#ifndef __SHM_SOCKET_H__ #define __SHM_SOCKET_H__ #include "usg_common.h" #include "usg_typedef.h" #include "shm_queue.h" #include "lock_free_queue.h" #include enum shm_socket_type_t { SHM_SOCKET_STREAM = 1, SHM_SOCKET_DGRAM = 2 }; #define BUS_ACTION_STOP 1 typedef struct shm_packet_t { int key; size_t size; void * buf; char uuid[64]; int action; } shm_packet_t; typedef struct shm_socket_t { shm_socket_type_t socket_type; // 本地key int key; bool force_bind; pthread_mutex_t mutex; LockFreeQueue *queue; //self queue LockFreeQueue *remoteQueue; // peer queue std::map recvbuf; // for uuid std::map recvbuf2; //for thread local } shm_socket_t; typedef std::function recvandsend_callback_fn; size_t shm_socket_remove_keys(int keys[], size_t length); size_t shm_socket_remove_keys_exclude(int keys[], size_t length); shm_socket_t *shm_socket_open(shm_socket_type_t socket_type); int shm_socket_close(shm_socket_t * sockt) ; int shm_socket_stop(shm_socket_t * sockt); int shm_socket_bind(shm_socket_t * socket, int key) ; int shm_socket_force_bind(shm_socket_t * socket, int key) ; /** * @flags : BUS_NOWAIT_FLAG */ int shm_sendto(shm_socket_t *socket, const void *buf, const int size, const int key, const struct timespec * timeout = NULL, const int flags=0); int shm_recvfrom(shm_socket_t *socket, void **buf, int *size, int *key, const struct timespec * timeout = NULL, int flags=0); int shm_sendandrecv(shm_socket_t *socket, const void *send_buf, const int send_size, const int send_key, void **recv_buf, int *recv_size, const struct timespec * timeout = NULL, int flags = 0); /** * @callback void (*recvandsend_callback_fn)(void *recvbuf, int recvsize, int key, void **sendbuf, int *sendsize, void * user_data) * @recvbuf 收到的数据 * @recvsize 收到的数据的大小 * @key 接受数据并并发送数据的对象 * @sendbuf 存储返回值的地址,表示返回的数据 * @sendsize 存储返回值的地址, 返回数据的长度 * */ int shm_recvandsend(shm_socket_t *sockt, recvandsend_callback_fn callback, const struct timespec *timeout = NULL, int flag = 0, void * user_data = NULL); #endif