#include "CaptureCamera.h" CaptureCamera::CaptureCamera() : pipeLine(nullptr), windowRender(nullptr), live_thid(0), running(false), cameraUri("") {} CaptureCamera::~CaptureCamera() { } bool CaptureCamera::start() { } void CaptureCamera::stop() { } bool CaptureCamera::getImage(std::vector& imgIdxes, uint8_t* buffImg, size_t& buffImgMaxSize) { }