// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2012-2020 Barend Gehrels, Amsterdam, the Netherlands. // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_GEOMETRY_ALGORITHMS_DETAIL_BUFFER_LINE_LINE_INTERSECTION_HPP #define BOOST_GEOMETRY_ALGORITHMS_DETAIL_BUFFER_LINE_LINE_INTERSECTION_HPP #include #include #include #include namespace boost { namespace geometry { #ifndef DOXYGEN_NO_DETAIL namespace detail { namespace buffer { // TODO: this might once be changed to a proper strategy struct line_line_intersection { template static inline bool apply(Point const& pi, Point const& pj, Point const& qi, Point const& qj, Point& ip) { typedef typename coordinate_type::type ct; typedef model::infinite_line line_type; line_type const p = detail::make::make_infinite_line(pi, pj); line_type const q = detail::make::make_infinite_line(qi, qj); // The input lines are not parallel, they intersect, because // their join type is checked before. return arithmetic::intersection_point(p, q, ip); } }; }} // namespace detail::buffer #endif // DOXYGEN_NO_DETAIL }} // namespace boost::geometry #endif // BOOST_GEOMETRY_ALGORITHMS_DETAIL_BUFFER_LINE_LINE_INTERSECTION_HPP