#ifndef REMAIN_FILTER_H #define REMAIN_FILTER_H #include #include #include #include #include #include #include #include #include "nvidia_gpu_util.h" #include "log_util.h" struct RemainFilter { private: bool is_gpu; torch::jit::script::Module module; int gpu_id; public: static RemainFilter* instance; static RemainFilter* getInstance(); public: RemainFilter(); ~RemainFilter(); RemainFilter(int gpu_id); float whichRemain(unsigned char *pBuf); }; #endif