/* * ===================================================================================== * * Filename: shm_queue.cpp * * Description: * * Version: 1.0 * Created: 2021年03月25日 10时34分42秒 * Revision: none * Compiler: gcc * * Author: Li Chao (), * Organization: * * ===================================================================================== */ #include "shm_queue.h" #include "bh_util.h" #include #include // TODO !!! add garbage collection, and handshake with gc-center. // smart pointer will NOT work if user crash. // problem of process release mq: client query success; server exits; client send. // client query success; server exits; client send. namespace bhome_shm { using namespace bhome_msg; using namespace boost::interprocess; using namespace boost::uuids; namespace { std::string MsgQIdToName(const MQId &id) { return "shmq" + to_string(id); } // MQId EmptyId() { return nil_uuid(); } MQId NewId() { return random_generator()(); } const int AdjustMQLength(const int len) { const int kMaxLength = 10000; const int kDefaultLen = 12; if (len <= 0) { return kDefaultLen; } else if (len < kMaxLength) { return len; } else { return kMaxLength; } } } // namespace // ShmMsgQueue memory usage: (320 + 16*length) bytes, length >= 2 ShmMsgQueue::ShmMsgQueue(const MQId &id, ShmType &segment, const int len) : Super(segment, MsgQIdToName(id), AdjustMQLength(len), segment.get_segment_manager()), id_(id) { } ShmMsgQueue::ShmMsgQueue(ShmType &segment, const int len) : ShmMsgQueue(NewId(), segment, len) {} ShmMsgQueue::~ShmMsgQueue() {} bool ShmMsgQueue::Remove(SharedMemory &shm, const MQId &id) { return Super::Remove(shm, MsgQIdToName(id)); } bool ShmMsgQueue::Send(SharedMemory &shm, const MQId &remote_id, const MsgI &msg, const int timeout_ms, OnSend const &onsend) { Queue *remote = Find(shm, MsgQIdToName(remote_id)); return remote && remote->Write(msg, timeout_ms, [&onsend](const MsgI &msg) { onsend(); msg.AddRef(); }); } bool ShmMsgQueue::Send(SharedMemory &shm, const MQId &remote_id, const MsgI &msg, const int timeout_ms) { Queue *remote = Find(shm, MsgQIdToName(remote_id)); return remote && remote->Write(msg, timeout_ms, [](const MsgI &msg) { msg.AddRef(); }); } // Test shows that in the 2 cases: // 1) build msg first, then find remote queue; // 2) find remote queue first, then build msg; // 1 is about 50% faster than 2, maybe cache related. // bool ShmMsgQueue::Recv(MsgI &imsg, BHMsgHead &head, const int timeout_ms) // { // if (Read(imsg, timeout_ms)) { // // DEFER1(imsg.Release(shm());); // return imsg.ParseHead(head); // } else { // return false; // } // } } // namespace bhome_shm