4_Fast(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_Slow(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_OneByOne(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetPlayPos(LONG nPort,float fRelativePos); PLAYM4_API float __stdcall PlayM4_GetPlayPos(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetFileEndMsg(LONG nPort,HWND hWnd,UINT nMsg); PLAYM4_API BOOL __stdcall PlayM4_SetVolume(LONG nPort,WORD nVolume); PLAYM4_API BOOL __stdcall PlayM4_StopSound(); PLAYM4_API BOOL __stdcall PlayM4_PlaySound(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_OpenStream(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize); PLAYM4_API BOOL __stdcall PlayM4_InputData(LONG nPort,PBYTE pBuf,DWORD nSize); PLAYM4_API BOOL __stdcall PlayM4_CloseStream(LONG nPort); PLAYM4_API int __stdcall PlayM4_GetCaps(); PLAYM4_API DWORD __stdcall PlayM4_GetFileTime(LONG nPort); PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTime(LONG nPort); PLAYM4_API DWORD __stdcall PlayM4_GetPlayedFrames(LONG nPort); //23 ////////////////ver 2.0 added/////////////////////////////////////// PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBack(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nReserved1,long nReserved2)); PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBack(LONG nPort,void (CALLBACK* DisplayCBFun)(long nPort,char * pBuf,long nSize,long nWidth,long nHeight,long nStamp,long nType,long nReserved)); PLAYM4_API BOOL __stdcall PlayM4_ConvertToBmpFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName); PLAYM4_API DWORD __stdcall PlayM4_GetFileTotalFrames(LONG nPort); PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameRate(LONG nPort); PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTimeEx(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetPlayedTimeEx(LONG nPort,DWORD nTime); PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameNum(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetStreamOpenMode(LONG nPort,DWORD nMode); PLAYM4_API DWORD __stdcall PlayM4_GetFileHeadLength(); PLAYM4_API DWORD __stdcall PlayM4_GetSdkVersion(); //11 ////////////////ver 2.2 added/////////////////////////////////////// PLAYM4_API DWORD __stdcall PlayM4_GetLastError(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_RefreshPlay(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetOverlayMode(LONG nPort,BOOL bOverlay,COLORREF colorKey); PLAYM4_API BOOL __stdcall PlayM4_GetPictureSize(LONG nPort,LONG *pWidth,LONG *pHeight); PLAYM4_API BOOL __stdcall PlayM4_SetPicQuality(LONG nPort,BOOL bHighQuality); PLAYM4_API BOOL __stdcall PlayM4_PlaySoundShare(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_StopSoundShare(LONG nPort); //7 ////////////////ver 2.4 added/////////////////////////////////////// PLAYM4_API LONG __stdcall PlayM4_GetStreamOpenMode(LONG nPort); PLAYM4_API LONG __stdcall PlayM4_GetOverlayMode(LONG nPort); PLAYM4_API COLORREF __stdcall PlayM4_GetColorKey(LONG nPort); PLAYM4_API WORD __stdcall PlayM4_GetVolume(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_GetPictureQuality(LONG nPort,BOOL *bHighQuality); PLAYM4_API DWORD __stdcall PlayM4_GetSourceBufferRemain(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBuffer(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetSourceBufCallBack(LONG nPort,DWORD nThreShold,void (CALLBACK * SourceBufCallBack)(long nPort,DWORD nBufSize,DWORD dwUser,void*pResvered),DWORD dwUser,void *pReserved); PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBufFlag(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetDisplayBuf(LONG nPort,DWORD nNum); PLAYM4_API DWORD __stdcall PlayM4_GetDisplayBuf(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_OneByOneBack(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetFileRefCallBack(LONG nPort, void (__stdcall *pFileRefDone)(DWORD nPort,DWORD nUser),DWORD nUser); PLAYM4_API BOOL __stdcall PlayM4_SetCurrentFrameNum(LONG nPort,DWORD nFrameNum); PLAYM4_API BOOL __stdcall PlayM4_GetKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos); PLAYM4_API BOOL __stdcall PlayM4_GetNextKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos); #if (WINVER >= 0x0400) //Note: These funtion must be builded under win2000 or above with Microsoft Platform sdk. // You can download the sdk from "http://www.microsoft.com/msdownload/platformsdk/sdkupdate/"; PLAYM4_API BOOL __stdcall PlayM4_InitDDrawDevice(); PLAYM4_API void __stdcall PlayM4_ReleaseDDrawDevice(); PLAYM4_API DWORD __stdcall PlayM4_GetDDrawDeviceTotalNums(); PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDevice(LONG nPort,DWORD nDeviceNum); //PLAYM4_API BOOL __stdcall PlayM4_GetDDrawDeviceInfo(DWORD nDeviceNum,LPSTR lpDriverDescription,DWORD nDespLen,LPSTR lpDriverName ,DWORD nNameLen,HMONITOR *hhMonitor); PLAYM4_API int __stdcall PlayM4_GetCapsEx(DWORD nDDrawDeviceNum); #endif PLAYM4_API BOOL __stdcall PlayM4_ThrowBFrameNum(LONG nPort,DWORD nNum); //23 ////////////////ver 2.5 added/////////////////////////////////////// PLAYM4_API BOOL __stdcall PlayM4_SetDisplayType(LONG nPort,LONG nType); PLAYM4_API long __stdcall PlayM4_GetDisplayType(LONG nPort); //2 ////////////////ver 3.0 added/////////////////////////////////////// PLAYM4_API BOOL __stdcall PlayM4_SetDecCBStream(LONG nPort,DWORD nStream); PLAYM4_API BOOL __stdcall PlayM4_SetDisplayRegion(LONG nPort,DWORD nRegionNum, RECT *pSrcRect, HWND hDestWnd, BOOL bEnable); PLAYM4_API BOOL __stdcall PlayM4_RefreshPlayEx(LONG nPort,DWORD nRegionNum); #if (WINVER >= 0x0400) //Note: The funtion must be builded under win2000 or above with Microsoft Platform sdk. // You can download the sdk from http://www.microsoft.com/msdownload/platformsdk/sdkupdate/; PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDeviceEx(LONG nPort,DWORD nRegionNum,DWORD nDeviceNum); #endif //4 /////////////////v3.2 added///////////////////////////////////////// PLAYM4_API BOOL __stdcall PlayM4_GetRefValue(LONG nPort,BYTE *pBuffer, DWORD *pSize); PLAYM4_API BOOL __stdcall PlayM4_SetRefValue(LONG nPort,BYTE *pBuffer, DWORD nSize); PLAYM4_API BOOL __stdcall PlayM4_OpenStreamEx(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize); PLAYM4_API BOOL __stdcall PlayM4_CloseStreamEx(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_InputVideoData(LONG nPort,PBYTE pBuf,DWORD nSize); PLAYM4_API BOOL __stdcall PlayM4_InputAudioData(LONG nPort,PBYTE pBuf,DWORD nSize); PLAYM4_API BOOL __stdcall PlayM4_RegisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,LONG nUser),LONG nUser); PLAYM4_API BOOL __stdcall PlayM4_RigisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,LONG nUser),LONG nUser); //8 //////////////////v3.4///////////////////////////////////////////////////// PLAYM4_API BOOL __stdcall PlayM4_SetTimerType(LONG nPort,DWORD nTimerType,DWORD nReserved); PLAYM4_API BOOL __stdcall PlayM4_GetTimerType(LONG nPort,DWORD *pTimerType,DWORD *pReserved); PLAYM4_API BOOL __stdcall PlayM4_ResetBuffer(LONG nPort,DWORD nBufType); PLAYM4_API DWORD __stdcall PlayM4_GetBufferValue(LONG nPort,DWORD nBufType); //////////////////V3.6///////////////////////////////////////////////////////// PLAYM4_API BOOL __stdcall PlayM4_AdjustWaveAudio(LONG nPort,LONG nCoefficient); PLAYM4_API BOOL __stdcall PlayM4_SetVerifyCallBack(LONG nPort, DWORD nBeginTime, DWORD nEndTime, void (__stdcall * funVerify)(long nPort, FRAME_POS * pFilePos, DWORD bIsVideo, DWORD nUser), DWORD nUser); PLAYM4_API BOOL __stdcall PlayM4_SetAudioCallBack(LONG nPort, void (__stdcall * funAudio)(long nPort, char * pAudioBuf, long nSize, long nStamp, long nType, long nUser), long nUser); PLAYM4_API BOOL __stdcall PlayM4_SetEncTypeChangeCallBack(LONG nPort,void(CALLBACK *funEncChange)(long nPort,long nUser),long nUser); PLAYM4_API BOOL __stdcall PlayM4_SetColor(LONG nPort, DWORD nRegionNum, int nBrightness, int nContrast, int nSaturation, int nHue); PLAYM4_API BOOL __stdcall PlayM4_GetColor(LONG nPort, DWORD nRegionNum, int *pBrightness, int *pContrast, int *pSaturation, int *pHue); PLAYM4_API BOOL __stdcall PlayM4_SetEncChangeMsg(LONG nPort,HWND hWnd,UINT nMsg); PLAYM4_API BOOL __stdcall PlayM4_GetOriginalFrameCallBack(LONG nPort, BOOL bIsChange,BOOL bNormalSpeed,long nStartFrameNum,long nStartStamp,long nFileHeader,void(CALLBACK *funGetOrignalFrame)(long nPort,FRAME_TYPE *frameType, long nUser),long nUser); PLAYM4_API BOOL __stdcall PlayM4_GetFileSpecialAttr(LONG nPort, DWORD *pTimeStamp,DWORD *pFileNum ,DWORD *pReserved); PLAYM4_API DWORD __stdcall PlayM4_GetSpecialData(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetCheckWatermarkCallBack(LONG nPort,void(CALLBACK* funCheckWatermark)(long nPort,WATERMARK_INFO* pWatermarkInfo,DWORD nUser),DWORD nUser); PLAYM4_API BOOL __stdcall PlayM4_SetImageSharpen(LONG nPort,DWORD nLevel); PLAYM4_API BOOL __stdcall PlayM4_SetDecodeFrameType(LONG nPort,DWORD nFrameType); PLAYM4_API BOOL __stdcall PlayM4_SetPlayMode(LONG nPort,BOOL bNormal); PLAYM4_API BOOL __stdcall PlayM4_SetOverlayFlipMode(LONG nPort,BOOL bTrue); //PLAYM4_API DWORD __stdcall PlayM4_GetAbsFrameNum(LONG nPort); //////////////////V4.7.0.0////////////////////////////////////////////////////// ////convert yuv to jpeg PLAYM4_API BOOL __stdcall PlayM4_ConvertToJpegFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName); PLAYM4_API BOOL __stdcall PlayM4_SetJpegQuality(long nQuality); //set deflash PLAYM4_API BOOL __stdcall PlayM4_SetDeflash(LONG nPort,BOOL bDefalsh); //PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackEx(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nReserved1,long nReserved2), char* pDest, long nDestSize); //////////////////V4.8.0.0///////////////////////////////////////////////////////// //check discontinuous frame number as error data? PLAYM4_API BOOL __stdcall PlayM4_CheckDiscontinuousFrameNum(LONG nPort, BOOL bCheck); //get bmp or jpeg PLAYM4_API BOOL __stdcall PlayM4_GetBMP(LONG nPort,PBYTE pBitmap,DWORD nBufSize,DWORD* pBmpSize); PLAYM4_API BOOL __stdcall PlayM4_GetJPEG(LONG nPort,PBYTE pJpeg,DWORD nBufSize,DWORD* pJpegSize); //dec call back mend PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackMend(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nUser,long nReserved2), long nUser); PLAYM4_API BOOL __stdcall PlayM4_SetSecretKey(LONG nPort, LONG lKeyType, char *pSecretKey, LONG lKeyLen); // add by gb 2007-12-23 PLAYM4_API BOOL __stdcall PlayM4_SetFileEndCallback(LONG nPort, void(CALLBACK*FileEndCallback)(long nPort, void *pUser), void *pUser); // add by gb 080131 version 4.9.0.1 PLAYM4_API BOOL __stdcall PlayM4_GetPort(LONG* nPort); PLAYM4_API BOOL __stdcall PlayM4_FreePort(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBackEx(LONG nPort,void (CALLBACK* DisplayCBFun)(DISPLAY_INFO *pstDisplayInfo), long nUser); PLAYM4_API BOOL __stdcall PlayM4_SkipErrorData(LONG nPort, BOOL bSkip); PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackExMend(LONG nPort, void (CALLBACK* DecCBFun)(long nPort, char* pBuf, long nSize, FRAME_INFO* pFrameInfo, long nUser, long nReserved2), char* pDest, long nDestSize, long nUser); //reverse play add by chenjie 110609 PLAYM4_API BOOL __stdcall PlayM4_ReversePlay(LONG nPort); PLAYM4_API BOOL __stdcall PlayM4_GetSystemTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstSystemTime); #ifndef PLAYM4_SESSION_INFO_TAG #define PLAYM4_SESSION_INFO_TAG //nProtocolType #define PLAYM4_PROTOCOL_RTSP 1 //nSessionInfoType #define PLAYM4_SESSION_INFO_SDP 1 typedef struct _PLAYM4_SESSION_INFO_ //½»»¥ÐÅÏ¢½á¹¹ { int nSessionInfoType; //½»»¥ÐÅÏ¢ÀàÐÍ£¬±ÈÈçSDP£¬±ÈÈ纣¿µË½ÓÐÐÅϢͷ int nSessionInfoLen; //½»»¥ÐÅÏ¢³¤¶È unsigned char* pSessionInfoData; //½»»¥ÐÅÏ¢Êý¾Ý } PLAYM4_SESSION_INFO; #endif PLAYM4_API BOOL __stdcall PlayM4_OpenStreamAdvanced(LONG nPort, int nProtocolType, PLAYM4_SESSION_INFO* pstSessionInfo, DWORD nBufPoolSize); #define R_ANGLE_0 -1 //²»Ðýת #define R_ANGLE_L90 0 //Ïò×óÐýת90¶È #define R_ANGLE_R90 1 //ÏòÓÒÐýת90¶È #define R_ANGLE_180 2 //Ðýת180¶È PLAYM4_API BOOL __stdcall PlayM4_SetRotateAngle(LONG nPort, DWORD nRegionNum, DWORD dwType); #ifndef PLAYM4_ADDITION_INFO_TAG #define PLAYM4_ADDITION_INFO_TAG typedef struct _PLAYM4_ADDITION_INFO_ //½»»¥ÐÅÏ¢½á¹¹ { BYTE* pData; //¸½¼þÊý¾Ý DWORD dwDatalen; //¸½¼þÊý¾Ý³¤¶È DWORD dwDataType; //Êý¾ÝÀàÐÍ DWORD dwTimeStamp; //Ïà¶Ôʱ¼ä´Á } PLAYM4_ADDITION_INFO; #endif //dwGroupIndex ÔÝÔ¼¶¨È¡Öµ0~3£¬µÚÒ»°æ±¾È¡Ïûͬ²½Ö»ÄÜͬ¸öclosestream´¦Àí PLAYM4_API BOOL __stdcall PlayM4_SetSycGroup(LONG nPort, DWORD dwGroupIndex); //Ôݲ»ÊµÏִ˺¯Êý£¬Í¬¸ö×éÉèÖÃµÄÆðʼʱ¼ä²»Ò»Ö£¬ÒÔ×îСµÄʱ¼ä×÷Ϊ²¥·ÅÆðµã£¬Í¬Ò»×é¿ÉÖ»Éèһ· PLAYM4_API BOOL __stdcall PlayM4_SetSycStartTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstSystemTime); // ÒÔÏÂʵÏÖÓãÑÛÏà¹ØµÄ½Ó¿Ú #ifndef FISH_EYE_TAG #define FISH_EYE_TAG // °²×°ÀàÐÍ typedef enum tagFECPlaceType { FEC_PLACE_WALL = 0x1, // ±Ú×°·½Ê½ (·¨Ïßˮƽ) FEC_PLACE_FLOOR = 0x2, // µØÃæ°²×° (·¨ÏßÏòÉÏ) FEC_PLACE_CEILING = 0x3, // ¶¥×°·½Ê½ (·¨ÏßÏòÏÂ) }FECPLACETYPE; typedef enum tagFECCorrectType { FEC_CORRECT_PTZ = 0x100, // PTZ FEC_CORRECT_180 = 0x200, // 180¶È½ÃÕý £¨¶ÔÓ¦2P£© FEC_CORRECT_360 = 0x300, // 360È«¾°½ÃÕý £¨¶ÔÓ¦1P£© FEC_CORRECT_LAT = 0x400 //γ¶ÈÕ¹¿ª }FECCORRECTTYPE; typedef struct tagCycleParam { float fRadiusLeft; // Ô²µÄ×î×ó±ßX×ø±ê float fRadiusRight; // Ô²µÄ×îÓÒ±ßX×ø±ê float fRadiusTop; // Ô²µÄ×îÉϱßY×ø±ê float fRadiusBottom; // Ô²µÄ×îϱßY×ø±ê }CYCLEPARAM; typedef struct tagPTZParam { float fPTZPositionX; // PTZ ÏÔʾµÄÖÐÐÄλÖà X×ø±ê float fPTZPositionY; // PTZ ÏÔʾµÄÖÐÐÄλÖà Y×ø±ê }PTZPARAM; // ´íÎóÂë /********************************************* ********************************************/ // ¸üбê¼Ç±äÁ¿¶¨Òå #define FEC_UPDATE_RADIUS 0x1 #define FEC_UPDATE_PTZZOOM 0x2 #define FEC_UPDATE_WIDESCANOFFSET 0x4 #define FEC_UPDATE_PTZPARAM 0x8 typedef struct tagFECParam { unsigned int nUpDateType; // ¸üеÄÀàÐÍ unsigned int nPlaceAndCorrect; // °²×°·½Ê½ºÍ½ÃÕý·½Ê½£¬Ö»ÄÜÓÃÓÚ»ñÈ¡£¬SetParamµÄʱºòÎÞЧ,¸ÃÖµ±íʾ°²×°·½Ê½ºÍ½ÃÕý·½Ê½µÄºÍ PTZPARAM stPTZParam; // PTZ УÕýµÄ²ÎÊý CYCLEPARAM stCycleParam; // ÓãÑÛͼÏñÔ²ÐIJÎÊý float fZoom; // PTZ ÏÔʾµÄ·¶Î§²ÎÊý float fWideScanOffset; // 180»òÕß360¶ÈУÕýµÄÆ«ÒÆ½Ç¶È int nResver[16]; // ±£Áô×Ö¶Î }FISHEYEPARAM; typedef void (__stdcall * FISHEYE_CallBack )( void* pUser , unsigned int nSubPort , unsigned int nCBType , void * hDC , unsigned int nWidth , unsigned int nHeight); #endif // ÆôÓÃÓãÑÛ PLAYM4_API BOOL __stdcall PlayM4_FEC_Enable(LONG nPort); // ¹Ø±ÕÓãÑÛÄ£¿é PLAYM4_API BOOL __stdcall PlayM4_FEC_Disable(LONG nPort); // »ñÈ¡ÓãÑÛ½ÃÕý´¦Àí×Ó¶Ë¿Ú [1~31] PLAYM4_API BOOL __stdcall PlayM4_FEC_GetPort(LONG nPort, unsigned int* nSubPort,FECPLACETYPE emPlaceType,FECCORRECTTYPE emCorrectType); // ɾ³ýÓãÑÛ½ÃÕý´¦Àí×Ó¶Ë¿Ú PLAYM4_API BOOL __stdcall PlayM4_FEC_DelPort(LONG nPort , unsigned int nSubPort); // ÉèÖÃÓãÑÛ½ÃÕý²ÎÊý PLAYM4_API BOOL __stdcall PlayM4_FEC_SetParam(LONG nPort , unsigned int nSubPort , FISHEYEPARAM * pPara); // »ñÈ¡ÓãÑÛ½ÃÕý²ÎÊý PLAYM4_API BOOL __stdcall PlayM4_FEC_GetParam(LONG nPort , unsigned int nSubPort , FISHEYEPARAM * pPara); // ÉèÖÃÏÔʾ´°¿Ú£¬¿ÉÒÔËæÊ±Çл» PLAYM4_API BOOL __stdcall PlayM4_FEC_SetWnd(LONG nPort , unsigned int nSubPort , void * hWnd); // ÉèÖÃÓãÑÛ´°¿ÚµÄ»æÍ¼»Øµ÷ PLAYM4_API BOOL __stdcall PlayM4_FEC_SetCallBack(LONG nPort , unsigned int nSubPort , FISHEYE_CallBack cbFunc , void * pUser); //motionflow PLAYM4_API BOOL __stdcall PlayM4_MotionFlow(LONG nPort, DWORD dwAdjustType); //ͼÏñÔöÇ¿Ïà¹Ø #ifndef PLAYM4_HIKVIE_TAG #define PLAYM4_HIKVIE_TAG typedef struct _PLAYM4_VIE_DYNPARAM_ { int moduFlag; //ÆôÓõÄËã·¨´¦ÀíÄ£¿é£¬ÔÚPLAYM4_VIE_MODULESÖж¨Òå //Èç PLAYM4_VIE_MODU_ADJ | PLAYM4_VIE_MODU_EHAN //Ä£¿éÆôÓú󣬱ØÐëÉèÖÃÏàÓ¦µÄ²ÎÊý£» //PLAYM4_VIE_MODU_ADJ int brightVal; //ÁÁ¶Èµ÷½ÚÖµ£¬[-255, 255] int contrastVal; //¶Ô±È¶Èµ÷½ÚÖµ£¬[-256, 255] int colorVal; //±¥ºÍ¶Èµ÷½ÚÖµ£¬[-256, 255] //PLAYM4_VIE_MODU_EHAN int toneScale; //Â˲¨·¶Î§£¬[0, 100] int toneGain; //¶Ô±È¶Èµ÷½Ú£¬È«¾Ö¶Ô±È¶ÈÔöÒæÖµ£¬[-256, 255] int toneOffset; //ÁÁ¶Èµ÷½Ú£¬ÁÁ¶Èƽ¾ùÖµÆ«ÒÆ£¬[-255, 255] int toneColor; //ÑÕÉ«µ÷½Ú£¬ÑÕÉ«±£ÕæÖµ£¬[-256, 255] //PLAYM4_VIE_MODU_DEHAZE int dehazeLevel; //È¥ÎíÇ¿¶È£¬[0, 255] int dehazeTrans; //͸ÉäÖµ£¬[0, 255] int dehazeBright; //ÁÁ¶È²¹³¥£¬[0, 255] //PLAYM4_VIE_MODU_DENOISE int denoiseLevel; //È¥ÔëÇ¿¶È£¬[0, 255] //PLAYM4_VIE_MODU_SHARPEN int usmAmount; //Èñ»¯Ç¿¶È£¬[0, 255] int usmRadius; //Èñ»¯°ë¾¶£¬[1, 15] int usmThreshold; //Èñ»¯ãÐÖµ£¬[0, 255] //PLAYM4_VIE_MODU_DEBLOCK int deblockLevel; //È¥¿éÇ¿¶È£¬[0, 100] //PLAYM4_VIE_MODU_LENS int lensWarp; //»û±äÁ¿£¬[-256, 255] int lensZoom; //Ëõ·ÅÁ¿£¬[-256, 255] //PLAYM4_VIE_MODU_CRB //ÎÞÏìÓ¦²ÎÊý } PLAYM4_VIE_PARACONFIG; typedef enum _PLAYM4_VIE_MODULES { PLAYM4_VIE_MODU_ADJ = 0x00000001, //ͼÏñ»ù±¾µ÷½Ú PLAYM4_VIE_MODU_EHAN = 0x00000002, //¾Ö²¿Ôöǿģ¿é PLAYM4_VIE_MODU_DEHAZE = 0x00000004, //È¥ÎíÄ£¿é PLAYM4_VIE_MODU_DENOISE = 0x00000008, //È¥ÔëÄ£¿é PLAYM4_VIE_MODU_SHARPEN = 0x00000010, //Èñ»¯Ä£¿é PLAYM4_VIE_MODU_DEBLOCK = 0x00000020, //È¥¿éÂ˲¨Ä£¿é PLAYM4_VIE_MODU_CRB = 0x00000040, //É«²ÊƽºâÄ£¿é PLAYM4_VIE_MODU_LENS = 0x00000080, //¾µÍ·»û±ä½ÃÕýÄ£¿é }PLAYM4_VIE_MODULES; #endif //ÉèÖùرÕ/¿ªÆôÄ£¿é //dwModuFlag¶ÔÓ¦PLAYM4_VIE_MODULESºê,¿É×éºÏ //ÏÈÉèÖÃÄ£¿é¿ªÆô£¬ÔÙÉèÖÃÄ£¿é²ÎÊý£»ÆÚ¼ä²ÉÓÃĬÈϵIJÎÊý; //¹Ø±ÕÄ£¿éºó£¬ÉÏ´ÎÉèÖõIJÎÊýÇå¿Õ //ÆäËû½Ó¿Úµ÷Ó㬱ØÐëÔڸýӿڿªÆôÄ£¿éºó£»·ñÔò£¬·µ»Ø´íÎó PLAYM4_API BOOL __stdcall PlayM4_VIE_SetModuConfig(LONG lPort,int nModuFlag,BOOL bEnable); //ÉèÖÃͼÏñÔöÇ¿ÇøÓò£¬NULLȫͼ£»³¬¹ýȫͼ£¬²ÉÓÃȫͼ£»×îÐ¡ÇøÓò16*16ÏñËØ //¿ÉÖ§³ÖÉèÖÃÇøÓò£¬×î¶à±È½Ï˵4¸ö£¬µÚÒ»¸ö°æ±¾¿ÉÒÔÖ»Ö§³ÖÒ»¸ö¡£¶à¸öÇøÓòÒªÇó²»ÄÜÖØµþ£¬ÓÐÖØµþ¾Í±¨´í PLAYM4_API BOOL __stdcall PlayM4_VIE_SetRegion(LONG lPort,LONG lRegNum,RECT* pRect); //»ñÈ¡¿ªÆôÄ£¿é PLAYM4_API BOOL __stdcall PlayM4_VIE_GetModuConfig(LONG lPort,int* pdwModuFlag); //ÉèÖòÎÊý //먦ÆôÄ£¿éµÄ²ÎÊýÉèÖñ»ºöÂÔ PLAYM4_API BOOL __stdcall PlayM4_VIE_SetParaConfig(LONG lPort,PLAYM4_VIE_PARACONFIG* pParaConfig); //»ñÈ¡¿ªÆôÄ£¿éµÄ²ÎÊý PLAYM4_API BOOL __stdcall PlayM4_VIE_GetParaConfig(LONG lPort,PLAYM4_VIE_PARACONFIG* pParaConfig); //ÒôÊÓÆµÍ¬²½½Ó¿Ú PLAYM4_API BOOL __stdcall PlayM4_SyncToAudio(LONG nPort, BOOL bSyncToAudio); // ˽ÓÐÐÅϢģ¿éÀàÐÍ typedef enum _PLAYM4_PRIDATA_RENDER { PLAYM4_RENDER_ANA_INTEL_DATA = 0x00000001, //ÖÇÄÜ·ÖÎö PLAYM4_RENDER_MD = 0x00000002, //ÒÆ¶¯Õì²â PLAYM4_RENDER_ADD_POS = 0x00000004, //POSÐÅÏ¢ºóµþ¼Ó }PLAYM4_PRIDATA_RENDER; typedef struct TI_PTZ_INFO_ { unsigned short dwDefVer; //½á¹¹Ìå°æ±¾ unsigned short dwLength; //PTZ_info³¤¶È£¬ÒÔ8×Ö½ÚΪµ¥Î» DWORD dwP; //P£¨0~3600£© DWORD dwT; //T£¨0~3600£© DWORD dwZ; //Z£¨0~3600£© BYTE chFSMState; //¸ú×Ù״̬ BYTE bClearFocusState; //¾Û½¹ÇåÎú״̬£¨0,1£© BYTE reserved[6]; //6¸ö×Ö½Ú±£Áô }PTZ_INFO; // ÖÇÄÜÐÅÏ¢¿ª¹Ø PLAYM4_API BOOL __stdcall PlayM4_RenderPrivateData(LONG nPort, int nIntelType, BOOL bTrue); // ¼ÓÃÜÂëÁ÷»Øµ÷,nType=0±íʾÂëÁ÷¼ÓÃܱê¼Çλ·¢Éú±ä»¯¾Í»Øµ÷£¬nType=1±íʾÂëÁ÷ÓмÓÃÜλ·¢Éú»Øµ÷ PLAYM4_API BOOL __stdcall PlayM4_SetEncryptTypeCallBack(LONG nPort, DWORD nType, void (CALLBACK* EncryptTypeCBFun)(long nPort, ENCRYPT_INFO* pEncryptInfo, long nUser, long nReserved2), long nUser); //lType: 1 ±íʾ»ñÈ¡µ±Ç°ÏÔʾ֡PTZÐÅÏ¢¡£ÒÔÌØ¶¨½á¹¹ÌåÐÎʽ´æ´¢ÔÚpInfoÄÚ£¬plLen·µ»Ø³¤¶ÈÐÅÏ¢ PLAYM4_API BOOL __stdcall PlayM4_GetStreamAdditionalInfo(LONG nPort, LONG lType, BYTE* pInfo, LONG* plLen); #endif //_PLAYM4_H_