/* * ===================================================================================== * * Filename: topic_node.h * * Description: * * Version: 1.0 * Created: 2021年04月07日 09时05分26秒 * Revision: none * Compiler: gcc * * Author: Li Chao (), lichao@aiotlink.com * Organization: * * ===================================================================================== */ #ifndef TOPIC_NODE_YVKWA6TF #define TOPIC_NODE_YVKWA6TF #include "msg.h" #include "socket.h" #include using namespace bhome_shm; using namespace bhome_msg; // a node is a client. class TopicNode { SharedMemory &shm_; MsgRegister info_; SharedMemory &shm() { return shm_; } public: TopicNode(SharedMemory &shm); ~TopicNode(); void StopAll(); // topic node bool Register(ProcInfo &body, MsgCommonReply &reply, const int timeout_ms); // topic rpc server typedef std::function OnRequest; bool ServerStart(OnRequest const &cb, const int nworker = 2); bool ServerRegisterRPC(MsgTopicList &topics, MsgCommonReply &reply, const int timeout_ms); bool ServerRecvRequest(void *&src_info, std::string &topic, std::string &data, const int timeout_ms); bool ServerSendReply(void *src_info, const std::string &data, const int timeout_ms); // topic client typedef std::function RequestResultCB; bool ClientStartWorker(RequestResultCB const &cb, const int nworker = 2); bool ClientAsyncRequest(const Topic &topic, const void *data, const size_t size, const int timeout_ms, const RequestResultCB &rrcb = RequestResultCB()); bool ClientAsyncRequest(const Topic &topic, const std::string &data, const int timeout_ms, const RequestResultCB &rrcb = RequestResultCB()) { return ClientAsyncRequest(topic, data.data(), data.size(), timeout_ms, rrcb); } bool ClientSyncRequest(const Topic &topic, const void *data, const size_t size, std::string &out, const int timeout_ms); bool ClientSyncRequest(const Topic &topic, const std::string &data, std::string &out, const int timeout_ms) { return ClientSyncRequest(topic, data.data(), data.size(), out, timeout_ms); } // publish bool Publish(const Topic &topic, const void *data, const size_t size, const int timeout_ms); // subscribe typedef std::function TopicDataCB; bool SubscribeStartWorker(const TopicDataCB &tdcb, int nworker = 2); bool Subscribe(MsgTopicList &topics, const int timeout_ms); bool RecvSub(std::string &proc_id, Topic &topic, std::string &data, const int timeout_ms); private: bool ClientQueryRPCTopic(const Topic &topic, bhome::msg::BHAddress &addr, const int timeout_ms); const std::string &proc_id() { return info_.proc().proc_id(); } typedef bhome_msg::BHAddress Address; class TopicQueryCache { class Impl { typedef std::unordered_map Store; Store store_; public: bool Find(const Topic &topic, Address &addr) { auto pos = store_.find(topic); if (pos != store_.end()) { addr = pos->second; return true; } else { return false; } } bool Update(const Topic &topic, const Address &addr) { store_[topic] = addr; return true; } }; Synced impl_; // Impl &impl() // { // thread_local Impl impl; // return impl; // } public: bool Find(const Topic &topic, Address &addr) { return impl_->Find(topic, addr); } bool Update(const Topic &topic, const Address &addr) { return impl_->Update(topic, addr); } }; // some sockets may be the same one, using functions make it easy to change. auto &SockNode() { return sock_node_; } auto &SockPub() { return SockNode(); } auto &SockSub() { return sock_sub_; } auto &SockRequest() { return sock_request_; } auto &SockClient() { return SockRequest(); } auto &SockReply() { return sock_reply_; } auto &SockServer() { return SockReply(); } ShmSocket sock_node_; ShmSocket sock_request_; ShmSocket sock_reply_; ShmSocket sock_sub_; TopicQueryCache topic_query_cache_; }; #endif // end of include guard: TOPIC_NODE_YVKWA6TF