#ifndef _PL_PAINT_H_ #define _PL_PAINT_H_ #include "PipeLine.h" class PL_Paint : public PipeLineElem { public: PL_Paint(); virtual ~PL_Paint(); virtual bool init(void* args); virtual void finit(); virtual bool pay(const PipeMaterial& pm); virtual bool gain(PipeMaterial& pm); private: void* internal; }; PipeLineElem* create_PL_Paint(); #endif