#ifndef REPRESENTATION_LAYER_H #define REPRESENTATION_LAYER_H #include "layer.h" #include "network.h" #ifdef __cplusplus extern "C" { #endif layer make_implicit_layer(int batch, int index, float mean_init, float std_init, int filters, int atoms); void forward_implicit_layer(const layer l, network_state state); void backward_implicit_layer(const layer l, network_state state); void update_implicit_layer(layer l, int batch, float learning_rate_init, float momentum, float decay); void resize_implicit_layer(layer *l, int w, int h); #ifdef GPU void forward_implicit_layer_gpu(const layer l, network_state state); void backward_implicit_layer_gpu(const layer l, network_state state); void update_implicit_layer_gpu(layer l, int batch, float learning_rate_init, float momentum, float decay, float loss_scale); void pull_implicit_layer(layer l); void push_implicit_layer(layer l); #endif #ifdef __cplusplus } #endif #endif // REPRESENTATION_LAYER_H