#include "im2col.h" #include float im2col_get_pixel(float *im, int height, int width, int channels, int row, int col, int channel, int pad) { row -= pad; col -= pad; if (row < 0 || col < 0 || row >= height || col >= width) return 0; return im[col + width*(row + height*channel)]; } //From Berkeley Vision's Caffe! //https://github.com/BVLC/caffe/blob/master/LICENSE void im2col_cpu(float* data_im, int channels, int height, int width, int ksize, int stride, int pad, float* data_col) { int c,h,w; int height_col = (height + 2*pad - ksize) / stride + 1; int width_col = (width + 2*pad - ksize) / stride + 1; int channels_col = channels * ksize * ksize; for (c = 0; c < channels_col; ++c) { int w_offset = c % ksize; int h_offset = (c / ksize) % ksize; int c_im = c / ksize / ksize; for (h = 0; h < height_col; ++h) { for (w = 0; w < width_col; ++w) { int im_row = h_offset + h * stride; int im_col = w_offset + w * stride; int col_index = (c * height_col + h) * width_col + w; data_col[col_index] = im2col_get_pixel(data_im, height, width, channels, im_row, im_col, c_im, pad); } } } } // Function uses casting from int to unsigned to compare if value of // parameter a is greater or equal to zero and lower than value of // parameter b. The b parameter is of type signed and is always positive, // therefore its value is always lower than 0x800... where casting // negative value of a parameter converts it to value higher than 0x800... // The casting allows to use one condition instead of two. inline static int is_a_ge_zero_and_a_lt_b(int a, int b) { return (unsigned)(a) < (unsigned)(b); } // https://github.com/BVLC/caffe/blob/master/src/caffe/util/im2col.cpp void im2col_cpu_ext(const float* data_im, const int channels, const int height, const int width, const int kernel_h, const int kernel_w, const int pad_h, const int pad_w, const int stride_h, const int stride_w, const int dilation_h, const int dilation_w, float* data_col) { const int output_h = (height + 2 * pad_h - (dilation_h * (kernel_h - 1) + 1)) / stride_h + 1; const int output_w = (width + 2 * pad_w - (dilation_w * (kernel_w - 1) + 1)) / stride_w + 1; const int channel_size = height * width; int channel, kernel_row, kernel_col, output_rows, output_col; for (channel = channels; channel--; data_im += channel_size) { for (kernel_row = 0; kernel_row < kernel_h; kernel_row++) { for (kernel_col = 0; kernel_col < kernel_w; kernel_col++) { int input_row = -pad_h + kernel_row * dilation_h; for (output_rows = output_h; output_rows; output_rows--) { if (!is_a_ge_zero_and_a_lt_b(input_row, height)) { for (output_col = output_w; output_col; output_col--) { *(data_col++) = 0; } } else { int input_col = -pad_w + kernel_col * dilation_w; for (output_col = output_w; output_col; output_col--) { if (is_a_ge_zero_and_a_lt_b(input_col, width)) { *(data_col++) = data_im[input_row * width + input_col]; } else { *(data_col++) = 0; } input_col += stride_w; } } input_row += stride_h; } } } } }