#include "socket.h" void server(int port) { void *socket = shm_open_socket(REQ_REP); shm_bind(socket, port); shm_listen(socket); int size; void *recvbuf; char sendbuf[512]; while(true) { shm_recv(socket, &recvbuf, &size); sprintf(sendbuf, "SERVER RECEIVED: %s", recvbuf); puts(sendbuf); shm_send(socket, sendbuf, strlen(sendbuf)+1) ; shm_free(recvbuf); } shm_close_socket(socket); } void client(int port) { void *socket = shm_open_socket(REQ_REP); shm_connect(socket, port); int size; void *recvbuf; char sendbuf[512]; while(true) { printf("request: "); scanf("%s", sendbuf); shm_send(socket, sendbuf, strlen(sendbuf)+1) ; shm_recv(socket, &recvbuf, &size); printf("reply: %s\n", (char *)recvbuf); shm_free(recvbuf); } shm_close_socket(socket); } int main(int argc, char *argv[]) { shm_init(512); int port; if (argc < 3) { fprintf(stderr, "Usage: reqrep %s|%s ...\n", "server", "client"); return 1; } port = atoi(argv[2]); if (strcmp("server", argv[1]) == 0 ) { server(port); } if (strcmp("client", argv[1]) == 0) client(port); shm_destroy(); // fprintf(stderr, "Usage: reqrep %s|%s ...\n", "server", "client"); return 0; }