#ifndef IMAGE_OPENCV_H #define IMAGE_OPENCV_H #include "image.h" #include "matrix.h" #ifdef __cplusplus extern "C" { #endif #ifdef OPENCV // declaration typedef void* mat_cv; typedef void* cap_cv; typedef void* write_cv; //typedef struct mat_cv mat_cv; //typedef struct cap_cv cap_cv; //typedef struct write_cv write_cv; // cv::Mat mat_cv *load_image_mat_cv(const char *filename, int flag); image load_image_cv(char *filename, int channels); image load_image_resize(char *filename, int w, int h, int c, image *im); int get_width_mat(mat_cv *mat); int get_height_mat(mat_cv *mat); void release_mat(mat_cv **mat); // IplImage - to delete //int get_width_cv(mat_cv *ipl); //int get_height_cv(mat_cv *ipl); //void release_ipl(mat_cv **ipl); // image-to-ipl, ipl-to-image, image_to_mat, mat_to_image //mat_cv *image_to_ipl(image im); // to delete //image ipl_to_image(mat_cv* src_ptr); // to delete // mat_cv *image_to_ipl(image im) // image ipl_to_image(mat_cv* src_ptr) // cv::Mat ipl_to_mat(IplImage *ipl) // IplImage *mat_to_ipl(cv::Mat mat) // Mat image_to_mat(image img) // image mat_to_image(cv::Mat mat) image mat_to_image_cv(mat_cv *mat); // Window void create_window_cv(char const* window_name, int full_screen, int width, int height); void resize_window_cv(char const* window_name, int width, int height); void destroy_all_windows_cv(); int wait_key_cv(int delay); int wait_until_press_key_cv(); void make_window(char *name, int w, int h, int fullscreen); void show_image_cv(image p, const char *name); //void show_image_cv_ipl(mat_cv *disp, const char *name); void show_image_mat(mat_cv *mat_ptr, const char *name); // Video Writer write_cv *create_video_writer(char *out_filename, char c1, char c2, char c3, char c4, int fps, int width, int height, int is_color); void write_frame_cv(write_cv *output_video_writer, mat_cv *mat); void release_video_writer(write_cv **output_video_writer); //void *open_video_stream(const char *f, int c, int w, int h, int fps); //image get_image_from_stream(void *p); //image load_image_cv(char *filename, int channels); //int show_image_cv(image im, const char* name, int ms); // Video Capture cap_cv* get_capture_video_stream(const char *path); cap_cv* get_capture_webcam(int index); void release_capture(cap_cv* cap); mat_cv* get_capture_frame_cv(cap_cv *cap); int get_stream_fps_cpp_cv(cap_cv *cap); double get_capture_property_cv(cap_cv *cap, int property_id); double get_capture_frame_count_cv(cap_cv *cap); int set_capture_property_cv(cap_cv *cap, int property_id, double value); int set_capture_position_frame_cv(cap_cv *cap, int index); // ... Video Capture image get_image_from_stream_cpp(cap_cv *cap); image get_image_from_stream_resize(cap_cv *cap, int w, int h, int c, mat_cv** in_img, int dont_close); image get_image_from_stream_letterbox(cap_cv *cap, int w, int h, int c, mat_cv** in_img, int dont_close); void consume_frame(cap_cv *cap); // Image Saving void save_cv_png(mat_cv *img, const char *name); void save_cv_jpg(mat_cv *img, const char *name); // Draw Detection void draw_detections_cv_v3(mat_cv* show_img, detection *dets, int num, float thresh, char **names, image **alphabet, int classes, int ext_output); // Draw Loss & Accuracy chart mat_cv* draw_train_chart(char *windows_name, float max_img_loss, int max_batches, int number_of_lines, int img_size, int dont_show, char* chart_path); void draw_train_loss(char *windows_name, mat_cv* img, int img_size, float avg_loss, float max_img_loss, int current_batch, int max_batches, float precision, int draw_precision, char *accuracy_name, float contr_acc, int dont_show, int mjpeg_port, double time_remaining); // Data augmentation image image_data_augmentation(mat_cv* mat, int w, int h, int pleft, int ptop, int swidth, int sheight, int flip, float dhue, float dsat, float dexp, int gaussian_noise, int blur, int num_boxes, int truth_size, float *truth); // blend two images with (alpha and beta) void blend_images_cv(image new_img, float alpha, image old_img, float beta); // bilateralFilter bluring image blur_image(image src_img, int ksize); // draw objects for Adversarial attacks void cv_draw_object(image sized, float *truth_cpu, int max_boxes, int num_truth, int *it_num_set, float *lr_set, int *boxonly, int classes, char **names); // Show Anchors void show_acnhors(int number_of_boxes, int num_of_clusters, float *rel_width_height_array, model anchors_data, int width, int height); void show_opencv_info(); #else // OPENCV void show_opencv_info(); int wait_key_cv(int delay); int wait_until_press_key_cv(); void destroy_all_windows_cv(); void resize_window_cv(char const* window_name, int width, int height); #endif // OPENCV #ifdef __cplusplus } #endif #endif // IMAGE_OPENCV_H